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  #121  
Old April 22nd, 2019, 11:34 PM
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Re: Sir Heroscape's Maps

Had an idea for this one and I thought it turned out pretty good. Let me know what you think!

Moat
Sets: SotM, FotA, TJ
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  #122  
Old April 25th, 2019, 02:30 PM
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Re: Sir Heroscape's Maps

Cool map. I always liked the idea of an abandoned or forgotten castle in the jungle/swamp...that's what often pops in my head when I see SotM+FotA+TJ (or without TJ) at least. Also it's always neat to see the castle door frame used in a competitive map. Glyph placement it nice; battle for the Wound is straight forward and has a lot of opening for quick battle, but if you want to get the move bonus and possibly prolong your hold of the Wound, which might be more beneficial in the later rounds with the +2 move, you enter the castle side.

One suggestion I have is you can use the last 3 swamp water tiles and place them in a straight line around the two piece wall at the top of the map, connecting the two 3-tile swamp water pools together. I think that will give them more use, and it will give you another way to hit the opponent if the castle area gets clogged.
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  #123  
Old May 18th, 2019, 04:30 PM
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Re: Sir Heroscape's Maps

Here's another one!

It's a Tree


Simple, but a fun little twist with Startzone placement.
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  #124  
Old May 22nd, 2019, 04:55 AM
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Re: Sir Heroscape's Maps

Love the name haha.

I think this one will play out well. The tree-to-ruin placement is really good. I like what you did with the start zones, it slows down movement a bit and will make the map feel bigger than it actually is. Great map for beginners, too.

This one's going in the favorites bin of yours for me.
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  #125  
Old May 22nd, 2019, 12:13 PM
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Sir Heroscape Sir Heroscape is offline
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Re: Sir Heroscape's Maps

Quote:
Originally Posted by Cleon View Post
Love the name haha.

I think this one will play out well. The tree-to-ruin placement is really good. I like what you did with the start zones, it slows down movement a bit and will make the map feel bigger than it actually is. Great map for beginners, too.

This one's going in the favorites bin of yours for me.
Wow thanks! Yeah I had fun building this simple map and felt pretty good about how it turned out. I also had fun with the name, haha glad you liked it
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  #126  
Old June 3rd, 2019, 12:54 AM
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Re: Sir Heroscape's Maps

Cool thoughts in this map. Love the idea of the different start-zone, run with it! I am a little concerned with the height placement behind the ruins. A podded range could be tough to in-tangle . . .
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  #127  
Old June 3rd, 2019, 11:52 AM
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Re: Sir Heroscape's Maps

Quote:
Originally Posted by Nomad View Post
Cool thoughts in this map. Love the idea of the different start-zone, run with it! I am a little concerned with the height placement behind the ruins. A podded range could be tough to in-tangle . . .
Yeah and it probably doesn’t need the Glyphs either. I think the ruin should help protect advancing troops on their way in though.
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