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#85
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Re: The Public design of Hoth Han
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And the Lord said unto John, "Come forth and you will receive eternal life." But John came fifth, and won a toaster. My Customs |
#86
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Re: The Public design of Hoth Han
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#87
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Re: The Public design of Hoth Han
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#88
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Re: The Public design of Hoth Han
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And the Lord said unto John, "Come forth and you will receive eternal life." But John came fifth, and won a toaster. My Customs |
#89
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Re: The Public design of Hoth Han
Looking at ClassicScape (which still serves as our canonical foundation for what we try to achieve), it seems like we're fussing about a mount too much. Classic didn't ever make a difference between the figure and what it was riding. Maybe it would be more fitting to simply keep Tauntaun Han as such, drop the Tauntaun powers and let the Tauntaun be reflected by his mobility and the carry ability.
I know there are strong advocates for Smell Bad and killing the Tauntaun and whatnot, but this might be a case where trying too hard to integrate scenes from the film may over-complicate or ruin a design. And Tauntaun Han really took up very little time in the film. Let's put a little more effort into Carbonite Han, who had a lot more screen-time and get this design finished up. Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#90
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Re: The Public design of Hoth Han
Han Solo, on Tauntaun
Rebel Alliance Human Unique Hero Scout Bold LARGE ??? Life 5 Move 7 Range 5 Attack 3 Defense 4 Points ??? AGGRESSIVE SCOUTING If Han attacks a figure that was not within 4 clear sight spaces when he started his turn, he may add 1 to his attack. If Han Solo is on a Snow or Ice space you may roll 1 additional attack die for Aggressive Scouting. Carry SNOW AND ICE ENHANCED MOVEMENT Slippery Ice and Heavy Snow only count as 1 space when moving. Here's what I was thinking. With Scouting power Han pushses ahead and catches the enemy off guard. When he is on snow or ice they never see him coming. Either that or make Smell Bad power where Hoth Han (dif card) replaces Han on Tauntaun, in which case the Tauntaun will need stats that better reflect just the Tauntaun. And the Lord said unto John, "Come forth and you will receive eternal life." But John came fifth, and won a toaster. My Customs |
#91
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Re: The Public design of Hoth Han
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That said, I agree here that we need to drop any Tauntaun killing related powers from the design and focus on the rest. Let's let Han's poor Tauntaun finally rest in peace. |
#92
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Re: The Public design of Hoth Han
Previous Suggestion:
AGGRESSIVE SCOUTING If Han attacks a figure that was not within 4 clear sight spaces when he started his turn, he may add 1 to his attack. If Han Solo is on a Snow or Ice space you may roll 1 additional attack die for Aggressive Scouting. I like the idea of it being an extra attack moreso than it being an extra die. I also like it more if it is for figures not within range at the beginning of the turn. The way it is now, he can still shoot from his max range and get the boost. I'd like it to be a little more mobile where he has to advance on the enemy to get the boost. My Suggestion: AGGRESSIVE SCOUTING If Han attacks a figure that was not within his range when he started his turn, he may attack one additional time. As far as I'm concerned, the part about boosted Snow and Ice attacks could be there as well (If Han Solo is on a Snow or Ice space you may roll 1 additional attack die). This makes him better against squads he might be scouting, slightly worse against high-defense units, but then you shouldn't send a scout to kill a tank. Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#93
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Re: The Public design of Hoth Han
I like this new direction guys! Agree with Tai-Pan on having the boost only help when attacking figures he would otherwise not have been able to attack had he not moved. I'd say give him more life to represent his Tauntaun taking a few hits while allowing him to risk more LEA. Not so sure about Carry, if he did get to lug extra people around it should then take away from his aggressive scouting.
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#94
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Re: The Public design of Hoth Han
Quote:
And the Lord said unto John, "Come forth and you will receive eternal life." But John came fifth, and won a toaster. My Customs |
#95
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Re: The Public design of Hoth Han
Han Solo, on Tauntaun
Rebel Alliance Human Unique Hero Scout Bold LARGE ??? Life 5 Move 7 Range 5 Attack 3 Defense 4 Points ??? AGGRESSIVE SCOUTING If Han attacks a figure that was not within 5 clear sight spaces when he started his turn, he may attack one additional time. If Han Solo is on a Snow or Ice space you may roll 1 additional attack die. SNOW CAMOFLAGE If Han Solo is on a snow or ice space he may add 1 to his defense. SNOW AND ICE ENHANCED MOVEMENT Slippery Ice and Heavy Snow only count as 1 space when moving. Things to think about: Shouldn't Han get a bonus against a figure he couldn't see even if that figure was in range before Han moved? How should that be worded? Should the second attack be limited to figures that were out of range/sight? Should the extra attack die for the second attack be limited to figures that were out of range/sight? What about the range glyph? Should Han be required to move a certain number of spaces? because moving 1 space to attack someone previously out of range isn't very aggressive. Any ideas for other powers? Thoughts on Snow Camoflage or a similar power? Maybe no hit zone? And the Lord said unto John, "Come forth and you will receive eternal life." But John came fifth, and won a toaster. My Customs |
#96
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Re: The Public design of Hoth Han
I'd cut back on the snow related powers. Having all 3 of his powers based on being on a snow map means he will be massively overpriced on all maps without snow. I'll have to go read up on tauntauns again but I didn't think they were strictly cold weather creatures.
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