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  #97  
Old October 1st, 2022, 02:57 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

The Haslab campaign is live!

Overview images:
Spoiler Alert!

Quote:
Originally Posted by Haslab
You are back on the remote planet of Valhalla, a once peaceful world now torn apart by evil. Dynastic rulers known as Valkyrie are fighting to control the wellsprings, mystical fountains that bestow mighty powers – but can also bring on the curse of frightening visions of total destruction. Esoteric warriors from across time and space battle for power and glory. Will they save their world, or face utter annihilation?

HEROSCAPE: AGE OF ANNIHILATION transports you to the next era of the popular expandable miniature wargaming system. It includes stunningly detailed miniatures that allow you to create your own rich world. Using modular tiles, you build sprawling battlefields on which to play out battles between powerful and unconventional factions pulled not only from Earth but also from other planets across the galaxy.

The game features:

71 finely detailed miniatures, in molded colors that denote their affiliations.
50 army cards, providing game rules for your miniatures.
An expandable hex-based modular tile terrain system, including 74 base pieces and 68 wall terrain pieces, 9 jungle terrain pieces, with which you can build varied, multilevel landscapes for your battles.
5 original factions designed for this game, each with unique skills and strategies. Play as the Dryan Lifeborne Order, the Nemesis War Brood, the Dawn Raider Syndicate, the Clockwork Combine, or the Ironclad Collective!
Customizable armies in which each figure is given a point value, allowing you to choose which units to include in your army to suit your own playstyle.
20 game scenarios specially created for AGE OF ANNIHILATION.

Every component of this incredible game system is fully backward- and forward-compatible.

This crowdfunded project will run from October 1, 2022, to 11:59pm ET on November 15, 2022. If successful, the project will begin shipping around Fall 2023.
EXCLUSIVE FIGURES
Spoiler Alert!

STRETCH GOALS
Spoiler Alert!

DRYAN LIFEBORNE ORDER - mystical weavers of the magical energy of both life and death.
Spoiler Alert!

NEMESIS WAR BROOD - skilled and strategic bioengineered insectoid warriors.
Spoiler Alert!

DAWN RAIDER SYNDICATE, fiercely independent mercenaries who feed on both the spoils of war and the challenge of battle.
Spoiler Alert!

CLOCKWORK COMBINE, a diverse peace-loving society forced to embrace war.
Spoiler Alert!

IRONCLAD COLLECTIVE, cold, calculating soldiers who employ sophisticated cybernetics to play the game of war.
Spoiler Alert!

Introducing these brave Kyrie warriors
Spoiler Alert!


Modular terrain for ultimate flexibility

HeroScape features a unique terrain-creation system that allows for an infinitely expandable battlefield using rocks, sand, water, ruins, trees, and other realistic types of landscape. Tiles of different sizes can be connected and stacked on top of each other to expand not only the base area of the war zone but its height as well. Best of all, the design of the battlefield will affect the game! Units can gain bonuses or penalties based on differences in terrain height, and the types of terrain may influence unit movement and more.


Everything in the box (excluding Stretch Goals):

71 miniatures
50 army cards
74 hex tile terrain pieces
68 Laur wall terrain pieces
3 Laur tree pieces
6 Laur underbrush pieces
12 combat dice
1 20-sided die
10 glyphs
26 wound markers
12 tiny wound markers

16 order markers
Updated rulebook

Last edited by Anitar; October 3rd, 2022 at 01:08 AM. Reason: locally hosted image X57 combo
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  #98  
Old October 1st, 2022, 03:16 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

...Or, in summary:

50 Army Cards, 71 figures, 20 scenarios.

Dawn Raider Syndicate:
Crimson Widow (previewed as "The Widow")
Fia Bonny, the Void Siren (previewed as "Pirate Queen Bonny")
First Officer Bok-Bur-Na
Admiral EJ-1M
Exiles of the Sundered Sea
Dreadnauts of New Tortuga (previewed as "The Monster Slayers")
Dorim the Bulkhead Brawler
(REV)Knaves of the Silver Scimitar
Cornelius Breech, the Derelict Prince
Kilian Vane III

Ironclad Collective:
(REV)Scavorith, Lord of Ruin [EXCLUSIVE]
(REV)Iron Lich Viscerot
(REV)Hellforge Mandukor
(REV)Necrotech Wraithriders

Dryan Lifeborne Order:
(VOL)Xenithrax the Soulweaver
(VOL)Marachott, Mind Whisperer
(VOL)Ewashia, Mistress of Tides (previewed as "Master of Tides")
(VOL)Girushia, Grove Keeper
(VOL)Haluchott, Corrupter of Beasts (previewed as "Scion of the Wild")
(VOL)Halushia, Scion of the Wild
(VOL)Onshu the Welkineye (previewed as an Etheric Familiar)
(VOL)Chana the Zenithwing [NEW]
(VOL)Kita the Springrunner (previewed as an Etheric Familiar)
Raakchott, Desecrator of Death
Vrono the Brambletoth (previewed as "Vrono Brambletoth")

Clockwork Combine:
(VOL)Air Marshal Zed Nesbitt (previewed as "Air Captain Zed Nesbitt")
(VOL)Imperator Kayne
(VOL)Wing Commander Tuck Harrigan
(VOL)Vorid Glide Strikers
(VOL)Vorid Burrowbreaker
Knight Primus Adelbern
Knight Adjutor Oberon
Ordo Borealis
Frostclaw Paladins

Nemesis War Brood:
(REV)Thyraxis Dragoon [EXCLUSIVE]
(REV)Oathbound Legionnaires
(REV)Oathbound Phalanx
(REV)Festering Honor Guard
(REV)Queen Maladrix the Conqueror

Legacy heroes:
Sgt. Drake Alexander [STRETCH GOAL]
Sonlen [STRETCH GOAL]
Q-11 [STRETCH GOAL]
Shiori [STRETCH GOAL]
Raelin [STRETCH GOAL]

Kyrie Warriors:
(REV)Misaerx [NEW]
Qhyrion [NEW]
(VOL)Xiamara [NEW]
Glinerva [NEW]
(VOL)Mielki [NEW]
(REV)Kilkorax [NEW]
Loviatäk [NEW]

Last edited by Anitar; October 1st, 2022 at 10:49 PM. Reason: Kilian with one L. That's... different.
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  #99  
Old October 1st, 2022, 03:21 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

Follow-ups on Discord:
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by Encarmine
Quote:
Originally Posted by Avarice
What are the tiny wound markers for?
Because they slot into the bases.
you can place the tiny wound markers on top of the base or press fit them onto the bottom of the base
Quote:
Originally Posted by Craig Van Ness
All uniques
Quote:
Originally Posted by Encarmine
Quote:
Originally Posted by Zeldarck
Does the campaing will be launch on EU haslab? + Does the terrain will be sold separatly later?
I don’t want to give false info, but I know selected countries in the EU WILL be part of this, and it should be on the website.
Quote:
Originally Posted by Encarmine
And yes… SPARKLY WATER.
Quote:
Originally Posted by Encarmine
Quote:
Originally Posted by UtahScott
Quote:
Originally Posted by GaryLASQ
I'm pleasantly surprised about the game already having 20 scenarios.
Sounds like a campaign is included...or two?
2 campaigns
Quote:
Originally Posted by Encarmine
Quote:
Originally Posted by Leaf_It
Quote:
Originally Posted by Encarmine
Penguins with machine guns notoriously arrive late to parties and tend to find themselves primed for the next release…
What about Mammoths?
They drive in the same car as penguins.
Quote:
Originally Posted by Encarmine
Quote:
Originally Posted by XTHORSAVAGEX
Encarmine the card picture I’m assuming is the basic side of card and the opposite side will have abilities etc.
Correct, we’re not going to share any powers until the War Council has finished playtesting.
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by UtahScott
IF the team doesn't make terrain individual packs later (especially walls & jungle, not to mention terrain), they're insane.
I mean, when it goes commercial.
agreed
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by Lightning Repairs Indiana
I'm super curious if [Drake]'s gonna have uninhibited flying/stealth flying, or if he's going to have a special movement ability like in the past, where he has to choose between moving normally or using the jetpack.
FLYING
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by Darkfox Invid
Also looks like ruins are now on the hexes instead of in between them. I'm a little sad about that tbh
the bigger walls go between the hexes
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by LincolnTunnel
Any walkways on the new fortress parts, or are they just LoS blockers?
los blockers

Last edited by Anitar; October 1st, 2022 at 05:14 PM.
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  #100  
Old October 1st, 2022, 03:23 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

Multi-Life Squads!
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by TheOneWhoKnoxx
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by Alexandros
We all assume at this point that there are squads with multiple wounds per figure, you could just tell us CVN
yes, maybe the bigger squads
I'm interested to see how squads that have more than one health are handled if we get small expansions, will there be tiny wound markers included with the expansion pack?
yes

Also...
Quote:
Originally Posted by Encarmine
Just to clarify some chatter happening in some social media channels: IF the Haslab campaign fails to fund during the 45 days, there is NOT a plan to produce Heroscape for retail after the Haslab. The relaunch of the game would be cancelled in it’s entirety. People who are saying that we would release Heroscape regardless are incorrect.

Last edited by Anitar; October 1st, 2022 at 05:22 PM. Reason: Don't fail us now.
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  #101  
Old October 2nd, 2022, 03:21 AM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

For those who missed it Saturday, the HeroScape panel starts at 1:32:30 and runs through 2:14:30. Digital rotations of almost all figures and prototype figure displays, among other info.

Quote:
Originally Posted by Anitar View Post
A link for you all. The video is here, though the Heroscape segment won't start for another hour.

https://www.youtube.com/watch?v=NiUvDeLNahQ
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  #102  
Old October 2nd, 2022, 06:46 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

Quote:
Originally Posted by Intergalactic Patrick
Quote:
Originally Posted by Avarice
do you guys have big plans for marketing? I need to be put at ease. I feel we need to cater towards new players so maybe a gameplay overview could be good?
I wouldnt say big as we are a small team, but we are working on getting the word out. Press coverage will kick in next week and we have more planned.
Insert obligatory 3+ letters here.
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  #103  
Old October 2nd, 2022, 06:52 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

Screenshot of a comment from Encarmine on Sir H's video. The Kyrie are officially part of the Vanguard Edition. Sorry if this was already confirmed somewhere else.
Attached Images
File Type: png Screenshot_20221002-105113.png (968.3 KB, 53 views)

OG Heroscape collection completed on 6/21/2016!

The new collection begins...again...hopefully...at some point...maybe...CMON Renegade!
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  #104  
Old October 4th, 2022, 01:18 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

Informational potpourri.
Quote:
Originally Posted by Craig Van Ness View Post
Quote:
Originally Posted by Good Pig View Post
Hey Craig,

Exciting to see the Age of Annihilation reveal today! Did you get to design any specific units for this set that you're excited to see in play? Can you say whether there's any new rules to expect with the new rulebook or is it more clarifying existing rules?

Thanks

The war council, which are heroscapers, designed almost all the cards. It allowed me to focus on the many other things that need to get completed. The rulebook is similar to Swarm of the Marro with a few added things. Most of the newness in the rulebook will come from the terrain rules, battlefields and scenarios.

I did create the cards for the 2 new Revna Kyrie which I am excited for people to play.
Quote:
Originally Posted by skyknight
Quote:
Originally Posted by Anitar
Quote:
Originally Posted by skyknight
The Phalanax and Legionnaires are a ton of fun. It’s different than anything I think anyone has seen. I love the idea of a collective.
I love the idea of stacking >20 bugs into a pile and calling it a single combatant.
Wait till you see how it works, how it attacks, how it defends itself. And the Queen, I wanted your opponent to feel dread and instill panic in them. Had to figure out how to do that, think I got close.
Quote:
Originally Posted by Encarmine
Quote:
Originally Posted by RyanJames
One question that I have for Encarmine is that a lot of original Heroscape tiles seem to be turning brittle with age now. Is that being taken into account for materials used in producing the new game?
Today’s plastics compositions are not the same as they were 20 year’s ago. Technology has evolved over time and ethical/sustainable goals have pushed the industry forward into new composites.
We also perform “age testing” now on our products, as a standard operating practice.
While I can’t guarantee anything, I can tell you this isn’t 2004.

Last edited by Anitar; October 4th, 2022 at 03:54 PM. Reason: don't ask
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  #105  
Old October 5th, 2022, 01:20 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

Marketing.
Quote:
Originally Posted by Intergalactic Patrick
Article just posted to Polygon! Please read and share with your friends. https://www.polygon.com/tabletop-gam...ase-date-price
Quote:
Originally Posted by Polygon
Polygon
Heroscape’s new boxed set costs $250, but it could jumpstart the de...
Avalon Hill is betting big on the asymmetrical skirmish game
Quote:
Originally Posted by Avalon Bill
Let's not forget yesterday's article on icv2! https://icv2.com/articles/news/view/...s-hasbro-pulse
Quote:
Originally Posted by icv2
'Heroscape Age of Annihilation: Vanguard Edition' Hits Hasbro Pulse
New Edition of the Classic Miniatures Wargaming System
Quote:
Originally Posted by Intergalactic Patrick
Quote:
Originally Posted by Alexandros
Are the tile contents finalized and if so will we get a description of the tiles included during the campaign?
We can do that. The team is currently working on better showing the terrain, scenarios, and gameplay.
Quote:
Originally Posted by Intergalactic Patrick
Quote:
Originally Posted by Avarice
Also maybe a how to play guide or quick intro video on the haslab page
Yo appeal to new players
working on it. hope to have it in the next week or so!
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  #106  
Old October 5th, 2022, 08:08 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

Important, so I bolded it:
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by Pickle4192
Is there a release of the stats and powers of this new set?
coming soon
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by flameslayer
Craig Van Ness did yall have idea about doing more "supersized units" like the Marro Hive? Curious minds want to know. ��
we are looking at everything
Quote:
Originally Posted by Craig Van Ness
Quote:
Originally Posted by Myth26
Also, I have a theory of why factions were focused on instead of generals: It's for accessibility. New players can collect the factions, veterans can bolster the forces of their generals. How close am I Craig Van Ness?
Designing factions is the way to go. We did it with the gruts, marro and samurai.

We've got another article, too:
Quote:
Originally Posted by Intergalactic Patrick
Not the best looking article, but we appreciate the love either way. https://techraptor.net/tabletop/news...n-hasbro-pulse
Quote:
Originally Posted by TechRaptor
Hasbro is resurrecting Heroscape via Crowdfunding, and with both forward and backward compatibility, detailed miniatures, and customizable armies

Last edited by Anitar; October 5th, 2022 at 09:49 PM.
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  #107  
Old October 6th, 2022, 11:56 AM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

On Facebook
Quote:
Originally Posted by Christopher Nadeau
All units within the Vanguard Edition are unique by design. Knowing this was a one-time offering via Haslab, we didn’t wish for any player to encounter a negative experience, where purchasing multiple sets would feel required to form a optimized army or would grant a competitive advantage to players who have the means to create a “pay-to-win” scenario. As we HOPEFULLY go forward into a long future, with Heroscape’s returned to retail, we have planned out options that would create common units, and terrain, packed out in ways that can be easily repeat purchased. However, that is all dependent on the success of the Haslab initiative.
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  #108  
Old October 6th, 2022, 02:23 PM
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Re: NO POSTING - Heroscape 2.0 News from Designers and Staff

We've got another article.
Quote:
Originally Posted by Intergalactic Patrick
Thank you Action Figure Insider! http://www.actionfigureinsider.com/h...dfunding-game/
Quote:
Originally Posted by Daniel Pickett
Heroscape is Back! @Hasbro + Avalon Hill Announce #HasLab Crowdfund...
Welcome to Valhalla! This past week, Hasbro and Avalon Hill announced the return of the fan favorite game HEROSCAPE at Pulse Con through a HasLab backing campaign by November 15, 2022. You can view the announcement trailer HERE.

HEROSCAPE: AGE OF ANNIHILATION transports you to the next era of the
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