Re: Unit Strategy Review - Warden 816
I've always thought the Warden deserves a little more respect than he seems to get from the vast majority of players.
He may not be the mostly godly 90 pt hero out there, but he fits a niche that no other unit can with his gaurd movement bonus. To illustrate it best, try playing the granites first with and then without him. Although most people would need to proxy a 4 or 5 squad granite army, it's really fun on a very small and hilly board.
Basically you just toss in Raelin, the Krav and the Warden and then slowly rumble across the highlands. The krav provide you with range support and make your enemy come to you and Raelin makes the Granites and Warden's already solid defences very hard to penatrate.
It's by no means a great build, but I highly recomend it in a match with a less skilled player. It gives them a chance at winning, and let's you play a really neat and unusual army.
Strange as it may sound, on a hilly map, a large Granite army can actually get around faster than a lot of the classic melee builds such as the KoW, Romans etc.
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