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Other Miniatures Miniatures games besides Heroscape. |
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#73
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Re: Frostgrave, Halo Ground Command and other tabletop minis
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Great trades with Onacara, Gypsy, SirGalahad, elltrain, generalgina, Concord, Just_a_Bill, LongHeroscaper, janus19390, and the very generous obfuscatedhippo. |
#74
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Re: Frostgrave, Halo Ground Command and other tabletop minis
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Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#75
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Re: Frostgrave, Halo Ground Command and other tabletop minis
Yeah, I'm still having a hard time believig it too.
Great trades with Onacara, Gypsy, SirGalahad, elltrain, generalgina, Concord, Just_a_Bill, LongHeroscaper, janus19390, and the very generous obfuscatedhippo. |
#76
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Re: Frostgrave, Halo Ground Command and other tabletop minis
It seems like it's Christmas every other week at my buddy Chris's house.
He just got this package from the Bones 3 Kickstarter. I'm heading up to his house at 11:30 before we head to Chicago for The Walking Dead minis game we're meeting some others for. I told him I may get there a little early to check out some of the new goodies he's gotten. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#77
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Re: Frostgrave, Halo Ground Command and other tabletop minis
Wow. Jealous. Very much. I dont need anymore minis but reaper bones has some great models. They are so useful for other mini games too.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#78
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Re: Frostgrave, Halo Ground Command and other tabletop minis
Holy crap! That is one impressive dragon! And that worm!
And that terrain is pretty sweet too. Is it something that they will sell, or is it kickstarter exclusives? Great trades with Onacara, Gypsy, SirGalahad, elltrain, generalgina, Concord, Just_a_Bill, LongHeroscaper, janus19390, and the very generous obfuscatedhippo. |
#79
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Re: Frostgrave, Halo Ground Command and other tabletop minis
I'm not sure. I'll ask Chris to see if any of his stuff were exclusives. Though when we were at Adepticon, they had a ton of stuff in the Reaper section of the dealer hall. Some big models too. I would hope that the kickstarter gives people a good discount and why they would get in on big lots like that. Don't see why Reaper wouldn't want to make more money by selling them retail.
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#80
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Re: Frostgrave, Halo Ground Command and other tabletop minis
Anxious to hear about the WD game. I have been tempted to buy it for the minis alone for possible future C3G use but if the game stands on its own I may have to commit.
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#81
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Re: Frostgrave, Halo Ground Command and other tabletop minis
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He's nuts man. He had some Malifaux figures primed, some more just assembled, some Frostgrave stuff painted recently, and other stuff in various stages of painting laying about. He also had Dark Souls unopened yet. I think he needs an intervention Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#82
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Re: Frostgrave, Halo Ground Command and other tabletop minis
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I did end up going to Hobby Lobby today and got myself a pack of those barrels. I nearly had to leave without them because I couldn't find them. I made one last pass through the same aisle that I had been looking in and finally spotted them. They were in a much smaller package than I was expecting. They are nice though. I'll be going back for more. They also had a pack of three, much bigger barrels, for the same price. The bigger barrels are roughly the height of a regular Heroscape figure. I'll likely have to get some of those too. I also checked out that fairy section. There was some cool stuff in there that would make some nice terrain. But it is a little pricy for me. I'll be watching for sales. Great trades with Onacara, Gypsy, SirGalahad, elltrain, generalgina, Concord, Just_a_Bill, LongHeroscaper, janus19390, and the very generous obfuscatedhippo. |
#83
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Re: Frostgrave, Halo Ground Command and other tabletop minis
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I believe the base game comes with a 2x2 foldout paper mat, but the game is supposed to play on 3x3. My friend Chris brought a 4x6 urban neoprene mat, though we only played on 4x4 of it. The 2 guys running the game had placed starting zombies here and there, and also marked where there would be 9 strategic tokens for scenario purposes. They didn't actually place the tokens, but rather noted in a notebook where each was, be it a vehicle or building. So when you use a search action, normally you would draw from an equipment or something else deck, where you could find a weapon, or first aid or any number of items, but there can also be traps or hidden zombies. Well, if you search something that has a strategic token, then you get that too. Basically each token is worth 2 points at the end of the game, and each surviving character was worth 1 point each. This is a scenario online I guess, so I'm not sure if it's an official one or fan made. There is a threat dial that goes up for things like melee, mayhem (shooting guns or whatever), events and other things. Characters have threat levels, and all of them except one of mine were medium, where my one was high. When the threat level gets to your level, before you take a turn with that character, you roll a special die to see how that character acts, because normally you get 2 actions, but the die will make you likely lose one of those actions and force you to do something else. During the game, there is an action that a character can try, called gain nerve, you roll a special die and if it comes up as a shield (50% I believe), you reduce the threat dial by one space, as there are several spaces within each threat level. So there are ways to mitigate that but you still have to try to do other things too. Also, there was one event we had where a car alarm was going off, and attracting some zombies within 10 inches, but it also raised the threat dial one space each round unless a character moved to the card to use an action to turn off the alarm. Melee with zombies is basically done at the end of the round, so if you move into base to base with a zombie, you don't use an action to fight, it will happen automatically later in the round. Or if you run instead of sneak, if there is a zombie within 10 inches of you, it will shamble 6 inches toward you. Also, if you end your move within the radius of the template, it will move into base contact with you. If you win a combat, you will knock the zombie 1 inch away and knock it down, where later it has a chance to stand back up. There is a chance if you lose a combat with a zombie that you will get bit and take a wound every round (characters had 4 or 5 health). If you move into base contact with a downed zombie, when it comes to melee phase, you roll and if you score any hits, it's dead. Also, there are headshot symbols on dice that will kill a zombie. A little over halfway through the game, one of the other players took a shot at one of my characters with his rifle with a scope. It was a surprise that he did that, but his guy was on a roof and covering a street, waiting for the opportunity. He rolled crazy good and had 2 headshot symbols and other regular hits, to my 3 defense hits. Anyway, he basically one-shotted one of my characters and he was out of the game. Had he chosen my other character, he would have lived because he had a motorcycle helmet on and ignored a headshot during a single attack. The two guys that were running the game wanted us to help basically give them practice teaching the game, as next weekend they are going up to Oshkosh, Wisconsin to a convention ran by this guy named Uncle Adam, who has a miniatures Youtube channel and was doing interviews at Adepticon etc. Here's some pictures, though I'm not sure of the exact order from the game. The blonde buy is one of my guys My dead character next to the police car, that got shot in the head by an opponent's sniper. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
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