Heroscapers
Go Back   Heroscapers > Official Classic HeroScape > HeroScape General Discussion
HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here.


Reply
 
Thread Tools Search this Thread Display Modes
  #61  
Old December 20th, 2008, 10:50 AM
JANDAR88's Avatar
JANDAR88 JANDAR88 is offline
 
Join Date: March 26, 2008
Location: The Middle Of Nowhere (Ligonier PA)
Posts: 425
JANDAR88 has disabled reputation
Re: Future Cavalry

Quote:
Originally Posted by Granite-M View Post
Quote:
Originally Posted by Majai of Dreams View Post
I would like to see a squad of cavalry that has the carry ability like Theracus or Brunak.

...

If 3 mounts becomes too powerful, perhaps make them a pair. I have been eagerly waiting for another 2 unit squad.
Here's a novel way of accomplishing a similar effect: you make Jotun's two brothers (can't remember their names) a unique squad of two. You give them each a slightly better version of his throw power, but not make them powerhouses like their big brother. Then, they could just hang back and throw smaller units into battle. They're essentially acting like mounts, but it's a new and different way of implementing the strategy.

Interesting idea, but i would be sorta afraid of damageing my own people.

BLACKMOON'S SIEGE
Heroscape Wave 9 / Coming in July of 2009
(Everyone do this)
Reply With Quote
  #62  
Old December 20th, 2008, 03:41 PM
Yodaking's Avatar
Yodaking Yodaking is offline
C3G Landlord
 
Join Date: March 7, 2008
Posts: 31,458
Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth Yodaking is a man of the cloth
Re: Future Cavalry

It would be kind of fun to play if a new giant with an improved thowing ability came with a squad of goblins who had bombs strapped to their chest. The bombs would blow up when the goblins died. Then the giant could throw them into combat and if they died from the throw, they blew up and could damage whoever they landed next too. If they lived they would be in a position to attack. (Attacking Samuris and using the counter strike to blow themselves up would be fun too.) Make the goblins a 4 figure unique squad so the Giant would only be able to throw 4 of them over the course of the game. Plus if someone killed them while they were standing next to the Giant he would get hit by the explosion so it would be a risk/reward type of figure combo.
Reply With Quote
  #63  
Old December 20th, 2008, 04:15 PM
Agent Minivann's Avatar
Agent Minivann Agent Minivann is offline
Quest Quitter
 
Join Date: May 10, 2006
Location: AZ - Tucson
Posts: 6,886
Blog Entries: 2
Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death! Agent Minivann is hot lava death!
Re: Future Cavalry

I really like that idea. Grut bombs is so metal. [/Nathan Explosion voice]
Reply With Quote
  #64  
Old December 20th, 2008, 04:23 PM
Granite-M's Avatar
Granite-M Granite-M is offline
 
Join Date: January 5, 2008
Location: Raleigh, NC
Posts: 1,862
Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness
Re: Future Cavalry

The damage potential is an issue, but I've found that on the occasions when I've wanted to use Jotun in this manner, it's never really been a problem to find a hex even one level higher to negate any damage.

Conversely, you could give them a "gentle lob" or something like that. A loving giant toss. That sort of thing.

That is not dead which can eternal lie.
And with strange aeons, even death may die.


Heroes of StarWars 'Scape / North Carolina 'Scapers
Reply With Quote
  #65  
Old December 20th, 2008, 06:33 PM
JANDAR88's Avatar
JANDAR88 JANDAR88 is offline
 
Join Date: March 26, 2008
Location: The Middle Of Nowhere (Ligonier PA)
Posts: 425
JANDAR88 has disabled reputation
Re: Future Cavalry

Quote:
Originally Posted by Granite-M View Post
The damage potential is an issue, but I've found that on the occasions when I've wanted to use Jotun in this manner, it's never really been a problem to find a hex even one level higher to negate any damage.

Conversely, you could give them a "gentle lob" or something like that. A loving giant toss. That sort of thing.

And with his loving toss, he can give them a kiss!

BLACKMOON'S SIEGE
Heroscape Wave 9 / Coming in July of 2009
(Everyone do this)
Reply With Quote
  #66  
Old December 20th, 2008, 07:10 PM
Heroscape Elffy's Avatar
Heroscape Elffy Heroscape Elffy is offline
so CUTE when he's bitter
 
Join Date: January 1, 2008
Location: USA - IA
Posts: 9,660
Images: 15
Blog Entries: 22
Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla Heroscape Elffy is inducted into the Halls of Valhalla
Re: Future Cavalry

There are two problems I see with motorcycles:
1) They just don't seem 'Scape-ish enough to me.
2) How do you drive a motorcycle up straight inclines, like curbs? I mean, if you look at the terrain, it isn't exactly sloping up, but more stair-like. So it would be near impossible to drive a motorcycle over this...let alone the water and sand.
Reply With Quote
  #67  
Old December 20th, 2008, 07:27 PM
Cleon's Avatar
Cleon Cleon is offline
Baron of Beantown V
 
Join Date: April 25, 2007
Location: MA - Pittsfield
Posts: 4,471
Blog Entries: 4
Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla Cleon is inducted into the Halls of Valhalla
Re: Future Cavalry

Quote:
Originally Posted by Heroscape Elffy View Post
There are two problems I see with motorcycles:
1) They just don't seem 'Scape-ish enough to me.
2) How do you drive a motorcycle up straight inclines, like curbs? I mean, if you look at the terrain, it isn't exactly sloping up, but more stair-like. So it would be near impossible to drive a motorcycle over this...let alone the water and sand.
I agree, they really don't have the scape feel at all, and I really wouldn't consider them being cavalry either. But, I would like to see them make Ghost Rider for Marvelscape (with his motorcycle).
Reply With Quote
  #68  
Old December 20th, 2008, 09:52 PM
Pumpkin_King's Avatar
Pumpkin_King Pumpkin_King is offline
A Happy Extradimensional Horror
 
Join Date: August 4, 2006
Location: VA-Culpeper
Posts: 7,915
Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun Pumpkin_King is a penguin with a machine gun
Re: Future Cavalry

I think a nice way out of both those conundrums is making Soulborgs riding hoverbikes. Now, I would also like a squad (or hero) of human bikers, but the other option might be better for folks who are wary of motorcycles. Another solution; simply give them a limitation ability to the effect of "Hell's Angels may not move up more than one level of terrain at a time." You could also give them a move bonus if they went their entire move on road or grass without going up. Or...dirtbikes. Post-apocalyptic bikers who've modified their rides to tackle tough terrain.

I guess my main point is that I want motorcycle units really badly.
Reply With Quote
  #69  
Old December 20th, 2008, 10:17 PM
StarofEarendil's Avatar
StarofEarendil StarofEarendil is offline
 
Join Date: October 21, 2008
Location: US - West Michigan
Posts: 632
StarofEarendil knows what's in an order marker StarofEarendil knows what's in an order marker
Re: Future Cavalry

Quote:
Originally Posted by Heroscape Elffy View Post
There are two problems I see with motorcycles:
1) They just don't seem 'Scape-ish enough to me.
2) How do you drive a motorcycle up straight inclines, like curbs? I mean, if you look at the terrain, it isn't exactly sloping up, but more stair-like. So it would be near impossible to drive a motorcycle over this...let alone the water and sand.
They'd just speed up so fast they're front tires lifted off the ground(like in Indiana Jones) and then go up the curb.
Realistically, battlefields don't have stair-like elevation(except for maybe road). So, realistically, motorcycles could get around easily.

Contend, O Lord, against those who contend against me;
Fight against those who fight against me. Psalm 35:1
Reply With Quote
  #70  
Old December 20th, 2008, 11:06 PM
nyys's Avatar
nyys nyys is offline
quoting myself - insanity beckons
 
Join Date: June 21, 2007
Location: MA - South Shore
Posts: 15,222
Images: 2
nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth nyys is a man of the cloth
Re: Future Cavalry

My vote for the next Cavalry Squad.


Boston Marathon 4/15/13 3:39:41
Last Race: Naragansett Running Festival 7/21/13 - Half Marathon - 1:50:01
Next Race: KeyBank Vermont Marathon 5/25/14
Reply With Quote
  #71  
Old December 20th, 2008, 11:26 PM
JANDAR88's Avatar
JANDAR88 JANDAR88 is offline
 
Join Date: March 26, 2008
Location: The Middle Of Nowhere (Ligonier PA)
Posts: 425
JANDAR88 has disabled reputation
Re: Future Cavalry

Quote:
Originally Posted by Pumpkin_King View Post
I think a nice way out of both those conundrums is making Soulborgs riding hoverbikes. Now, I would also like a squad (or hero) of human bikers, but the other option might be better for folks who are wary of motorcycles. Another solution; simply give them a limitation ability to the effect of "Hell's Angels may not move up more than one level of terrain at a time." You could also give them a move bonus if they went their entire move on road or grass without going up. Or...dirtbikes. Post-apocalyptic bikers who've modified their rides to tackle tough terrain.

I guess my main point is that I want motorcycle units really badly.
I like the hoverbike idea.

BLACKMOON'S SIEGE
Heroscape Wave 9 / Coming in July of 2009
(Everyone do this)
Reply With Quote
  #72  
Old December 21st, 2008, 12:56 AM
Granite-M's Avatar
Granite-M Granite-M is offline
 
Join Date: January 5, 2008
Location: Raleigh, NC
Posts: 1,862
Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness Granite-M wears ripped pants of awesomeness
Re: Future Cavalry

Quote:
Originally Posted by Heroscape Elffy View Post
There are two problems I see with motorcycles:
1) They just don't seem 'Scape-ish enough to me.
2) How do you drive a motorcycle up straight inclines, like curbs? I mean, if you look at the terrain, it isn't exactly sloping up, but more stair-like. So it would be near impossible to drive a motorcycle over this...let alone the water and sand.
Solutions mentioned above work-- here's another: smart wheels. Make the motorcyclists for Vydar, put them on Akira-style superbikes, and (if you really want to get down to the nitty gritty details), put on the smart wheels that Neal Stephenson invented for his (awesome) novel "Snow Crash." Quote from the novel:

Quote:
Smartwheels use sonar, laser range finding and millimeter wave radar to identify mufflers and other debris. Each one consists of a hub with many tiny spokes. Each spoke telescopes into five sections. On the end is a squat foot, rubber tread on the bottom, swiveling on a ball joint. As the wheel rolls, the feet plant themselves one at a time, almost glomming into one continuous tire. If you surf over a bump, the spokes contract to roll over it. If you surf over a pothole, the rubber prongs probe its asphalt depths. Either way, the shock is thereby absorbed, no thuds, smacks, vibrations, or clunks will make their way into the plank or the Converse hightops with which you tread it.
Here's a link to a similar technology that already exists.

That is not dead which can eternal lie.
And with strange aeons, even death may die.


Heroes of StarWars 'Scape / North Carolina 'Scapers
Reply With Quote
Reply

Go Back   Heroscapers > Official Classic HeroScape > HeroScape General Discussion
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
The Book of Templar Cavalry Firemaster Official Units 152 January 9th, 2021 08:58 PM
Marro Cavalry theodorelogan Official Units 6 May 12th, 2008 06:21 PM
Custom ideas - bear cavalry Retlaw Custom Units & Army Cards 3 April 18th, 2008 02:15 PM
Einar symbol on templar cavalry Archer HeroScape General Discussion 19 August 20th, 2007 05:05 PM
Templar Cavalry Card Replacement Dartheyegouger HeroScape General Discussion 10 August 9th, 2007 10:21 PM


All times are GMT -4. The time now is 10:05 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.