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#1
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Re: AoA units, classic style (incl. Revna and Volarak templa
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Glyph of Xenithrax Vines (Vines) If a huge figure moves onto this glyph, this glyph is immediately removed from the battlefield and that figure may continue its movement. Figures standing on this glyph roll 1 fewer attack die and 2 fewer defense dice. When a figure on a Xenithrax Vines glyph moves off of the glyph, roll one attack die. If you roll a skull, that figure takes one wound. Remove this glyph from the battlefield after a figure moves off of it, or at the end of the round if a figure is standing on it. My Trade Thread (Currently Inactive) http://www.heroscapers.com/community...ad.php?t=47793 My Painting/Hobby thread https://www.heroscapers.com/communit...23#post2530223 Free Miniatures: Pay It Forward https://www.heroscapers.com/communit...58#post2539758 |
#2
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Re: AoA units, classic style (incl. Revna and Volarak templa
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#3
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Re: AoA units, classic style (incl. Revna and Volarak templa
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#4
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Re: AoA units, classic style (incl. Revna and Volarak templa
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https://cdn.shopify.com/s/files/1/01...f?v=1666127310 My Trade Thread (Currently Inactive) http://www.heroscapers.com/community...ad.php?t=47793 My Painting/Hobby thread https://www.heroscapers.com/communit...23#post2530223 Free Miniatures: Pay It Forward https://www.heroscapers.com/communit...58#post2539758 |
#5
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Re: AoA units, classic style (incl. Revna and Volarak templa
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#6
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Re: AoA units, classic style (incl. Revna and Volarak templa
Magnificent. Well done! Proxytown here I come!
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