Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


Reply
 
Thread Tools Search this Thread Display Modes
  #109  
Old December 20th, 2013, 04:26 AM
Lyrgard's Avatar
Lyrgard Lyrgard is offline
 
Join Date: October 1, 2009
Location: France - Bordeaux
Posts: 1,056
Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla Lyrgard is inducted into the Halls of Valhalla
Re: Boot Camp of Valhalla Head Quarter.

I would so like trap makers in Heroscape. But it would be a tricky design to make, I think. It would be so cool if they were able to drop pit trap glyphs (true trap) and brandar glyph (decoy), and had a bonus to attack trapped figures !
Maybe they begin the game with 1 pit trap glyph and 2 brandar glyph...
Reply With Quote
  #110  
Old December 20th, 2013, 02:30 PM
Taeblewalker's Avatar
Taeblewalker Taeblewalker is offline
Will Ultimately Face the Evil Black Dragon
 
Join Date: May 9, 2006
Location: Monticello, NY
Posts: 11,328
Images: 250
Blog Entries: 2
Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth Taeblewalker is a man of the cloth
Re: Boot Camp of Valhalla Head Quarter.

Quote:
Originally Posted by Lyrgard View Post
I would so like trap makers in Heroscape. But it would be a tricky design to make, I think. It would be so cool if they were able to drop pit trap glyphs (true trap) and brandar glyph (decoy), and had a bonus to attack trapped figures !
Maybe they begin the game with 1 pit trap glyph and 2 brandar glyph...
The problem is, who would ever bother trying to step on a glyph? The Brandar glyphs are worthless. Unless you use them to block a tight space, hoping to redirect traffic.

Reply With Quote
  #111  
Old December 20th, 2013, 02:46 PM
Tornado's Avatar
Tornado Tornado is offline
Fan Fiction Prompt Master
 
Join Date: August 11, 2010
Location: USA - MI - Kalamazoo
Posts: 35,256
Images: 398
Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth
Re: Boot Camp of Valhalla Head Quarter.

Quote:
Originally Posted by Crixus33 View Post
What surprises me is that you (I'm also certain) have mentioned preferring heroes over squads, yet here you are strongly advocating a squad over, in my opinion, a figure that nearly embodies scape's definition for a hero perfectly.
Very true. I would advocate them because they support hero figures, my favorite figures in classic 'scape. I think some sort of movement bonding or self-sacrifice power' would be cool.

Just when you think you figured me out, I support the only squad amongst heroes.
Us tornadoes are known for their unpredictability.
Honestly it was the theme behind them I like most and the figures look cool.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey
Reply With Quote
  #112  
Old December 20th, 2013, 03:13 PM
IshMEL's Avatar
IshMEL IshMEL is offline
 
Join Date: August 17, 2011
Location: US - NY - Brooklyn
Posts: 1,454
Images: 549
IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun IshMEL is a penguin with a machine gun
Re: Boot Camp of Valhalla Head Quarter.

Quote:
Originally Posted by Taeblewalker View Post
Quote:
Originally Posted by Lyrgard View Post
I would so like trap makers in Heroscape. But it would be a tricky design to make, I think. It would be so cool if they were able to drop pit trap glyphs (true trap) and brandar glyph (decoy), and had a bonus to attack trapped figures !
Maybe they begin the game with 1 pit trap glyph and 2 brandar glyph...
The problem is, who would ever bother trying to step on a glyph? The Brandar glyphs are worthless. Unless you use them to block a tight space, hoping to redirect traffic.
Maybe the Pit Trap glyph always works, but the Brandar ones work 50% of the time. Or maybe it's really a surprise, and a kobold can reveal the presence of a trap as you move into engagement with one, like engagement strike.
Reply With Quote
  #113  
Old December 20th, 2013, 06:11 PM
caps's Avatar
caps caps is offline
My six-year-old sister-in-law calls the shots
 
Join Date: October 6, 2010
Location: USA - CO - Denver area
Posts: 16,681
Images: 352
caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth
Re: Boot Camp of Valhalla Head Quarter.

Quote:
Originally Posted by IshMEL View Post
Quote:
Originally Posted by Taeblewalker View Post
Quote:
Originally Posted by Lyrgard View Post
I would so like trap makers in Heroscape. But it would be a tricky design to make, I think. It would be so cool if they were able to drop pit trap glyphs (true trap) and brandar glyph (decoy), and had a bonus to attack trapped figures !
Maybe they begin the game with 1 pit trap glyph and 2 brandar glyph...
The problem is, who would ever bother trying to step on a glyph? The Brandar glyphs are worthless. Unless you use them to block a tight space, hoping to redirect traffic.
Maybe the Pit Trap glyph always works, but the Brandar ones work 50% of the time. Or maybe it's really a surprise, and a kobold can reveal the presence of a trap as you move into engagement with one, like engagement strike.
That's clever.

Formerly known as capsocrates
--
Remixed Master Sets - challenge yourself with new terrain combinations!
--
Colorado Fall 2023 Multiplayer Madness
--
caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate

--
Continuing Classic Heroscape: C3V SoV
Reply With Quote
  #114  
Old December 20th, 2013, 07:08 PM
Crixus33's Avatar
Crixus33 Crixus33 is offline
Pssst...
 
Join Date: October 6, 2012
Location: USA - KY - Louisville
Posts: 1,199
Crixus33 wears ripped pants of awesomeness Crixus33 wears ripped pants of awesomeness Crixus33 wears ripped pants of awesomeness Crixus33 wears ripped pants of awesomeness Crixus33 wears ripped pants of awesomeness Crixus33 wears ripped pants of awesomeness Crixus33 wears ripped pants of awesomeness
Re: Boot Camp of Valhalla Head Quarter.

They don't necessarily have to be kobolds...

"Hello my name is Inigo Montoya. You killed my father. Prepare to die."~Inigo Montoya.


Pssst...
Reply With Quote
  #115  
Old December 20th, 2013, 07:29 PM
betawolf36's Avatar
betawolf36 betawolf36 is offline
 
Join Date: November 14, 2010
Location: USA - WI - Madison
Posts: 580
betawolf36 rolls all skulls baby! betawolf36 rolls all skulls baby! betawolf36 rolls all skulls baby! betawolf36 rolls all skulls baby! betawolf36 rolls all skulls baby! betawolf36 rolls all skulls baby!
Re: Boot Camp of Valhalla Head Quarter.

Quote:
Originally Posted by Crixus33 View Post
They don't necessarily have to be kobolds...
Those particular kobolds look more like tiny werewolves to me.
Reply With Quote
  #116  
Old December 21st, 2013, 05:09 PM
Tornado's Avatar
Tornado Tornado is offline
Fan Fiction Prompt Master
 
Join Date: August 11, 2010
Location: USA - MI - Kalamazoo
Posts: 35,256
Images: 398
Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth
Re: Boot Camp of Valhalla Head Quarter.

I have been working on a Rogue Trooper design for C3G and trying to come up with some mechanics for his mini-mines. Perhaps something like this would work for the Kobolds.

MINI-MINES
Start the game with three Fake and two Real Mine Markers. Once per game, after moving and instead of attacking you may place one Mine Marker in any or all empty spaces you moved through this turn. When any figure moves to or through a hex containing a Fake Mine Marker, remove it. When any figure moves to or through a hex containing a Real Mine Marker, that figure receives one wound, remove the Real Mine Marker.
(Would flying figures be affected as worded? That may require additional text.)

You may want to make the Kobolds immune to their own traps.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey
Reply With Quote
  #117  
Old December 21st, 2013, 08:58 PM
Evar-Scarcarver's Avatar
Evar-Scarcarver Evar-Scarcarver is offline
Um... Why am I a moderator?
 
Join Date: September 20, 2011
Location: USA - IL - Peoria
Posts: 1,056
Evar-Scarcarver wears ripped pants of awesomeness Evar-Scarcarver wears ripped pants of awesomeness Evar-Scarcarver wears ripped pants of awesomeness Evar-Scarcarver wears ripped pants of awesomeness Evar-Scarcarver wears ripped pants of awesomeness Evar-Scarcarver wears ripped pants of awesomeness Evar-Scarcarver wears ripped pants of awesomeness
Re: Boot Camp of Valhalla Head Quarter.

My thoughts on the Kobolds: I am not against them synergizing with Dragons, but I agree with the aforementioned: They must play an entirely different role than the Greenscales. I like the ideas about traps that are being voiced, even if they are a little raw. Keep the ideas coming, guys!
Reply With Quote
  #118  
Old December 22nd, 2013, 02:16 PM
DanieLoche's Avatar
DanieLoche DanieLoche is offline
Marcel Marceau
 
Join Date: May 25, 2011
Location: France - Toulouse
Posts: 1,244
Images: 4
DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun DanieLoche is a penguin with a machine gun
Re: Boot Camp of Valhalla Head Quarter.

For me these kobolts looks more like giant rats or something like this.


Bunch of useful resources (army cards,
blanks, online databases & more..!)
French Forum's admin.
Reply With Quote
  #119  
Old December 22nd, 2013, 03:40 PM
caps's Avatar
caps caps is offline
My six-year-old sister-in-law calls the shots
 
Join Date: October 6, 2010
Location: USA - CO - Denver area
Posts: 16,681
Images: 352
caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth caps is a man of the cloth
Re: Boot Camp of Valhalla Head Quarter.

Quote:
Originally Posted by DanieLoche View Post
For me these kobolts looks more like giant rats or something like this.
Or little "wolf pups"

Formerly known as capsocrates
--
Remixed Master Sets - challenge yourself with new terrain combinations!
--
Colorado Fall 2023 Multiplayer Madness
--
caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate

--
Continuing Classic Heroscape: C3V SoV
Reply With Quote
  #120  
Old December 22nd, 2013, 03:44 PM
Tornado's Avatar
Tornado Tornado is offline
Fan Fiction Prompt Master
 
Join Date: August 11, 2010
Location: USA - MI - Kalamazoo
Posts: 35,256
Images: 398
Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth Tornado is a man of the cloth
Re: Boot Camp of Valhalla Head Quarter.

Quote:
Originally Posted by DanieLoche View Post
For me these kobolts...
I think those are used in a kobow.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards


Similar Threads
Thread Thread Starter Forum Replies Last Post
I just can't get you out of my head! Aldin HeroScape General Discussion 62 June 23rd, 2010 12:19 PM
Not sure where to put it, but.....:QUARTER: Deathclaw767 Custom Units & Army Cards 3 August 28th, 2007 07:04 PM
Boot Camp Sev_ Maps & Scenarios 8 January 1st, 2007 03:00 PM


All times are GMT -4. The time now is 10:57 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.