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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#1
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Gorrillinators: more use? (and an army)
I don't if this should be here so, if you can, move it if necessary.
Anyway... Why are these units so frowned upon. I mean they're not that bad. Sure they're a little pricy and their ability only works against normal attacks but, 7 move (good) 6 range (average) 2 attack (low) 1 defense (bad) And an obvious army stands out to me that i use frequently: 1x Laglor 1x Nakitas 3x Gorrilas They are a highly mobile unit, and with the Nakitas have a very good strategy with this army. Laglor the range...duh?... but an order marker on the Nakitas will move your gorrilas out and a second one on the gorrilas will allow shooting and a move back into cover. It's simple but it works. It's guerilla warfare with the "guerillas/gorrilas". Just my thoughts on an underused and underaprreciated unit. If chocolate chip cookies are made out of chocolate chips...what are girl scout cookies made of? If vegetabale oil is made out of vegetables...what is baby oil made of? |
#2
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Re: Gorrillinators: more use? (and an army)
Cost. There are a number of equally effective, but cheaper squads out there.
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#3
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Re: Gorrillinators: more use? (and an army)
I like the G-Nators. They get a bad rap but paired with Nakitas and Laglor you have a great themed army. I am seriously considering taking a 500 point G-Nator build to the next Beantown Beatdown.
Positive Rep coming your way for making a good thread on an underused and under appreciated unit |
#4
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Re: Gorrillinators: more use? (and an army)
I like their speed and ability to attain height. I like their movement bonding with the Nakitas for even quicker ascension. I even like that particular army configuration to boost their range. Having said all that though, imagine that army without the G-nators and featuring Q9, 2 squads of Rats and Isamu. The rats run better interference and are harder to kill (especially vs. special attacks). Q9 is a more power offensive threat, gets the same range bonus and has soulborg and large immunities. Isamu is a nifty glyph grabber and clean up unit with special abilities geared toward that end.
G-nators are a unit I like occasionally using one squad of in conjunction with the Nakitas. With height and vs. the right opponent they can do a nice job of either running interference of grabbing glyphs. Too many units pack special attacks to make them much of a competetive threat though. ~Aldin, swinging from the trees He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#5
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Re: Gorrillinators: more use? (and an army)
Actually, I love to play the Nakitas and a couple of Gori squads. It is simply fun and the Nakitas are just awesome. The Goris can get height advantage fast to boost their defense. Just remember that the defense is low but there is 100% of at least one shield . Since laglor is good in almost any Vydar army, I have played this army a few times.
Nakitas 120 Goris X 2 180 Laglor 110 James Murphy 75 or Crixus 90, two of my favorite heroes. I only have two squads of Goris and that's enough. It's fun. I don't care about choosing my army based on strategy. I choose an army based on coolness and personal appeal... even if it means that my units will die trying. Hail to the glory of HeroScape and bravery. |
#6
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Re: Gorrillinators: more use? (and an army)
Quote:
I like this one Apes with Guns 3xGorillaz-270 Nakita-120 Laglor/Dund-110 Carr-100 600 The army could be called Carr love Dund, if you sub Laglor for Dund! Spread Positivity and the joys of gaming. |
#7
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Re: Gorrillinators: more use? (and an army)
That's really the only reason. I don't have them, but I would love to have them. They are a very cool unit that is extremely disrespected by many. I don't think this will ever happen, but all WOTC would have to do if they remade the monkeys is to lower the cost. That would get people using them right away.
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#8
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Re: Gorrillinators: more use? (and an army)
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I don't care about choosing my army based on strategy. I choose an army based on coolness and personal appeal... even if it means that my units will die trying. Hail to the glory of HeroScape and bravery. |
#9
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Re: Gorrillinators: more use? (and an army)
In draft situations where my opponent is locked into normal attackers, I sometimes go for Nakitas. When I have Nakitas, I sometimes go for Gorillinators. And in those draft situations, they can get the job done. But I like the Aubriens too much to play the Gorillinators on their own merits. Cheaper by 20 points, more range, better defense against special attacks, and Frenzy. The jump from 6 to 7 range is a big milestone in my book. If I'm blind to the units my enemy is bringing, I just can't justify the Primadons.
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#10
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Re: Gorrillinators: more use? (and an army)
I have always had succes with the G-nators. When I include the g-nators though, I usually build the army around them. They are pretty good glyph grabbers until you can get stronger units up there to hold em down.
I usually always start with g-nators x2 and nakitas. So that is a even 300 pts. Then I look for a solid melee squad that can bond with a hero, or just a few squads. So lets say I pick roman legos x2 and marcus (yes I know its not politcally or historically correct, but hey thats the beauty of heroscape). So those guys can usually hold themselves with a little range support So you have, G-nators x2 Nakita Agents Roman Legos x2 Marcus for you standard 500 point army. I know that it isn't the best one around and probally not tournament worthy, but I like it. Yes, finally new and better elves to improve my already thick ranks of elves. Elves shall prevail! |
#11
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Re: Gorrillinators: more use? (and an army)
Hopefully in wave 9 Vydar will get some love and there will be another unit that works well with the G-nators. This would be a way to help explain thier high point cost without remaking it.
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#12
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Re: Gorrillinators: more use? (and an army)
Quote:
I don't care about choosing my army based on strategy. I choose an army based on coolness and personal appeal... even if it means that my units will die trying. Hail to the glory of HeroScape and bravery. |
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