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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #25  
Old May 17th, 2020, 10:32 AM
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Re: The Book of Bunker - Breathing

Especially with no LoS or range restrictions on Platform.
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  #26  
Old May 17th, 2020, 10:35 AM
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Re: The Book of Bunker - Breathing

I wouldn't mind seeing this go all in on passive support figure. I wouldn't mind seeing some streamlining here and there to lower the overall complexity as well.

I could, for instance, support a move to Titan only. If he's hanging with Red Robin, you're still covered. Any notable partnerships that would cut?

Quote:
Originally Posted by Lord Pyre View Post
I could buy the “sucker punch” reasoning. But I also wonder if the design would just be more interesting without it. This guy, with his name and his brick walls, screams “defense.” I think it’s almost cooler if he is more defense and move support over attack. We have Red Robin for attack support.
I also like cutting the sucker punch aspect for this reason. It seems tenuous on the thematic/comic history level and unnecessary to make him draftable, so not sure the added complexity is really ideal.

ANY defensive unit that benefits Titans with their Raven/Superboy/Nightwing/Starfire combo is already going to be super powerful, even without an attack boost in there.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #27  
Old May 17th, 2020, 11:20 AM
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Re: The Book of Bunker - Breathing

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Originally Posted by johnny139 View Post
- I kind of like the idea of the first pip being an automatic skull, but not letting you use it on other people, if it's not overly thematic for him to do so.
I like this idea. I remember Bunker being fairly aggressive in the comics I read, so having an option that encourages him to attack himself rather than just be a passive support figure would be nice.
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  #28  
Old May 17th, 2020, 07:07 PM
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Re: The Book of Bunker - Breathing

I don't know why kind of power pool he has, should he be using two markers back to back? The defense one works on other people turns so it's not an issue at all, but right now you could grab someone with the chain, then hit them with the brick, all in one quick flurry of action. Just want to make sure that's how he works here since you have him limited to one type of each action per round.
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  #29  
Old May 17th, 2020, 08:21 PM
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Re: The Book of Bunker - Breathing

Quote:
Originally Posted by Yodaking View Post
I don't know why kind of power pool he has, should he be using two markers back to back? The defense one works on other people turns so it's not an issue at all, but right now you could grab someone with the chain, then hit them with the brick, all in one quick flurry of action. Just want to make sure that's how he works here since you have him limited to one type of each action per round.
I feel it would depend on the situation.
If the player wants Bunker to full on engage an opponent then yes he could grab em when in range with a chain and give em a good ol one two, probably be useful for taking out minor squad like figures or in a attempt to distract an advancing unit from a target they had intended to engage.
Could also be used as a defensive move where he would make a heroic save to a friendly figure who is engaged with a deadly threat.
That is the way I envisioned it at least. He was always shown at being quick with his construct creations. It would be a gamble for sure in my opinion, depending on who he decided to choose.
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  #30  
Old May 17th, 2020, 08:31 PM
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Re: The Book of Bunker - Breathing

Really appreciate everyone's suggestions on how the character should be represented. A lot of good input, some of which I have implemented in a alternative write up. Is it too much? Does it work? What do you guys think?
Spoiler Alert!

Last edited by Zakizzryn; May 17th, 2020 at 09:08 PM.
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  #31  
Old May 17th, 2020, 08:37 PM
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Re: The Book of Bunker - Breathing

If we wanted to go with Super Strength here, I do not think that Platformer needs to say Bunker doesn't take falling damage as that's like all that Super Strength does. And I think Bunker qualifies for SS.
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  #32  
Old May 17th, 2020, 08:39 PM
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Re: The Book of Bunker - Breathing

It should be 'an adjacent' in the first bullet point, otherwise looks good.
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  #33  
Old May 17th, 2020, 08:46 PM
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Re: The Book of Bunker - Breathing

Quote:
Originally Posted by Yodaking View Post
It should be 'an adjacent' in the first bullet point, otherwise looks good.
Corrected! Thanks for the eye.
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  #34  
Old May 17th, 2020, 08:52 PM
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Re: The Book of Bunker - Breathing

I like those changes.

It's not a huge thing, but since the Wall Marker is limited to Titans and Sidekicks, I would limit Platformer 3 to Titans and Sidekicks as well.
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  #35  
Old May 17th, 2020, 08:57 PM
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Re: The Book of Bunker - Breathing

Looks good. I might drop him to 3 attack, or make his bonus just an extra die though, as 4 attack and an auto skull is pretty potent for a guy who should probably be around 160 points, thematically.
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  #36  
Old May 17th, 2020, 08:57 PM
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Re: The Book of Bunker - Breathing

I kinda like leaving Platformer generic. I could see a FF Invisible Woman using that power.
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