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  #121  
Old January 2nd, 2024, 06:58 PM
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Arch-vile Arch-vile is offline
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Re: The Book of Crime Alley Map

Getting rid of the start zone height and making the towers not able to be occupied would probably do it. Definitely a cool looking map for sure.

Cool report Tai-Pan!
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  #122  
Old January 2nd, 2024, 07:13 PM
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Re: The Book of Crime Alley Map

I did a ruin-style map before I built this and had the tentacle things from Arena of the Planeswalker work like lifts - a figure could move onto the base space and be lifted directly to the next "floor", where he could continue moving. Maybe something like a rule for glyphs of Brandar inside that any figure that moves onto that space can choose which level it gets off at. That would have figures running in and out, let them have cover from shooters outside or on the roof and allow melee to quickly go up and down.

Or come up with something using a 7-piece (or smaller) that you can move up and down during a turn, allowing for epic Elevator-Opening fights and escapes.

Jugger

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  #123  
Old January 2nd, 2024, 08:53 PM
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Re: The Book of Crime Alley Map

Could give them turbo lifts, yeah.

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