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Official Units Discussion of official HeroScape units |
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#397
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
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Sacred Band would be: 5 move 3 attack (4 if you keep Marcus next to them) 3 defence (assume disciplined army) + bonding with Marcus + 10 points available for another figure Axegrinders would be: 4 move (if you use the bonding) 3 attack 3 defense + bonding with Ironwill OR 6 move 3 attack 3 defense no bonding Plus, at this point, you also have the option of having Parmenio in your army giving the SB two warlords to bond with while the Axegrinders only have one dwarf hero to bond with. |
#398
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
About 276 pounds and it'll cost you about $280 to ship em to the White House (you'll need to send it in four boxes to get under the 70 lb. Max).
~Aldin, surprised it was so light He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#399
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
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Buddy Lee "Out of all the ridiculous religion stories...the silliest one I've ever heard is, 'Yeah, there's this big, giant universe...and we're all just here, just 'cuz. Just 'cuz." - Trey Parker |
#400
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
1 penny weighs about 2.5 grams x 50,000 pennies = 125 kg or about 275 lbs
EDIT: Ninjaed, Man I'm slow today. Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#401
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
Hello everybody,
I've been playing Heroscape for only a year so this is my first experience with a new wave coming out. I am very excited and can only imagine how it felt seeing all the other waves being released. Even though I have less experience than most of the other posters, I have an opinion on this subject (those who know me, know I have an opinion on almost everything). The card reads "If you do not take a turn with a Dwarf Hero you control, add 2..." The important part of the phrase is "...YOU CONTROL..." because it adds a condition and it must be met to add the movement bonus. By removing "...you control...", it would read as follows; "If you do not take a turn with a Dwarf Hero, add 2...". you would add +2 move wether you drafted Migol or not because the only condition is "If you did not take a turn...". With the wording "...you control..." though, it adds a new condition. You must control a dwarf hero. The way I read it, you can replace "...you control..." by "...you drafted/mind shackled..." and then the rule is very clear "If you do not take a turn with a hero you drafted/mind shackled, add 2...". What I believe is important about the "...you control..." is that it is possessive the same as "...you drafted/mind shackled..." because you must draft or mind shackle to "control". The only ambiguity is if Migol is dead, do you still control him? Where I believe some people are being led to confusion is that they don't believe that "...you control..." is a condition but it is. Let's just see what all the conditions are in both sentences of the rule and see what the logic flow is: "Before taking a turn with Axegrinders of Burning Forge, (1.)you may take a turn with any (2.) Dwarf Hero (3.)you Control. If (4.)you do not take a turn (5.)with any Dwarf Hero] (6.)you control, add 2..." Q1. Can you take a turn with X? 1. "... you may take a turn..." therefor Q1=TRUE and 2. "...with a Dwarf Hero..." If X = "Dwarf Hero" then Q1=TRUE else Q1=False goto Q2 and 3. "...you control..." If X = "you control" then Q1=TRUE else goto Q2 Result: If Q1=True, take a turn. Q2. Can you add 2 to move? 4. "If you do not take a turn..." IF Q1 not = true then Q2=TRUE else Q2= FALSE 5. "...any Dwarf Hero..." IF X="Dwarf Hero" then Q2=TRUE else Q2=FALSE 6. "... you control..." If X="you control" then Q2=TRUE else Q2=False Result: If Q2= TRUE, add 2 move. If Q2 = False, no movement. So if you have Migol: Q1 = TRUE, TRUE, TRUE. So you may take a turn. If you don't take a turn Q2 = TRUE, TRUE, TRUE. You may therefore add 2 movement. If you don't have Migol: Q1 = TRUE, FALSE, FALSE. You may not take a turn. Q2 = TRUE, FALSE, FALSE. You may not add movement. Sorry for the long post. I hope somebody follows my logic cause It all makes sense in my head but might not come across in a post. Thanks. If you didn't take a turn Slowly but surely.... Only need Waves 3,4,5 and the flag bearers... and the lava expansion... |
#402
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
OOPS!
By the time I wrote my post it seems a ruling has been declared. Sorry for the useless post. I still stand by my opinion the you should draft Mogil to get the bonus. Slowly but surely.... Only need Waves 3,4,5 and the flag bearers... and the lava expansion... |
#403
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
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#404
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
Wow, it took you over an hour to post that?
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#405
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
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I'll take that as a compliment.... Slowly but surely.... Only need Waves 3,4,5 and the flag bearers... and the lava expansion... |
#406
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
Greetings, everyone.
Well, that was fun. Unfortunately, the official ruling did not go my way. Congratulations to those who argued against me for having presented such a strong case. Even though things did not go my way, I am grateful for the analysis which has given me the opportunity to examine these units in depth. I think we all came out ahead in that sense. Of course, my personal opinion is unchanged although I must accept the rules as they are whether I like them or not. Wow. We now have the fastest and best-climbing "dwarves" in the fantasy universe! Last edited by Sarpedon; May 28th, 2009 at 01:08 PM. |
#407
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
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#408
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Re: Migol and the Axegrinders of Burning Forge Discussion Th
Folks would be trying to take a turn with their opponents Dwarf Hero... |
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