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  #13  
Old January 19th, 2017, 09:01 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

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Originally Posted by Tornado View Post
Only skimmed so far but looks cool TREX.
Thanks Tornado, I actually tested and adjusted A-LOT over the last year and a half to get this where it is. I am quite satisfied with the results. What I have not got to test with this as much but know it will work is C3G armies. Getting all the supers into battle every round would be epic.

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  #14  
Old February 18th, 2017, 11:48 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

I had a chance to play this with @Sir Heroscape the day before our tournament and after the game he beat me on in his video. With some luck, I may get him to do a video of this play style (possibly with me) to really share with you guys how much fun it is.

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  #15  
Old February 21st, 2017, 04:16 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

This looks really great. I like the balance of using OMs vs. activating everything. How does slowrolling with a mass of commons end up working. It seems like there would be the potential to set up waves of attackers coming together and getting off something like 40 attacks in a single round, using 4 person squads and bonding.

Also, on your cards in some places you should have used the word "fewer" rather than "less".
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  #16  
Old February 21st, 2017, 05:20 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

Looks nice, TREX!


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  #17  
Old February 21st, 2017, 05:24 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

Thanks @Serenity . I appreciate the feedback. Id have to look over the pdfs to find where the changes your talking about are. Im no english major. I have to update it anyway to specify more clearly that common units act normally during your order markers and only use the marking dots in the exhaustion phase. One difference with this compared to regular scape is that the game has fewer, bigger rounds and also goes quicker. Try it out. Its essentially heroscape plus an extra activation phase.

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  #18  
Old March 13th, 2017, 02:06 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

Just saw this. Looks like a lot of fun, but I have a question.

Does a card with an Order Marker on it get exhausted after the Order Marker is flipped (classic 'Scape), or do you take another turn with that card after all Order Markers have been flipped, and then exhaust it?

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  #19  
Old March 13th, 2017, 02:10 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

I've played this, and it's quite fun. You are correct, you do...
Quote:
Originally Posted by rym View Post
take another turn with that card after all Order Markers have been flipped, and then exhaust it?

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  #20  
Old March 13th, 2017, 05:20 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

@rym . After the order markers are done on all cards each player in the same order exhausts their cards one at a time. Unless they are bonding in which case you would exhaust the two that are bonding. @ sir heroscape we should do a skirmish assault play for your channel one day with a link.

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  #21  
Old December 26th, 2017, 10:58 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

Quote:
Originally Posted by TREX View Post
@sir heroscape we should do a skirmish assault play for your channel one day with a link.
I'd quite enjoy that.

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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  #22  
Old December 27th, 2017, 12:09 AM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

Quote:
Originally Posted by japes View Post
Quote:
Originally Posted by TREX View Post
@Sir Heroscape we should do a skirmish assault play for your channel one day with a link.
I'd quite enjoy that.
Thats up to @Sir Heroscape . That would be fun though.

Check out my ebay where you can find my custom dice trays and dicetowers:
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  #23  
Old September 23rd, 2018, 06:10 AM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

Quote:
Originally Posted by TREX View Post
Quote:
Originally Posted by japes View Post
Quote:
Originally Posted by TREX View Post
@Sir Heroscape we should do a skirmish assault play for your channel one day with a link.
I'd quite enjoy that.
Thats up to @Sir Heroscape . That would be fun though.
I'd love to see that too! I want to see someone try this with Star Wars HS and maybe Journey Scape, so we can come full circle...
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  #24  
Old September 23rd, 2018, 12:29 PM
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Re: Heroscape Skirmish Assault with PDF Rulebook: 1-13-17

Quote:
Originally Posted by WatchmanWatcher View Post
Quote:
Originally Posted by TREX View Post
Quote:
Originally Posted by japes View Post
Quote:
Originally Posted by TREX View Post
@Sir Heroscape we should do a skirmish assault play for your channel one day with a link.
I'd quite enjoy that.
Thats up to @Sir Heroscape . That would be fun though.
I'd love to see that too! I want to see someone try this with Star Wars HS and maybe Journey Scape, so we can come full circle...
It would be quite easy to do this with the HOSS starwars scape cards on here. Im not sure what Journeyscape is though. Simply put. This mode allows order markers to be used first on whichever cards you want like normal followed by each and every card getting to activate individually. For this mode you will need multiple common cards where you can tell each set of your commons sets apart. You also need a way to mark that that card has been used by either turning it sideways or putting some kind of marker on it. C3V, HOSS, C3G, and Original can be used this way. Im sure you could also throw in AOTP with my other variant to play with them. Its very easy to do. You should try it out.

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