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Other Customization & HS Additions Everything from new ways to play to modded figures |
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#1213
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Re: Competitive Unit Congress
Is this project still actively working through changes to classic cards?
Customs are for home use and enjoyment first and foremost. |
#1214
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Re: Competitive Unit Congress
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I'd like to know this as well, because the currently accepted changes are good. I'd suggest adding Dumutef Guard to the list of figures to improve, and I believe the best way to improve that unit is to make it an uncommon hero with 2 life while keeping it at 25 points. |
#1215
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Re: Competitive Unit Congress
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I'll light a fire under the crew and see if we can't get a few new updates posted in the near future. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#1216
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Re: Competitive Unit Congress
Awesome!! Is there an "official" way to suggest certain card-changes to the CUC? Or is just posting a comment on this forum the best way. Master Roshi & I came up with a pretty good solution for the Obsidian Guards, and I think I've got good ideas for NotNW
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#1217
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Re: Competitive Unit Congress
I see Ashigaru Yari are on the non-viable unit list; I think it would be good to give them the 'Reach' ability that the Cathar Spearmen have.
Futher, I think Ashigaru Harquebus should be adjusted by giving them an ability similar to the Roman Archer's volley and Yari Encircle special attack. If three Harquebus are adjacent, they may attack once with 6 dice and the fourth Harquebus may not attack. |
#1218
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Re: Competitive Unit Congress
Hmm. I wanted to see if there was a fixed version of Master of the Hunt.
I thought this was a great project! Sad to see it's fallen asleep..... Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
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