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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#25
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Re: The Book of Knockback Optional Rules
So basically, it can be done, it just takes a LOT of KB points ...
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#27
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Re: The Book of Knockback Optional Rules
Out of curiosity, have you played with it or are you just theoryscaping? In my experience with it, it's not a very efficient way to do any damage unless you put your unit it a pretty exploitable situation adjacent to an enemy figure with superstrength and a big attack. The only place it's particularly nasty is on a lava map, but so is Jotun's throw.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#28
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Re: The Book of Knockback Optional Rules
I agree Bats. I have played with knockback on lots of lava maps and it really changes your strategy, because one wrong move and your dead.
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#29
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Re: The Book of Knockback Optional Rules
Quote:
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#30
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Re: The Book of Knockback Optional Rules
Yeah, I find that most of the time when you have an attack roll strong enough to knock someone back a significant amount the attack roll actually out and out kills that unit instead. But there are the rare instances of some significant KB. I think the most I've seen is four spaces. So if you happen to have a strong defensive figure that's subject to one of those attacks and blocks it, that defensive figure might move a few spaces back in a straight line. And then if that straight line happens to hold another of your figures on it close enough to be affected by the move, you've got a 50% chance on each of them to receive a wound.
So it has the potential to affect the game, but I really find it to be about as light a touch as engagement rules - you have to be careful about how you position your figures during engagement to avoid leaving engagement attacks and passing swipes and sometimes you can get burned by carelessness or bad luck, but most of the time your wounds still come from the attack itself and the rule only affects your movement strategy. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#32
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Re: The Book of Knockback Optional Rules
It can definitely be a nice bonus for super strong heroes, though. I've just never seen it used to kill a squad member, for instance, because any time a squad member would be knocked back when I was playing with these rules, he died instead.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#34
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Re: The Book of Knockback Optional Rules
On page 2, I would like an addition to be made. The line in the KNOCKBACK MOVEMENT: section says "If you are unable to move the defending figure due to another figure, a special power, a glyph, a destructible object, an obstacle, or change in elevation, roll for Knockback Damage (KD)." I would like the highlighted addition to be added to that line so that when a figure cannot finish its Knockback Movement due to Stuck, Cyberclaw, Psionic Grip, future trapping Glyphs, etc., the figure must still roll for Knockback Damage.
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#35
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Re: The Book of Knockback Optional Rules
Works for me!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#36
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Re: The Book of Knockback Optional Rules
I'll make the change as soon as I'm feeling better. I've been at home fighting strep throat for 3 days now...
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