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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#1381
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Re: Public Design Post
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#1382
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Re: Public Design Post
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C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1384
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Re: Public Design Post
Hey, it's not off the table yet, I just need to see a cleaner write up of it to see if I can be convinced that it's not too complex ...
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1385
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Re: Public Design Post
Why wouldn't a simple something like this work?
Instead of moving with Apocalypse, you may take a turn with one Horseman Hero you control. Instead of attacking with Apocalypse, you may take a turn with one Horseman Hero you control. You can not use the same Horseman twice in the same turn with ower name: Last edited by tcglkn; January 14th, 2011 at 11:00 AM. |
#1386
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Re: Public Design Post
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#1387
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Re: Public Design Post
Equipment Glyphs
Teleport Machine You may place the figure equiped with this Glyph on any empty space within 10 spaces of that figure. After using this Glyph remove it from play. Regeneration Chamber After taking a turn with the figure equiped with this Glyph you may roll the 20-sided die. If you roll a 15 or higher, you may remove all Wound Markers from this figure's Army Card. After using this Glyph remove it from play. Super Strength Enhancement The figure equiped with this Glyph has the Super Strength special power. Figures with the Super Strength special power do not take falling or major falling damage. Jet Pack The figure equiped with this Glyph has the flying special power. (I wasn't sure if the Flying text should be included in the discreption. If you guys want it there then it's just a little extra typing and no change to the Glyph, xo easy fix.) Wrist Laser A figure with a range of 3 or less equpied with this Glyph is considered to have a range of 4. Force Field The figure equiped with this Glyph adds 2 to it's defense value. Celestial Cloaking Technology The figure equiped with this Glyph cannot be attacked by an un-adjacent normal attack. Electrified Mace The figure equiped with this Glyph adds 1 to it's attack value. Energy Absorbtion Suit When the figure equiped with this Glyph is attacked by a normal attack and at least one skull is rolled, you may roll the 20-sided die. If you roll a 19 or higher, ignore all wounds. Engenered Plague When the figure equpied with this Glyph recieves enough wounds to destroy it, you may roll the 20-sided die for each figure within 5 spaces. If you roll a 1-15, nothing happens. If you roll a 16-19, place one Wound Marker on that figure's Army Card. If you roll a 20, destroy that figure. Figures with the Super Strength special power cannot be effected by Engenered Plague Equipment Glyph. Growth Formula After revealing an Order Marker on the Army card equiped with this Glyph, and before taking a turn with that figure, you may remove this Glyph. If you remove this Glyph, the figure's hieght becomes Large 7, is considered to have the Super Strength special power when checking for falling or major falling damage, and adds 2 to the move, attack, and defense values of it's Army Card for the remainder of this round. Mind Shield Your Opponent may never take temporary or permanent control of the figure equiped with this Glyph. |
#1388
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Re: Public Design Post
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Also, I'm not sure I'd even want that last line of restriction on it if we went that way. Could be kind of cool to do a double turn for Famine in place of Apocalypse's whole turn. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1389
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Re: Public Design Post
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#1390
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Re: Public Design Post
Yeah, good call. Let's roll with the simple version.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1391
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Re: Public Design Post
Alright, well here's another power idea I have for Black Adam. I know it's to be cleaned up, but I wasn't sure how to make it cleaner.
SHAZAM After revealing an Order Marker on this card, you may choose an adjacent figure and roll the 20-sided die. If an 1-10 is rolled Black Adam may not use any other special power on this card until an 1-10 is rolled again. If an 11 or higher is rolled, you may roll an unblockable attack die. The idea behind this power is that whenever Black Adam, or Captain Marvel, utter the word SHAZAM a bolt of lightning strikes them either granting them powers, or taking them away, and can also be dodged and be used as a weapon against an opponent. |
#1392
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Re: Public Design Post
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