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AotP General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#757
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Re: Magic: the Gathering Strategy Board Game
Someone repped me for this and it reminded me that people in this thread might find it interesting. I wrote quite a long review of the game from a Heroscape perspective. Check it out if that sounds interesting to you. I'm not fishing for rep or gold or anything honestly, I just think people want to know more about the game. I happened to get a copy nice and early and I know I enjoy reading about a game I'm interested in so others might too. I am really liking this game and its potential. I hope it does well.
http://boardgamegeek.com/thread/1399...cape-viewpoint |
#758
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Re: Magic: the Gathering Strategy Board Game
Wizards will supposedly put out expansions. Don't expect much now, maybe just 1-2 waves. Do you think they'll make expansions based around the new sets, or fill in the long lore of magic. I would really like to see a legendary creature expansion, or goblins, more elves, etc. If we get huge figures, I would really like to see a Craterhoof Behemoth, Dragons, and more. Crossing my fingers for some good expansions.
Oops, rolled a 1. |
#759
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Re: Magic: the Gathering Strategy Board Game
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I would agree with you that this game needs some size. I want it to stand out on the battlefield with Dragons and other huge stuff. I of course love goblins and would love to see swarms of the little guys. They did tease common squads so maybe we'll see that soon. I will also be interested in how they will expand the spell deck. Will we see just spell deck expansions like 15 cards or so? I personally hope they will unveil news of expansions at Gencon this year. I think that would be the perfect way to show their support of a game that is not strictly Magic: The Gathering |
#760
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Re: Magic: the Gathering Strategy Board Game
As have many other Heroscapers, I've been interestedly following the MtG: Arena of the Planeswalkers board game. I have not purchased it yet, so I have no practical experience with the game itself.
There are many Heroscapers that want to quickly import the AotP figures into Heroscape as customs. There are also many Heroscapers (and others) expressing fear that WotC may not provide follow-on support (more waves) for the new game. More waves of AotP means additional easily obtainable minis for customs for Heroscape. I fall into both of these categories. Is there a way that we 'scapers can support both of these goals? If we were able to create 'custom' squads for AotP from existing Heroscape minis, it would show a commitment to the new game. With so many Heroscape units to choose from, what would we choose? The following idea is just to get folks thinking a bit. Rise of the Valkyrie probably has sold sets to more people than any other Heroscape. In the original ROTV set, there were 6 unique squads of figures - Airborn Elite, Izumi Samurai, Tarn Viking Warriors, Marro Warriors, Krav Maga Agents ans Zettian Guards. I realize that at first glance the Airborn, Krav and Zettians do not look like a fit for Magic AotP. The current AotP figures are color-coded to their Planeswalker. It's a bit of a stretch, but there are some possibilities to use these ROTV squads by color. - The Airborn are painted Green, and by dropping the crouching one there would be a squad of 3 figures for Nissa, similar to her current Elf Archers. The powers would need to change, but perhaps when they are summoned, they are placed adjacent to an already summoned green figure. - The Izumi are painted red and white, but with a Counterstrike ability would seem to be a fit with Gideon. - The Krav figures wear black suits and I'm sure there is a power that could be given to them that would fit with Lilliana's theme. - The Marro Warriors paint could be considered pink but could be a 3 figure red squad assigned to Chandra. A clone power might go along with double attack. - The Tarn Vikings are have many colors, but most have some significat Silver. It's not blue, but ties them together. Use 3 of the Tarn as a squad. - Zettians, with only two figures, might best be left out at this time (the story of their existence). My though is that by reusing the figures and creating new/different squads from their Heroscape origins, we Heroscapers could 'embrace' the game that is AotP and encourage WotC to continue to promote and expand the game. The squad names could be changed to more appropriate sounding Magic groups. In costing the 'new' squads, it might be appropriate to set them such that they are an option to one of the existing squads of the matching color. If the Airborn were costed at 80 (for example) the green player could choose Elf Rangers & Pummelroot Elementals, or Elf Rangers and the Airborn, or Pummelroot Elementals and the Airborn. The Marro Warriors at a cost of 100 would give an alternative to the Firecats. What do you think? |
#761
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Re: Magic: the Gathering Strategy Board Game
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Its probably being selfish to try and use AotP as a "gateway" into Heroscape because it's a discontinued game. I don't want Players to think that Heroscapers are a bunch of hipsters spouting the "We had this game first" shinanigans. I will be embracing the new game of Heroscape even if it doesn't quite hold the torch that Heroscape used to have. |
#762
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Re: Magic: the Gathering Strategy Board Game
It looks like we could use at least two different threads in the new subforum. One to port Magic Arena into Scape (which I'll be doing), and one vice versa! Why not?
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#763
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Re: Magic: the Gathering Strategy Board Game
I just wish there was a fansite like this one for the new game. Obviously there is still time, lol. But the game WILL need either big support from the manufacturers (unlikely), or a fanbase that creates interest. Just like what Heroscape HQ and then this website did for Heroscape. It's the fans that will spread this game I think.
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#764
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Re: Magic: the Gathering Strategy Board Game
I was just thinking that in my past experience with Magic, all the summoned creatures were more in line with a fantasy origin. I don't recall any modern or sci-fi units but it has been a while since I've played so I may be forgetting something or maybe they have included these types of card in the newer expansions. Perhaps then the best way to try import classic HS units into the new Arena game would be to only allow fantasy and medieval historical units (knights, samurais, gladiators, vikings, etc.) to cross over. Losing out on the KMA and Q10 would be unfortunate but the game play experience might be better for it. Of the 16 A+ & A ranked classic HS units, 9 of them are outside of the fantasy realm. Perhaps removing non-fantasy units from the equation when combined with the new summoning rules and magical enchantment spells will revitalize the value of many of our underused classic HS units. It would be kind of nice to have the Wolves of Badru and McDirk Warriors get a game system where they can be a solid option.
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#765
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Re: Magic: the Gathering Strategy Board Game
That makes sense to me. Some people will want to enhance the new Arena game with old HS units, some will want to enhance HS with the new Arena units, and others will want to do both for two different but similar gaming experiences.
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#766
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Re: Magic: the Gathering Strategy Board Game
.....and some people might want to just play the game as it is.
I'm starting to think Arena should have an entire sub forum, like Marvel, for custom and official topics. |
#767
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Re: Magic: the Gathering Strategy Board Game
Yodaking,
I don't know MTG at all, but when a bgg poster was sorry that the new game wouldn't have "vikings vs robots" as Scape does, another immediately posted MTG cards which had...robots and vikings! Personally, I don't feel any need to reinvent the wheel for units we already have in Scape; I'll just use what we have. |
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