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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#13
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Re: your top 5's
Out of those, I'd say:
1) Romans 2) Greenies 3) Dwarves 4) Dividers If you're not rolling for Stinger Drain, you're not living. |
#14
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Re: your top 5's
In terms of performance, for me:
Common melee squads: 1- Deathreavers 2- Gladiatrons 3- Greenscales Warriors 4- DeathChasers of Tesk 5- Knights of Weston Unique melee squad: 1- Kozuke Samuraïs 2- Izumis Samuraïs 3- Ninjas of the Northern wind 4- Tagawa Samuraïs 5- Tarn Viking Warriors Common Ranged Squads: 1- 4th Mass 2- Blastatrons 3- Stingers 4- 10th Reg 5- Microcorps Agents Unique Ranged Squads: 1- Kravs Maga Agents 2- Airborne Elite 3- Marro Warriors 4- Nakitas Agents 5- Zettian Guards Dragons: 1- Nilfheim 2- Braxas 3- Charos 4- Zelrig 5- Othkurik 120's 1- Fen Hydra 2- Keamon Awa 3- Krug 4- Grimnak 5- Morgrimm Forgehammer Cheerleaders: 1- Raelin V1 2- Sir Gilbert 3- Marcus Decimus Gallus 4- Laglor 5- Raelin V2 |
#15
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Re: your top 5's
Quote:
Romans are good but they can have horrible machups because they are weak to AoE. Dwarves are good because people tend to run big guys, but if there is no big guy in your opponent's army they are definitely weaker. Greenscales are the strongest of the 4 overall, they are very versatile and have almost no bad machups paired with Nilfheim or Braxas. |