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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Post
Option 1 sounds the coolest. Option 2 sounds too powerful. Option 3 sounds like what YK wants to do with a Batman Utility Glyph. Option 4 sounds like what Cyborg II has for Justice League Coordinated Attack.
Here's my 2 versions I'm considering for Martian Manhunter's specials: Version A: (Phasing emphasis) **current version**
Spoiler Alert!
Version B: (Shapeshifter emphasis)
Spoiler Alert!
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Re: Public Design Post
Quote:
Very nice power johnny. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
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Re: Public Design Post
Eesh, I don't know that having Batman get a free turn with already tough factions like the Titans, Telepaths, or Vigilantes is a good idea. Even throwing him in with Ms Marvel or someone like that. That power would definitely need the "and you may not take any turns with other figures you control" bit.
".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
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Re: Public Design Post
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With Adept Telepathy, I almost want to swap the effects back round so that the clear sight thing is not JL centric, allowing for more anciliary characters - example of what I'm talking about, you take MM, Batman, one other guy you make a JLer (not relevant to this point, but let's say Wally West) and a sidekick for Batman who is not a JLer and does not get a marker - using the other way of doing it, that sidekick would be more free to work with Batman because of MM's Telepathy, which I like. Not a big deal for me at all either way, though, just thought I'd throw that out there. Definitely going to be wanting to see this guy sooner rather than later. |
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Re: Public Design Post
I think The Brave & The Bold power is an interesting idea. Being able to choose a class/personality before each game would let you pair him up with anyone he has ever teamed up with in the comics. I'd say maybe take it a step further and make him choose both a class an personality, and then only bond with a figure that has both. That way you can't choose vigilante and play him with 7 other vigilante figures for tons of bonding options. Rather you would choose a Ruthless Vigilante and only bond with Huntress while not bonding with Black Canary. The no other turns verbiage would help make sure it didn't get broken to bonding chains too.
THE BRAVE AND THE BOLD At the start of the game, choose a Class and a Personality. After revealing an Order Marker on the Army Card of any Unique Hero you control with both of the chosen characteristics, before taking a turn with that Hero, you may take an immediate turn with Batman. If you do, the chosen figure can only attack figures engaged with Batman. When using this power, you may not take any turns with figures you control other then this figure and the chosen figure. |
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Re: Public Design Post
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SHAPESHIFTING At the start of the round, you may place or remove any number of brown Shapeshift Markers on this card. Subtract 1 from this Super-Ape's Move and Range numbers and add 1 to this Super-Ape's Attack and Defense numbers for each Shapeshift Marker on this card. A maximum of 4 Shapeshift Markers can be on this card. life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
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