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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1
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making units better.
this is my first post so if i don't follow any of the etiquette or rules about posting please tell me
anyway, i had the idea for this thread when i was looking at the deathstalkers. i thought, "if only they had bonding, or maybe 2 attack instead of three (for maul) . . ." so I decided to make a thread for improving bad figures. examples: making taelord less points, giving vipers defense, giving deathwalkers more life, etc. it's basically remaking figures, like they did with drake and raelin in SoTM. HYPNOTOAD COMPELS YOU TO DO HIS BIDDING |
#2
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Re: making units better.
Hey hillel, welcome to the site! Always great to see new faces with good ideas.
There is actually a thread where people have done a lot of this kind of adjustment for existing cards - Delta/Delta+. I haven't gotten into it a ton myself but they got a lot of good stuff done there, though it's been inactive for a couple years. But I'm sure if you go there and try to stir things up you'll find a couple of the veterans willing to participate. And you could have tons of fun with the units they already have done. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#3
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Re: making units better.
thank you! i actually had no idea that thread existed. ill see if i can revive it!
HYPNOTOAD COMPELS YOU TO DO HIS BIDDING |
#4
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Re: making units better.
You should also check this out.
https://www.heroscapers.com/communit...ad.php?t=27657 Your idea for the deathstalkers is spot on! Mindshackle: The only acceptable strategy |
#5
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Re: making units better.
@hillel9876
See these projects:
Competitive Unit Congress (CUC) - Collaborate project that is looking for mare members and ideas - Probably the best place for you to post, but check out what thy have already passed an proposed first. @lefton4ya - Competitive Unit Alters (CUA) - My personal addendum to the CUC project. @rouby44 - Official Units Revisited or A thorough reexamination of Heroscape @wriggz - Thematic Classic Redesigns @TheSparkleInYourWater - Recreating Some Official Cards Customs using Master Set Figures (RotV, SotM, BftU) Everything is better with bonding! - Custom power mods My Competitive Unit Alters , which even has a fix for deathstalkers, deathwalkers, and Elite Onyx Vipers. Quote:
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; February 13th, 2017 at 10:19 AM. |
#6
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Re: making units better.
Deathstalkers
I think they are one of the few squads deserving of a special attack. I went a bit different with my death stalkers. The special attack is a nice bonus, but the 2-3-4 attack means they roll the same number of dice but have a much better chance of destroying a unit on 2 dice, but still can due some damage with 4 dice. |
#7
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Re: making units better.
I like what you did with the deathstalkers! I would keep it normal attack and just reduce their attack to 2, and give them some kind of anti-range power. It feels more thematic to me, and it makes up for the point cost, and the attack still bypasses powers like warforged resolve and tough because they need dice to be rolled (also I just don't really like special attacks) I was thinking maybe evasive 2 or something.
HYPNOTOAD COMPELS YOU TO DO HIS BIDDING |
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