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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#25
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Re: GenCon '13 Army Thread
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Of course! Good! Ready to see those 4th go. |
#26
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Re: GenCon '13 Army Thread
Well met!
That bit about the 16-hex limit favoring Tor-Kul-Na and Grimnak makes me feel a lot better - but, with no Special Attacks 220 Tor-Kul-Na 100 Krav 90 Nagrubs x 3 30 Eldgrim 440, 15 spaces might give way to 220 Tor-Kul-Na 120 Kaemon 90 Nagrubs x 3 10 Isamu 440, 13 spaces And I fear Phantom Knights. In Islandscape (no Reverse the Whip), we are to bring two armies, and choose one based on the map - I imagine I'll know what two armies my opponent brought. For my second army, I'm thinking: 210 PKs x 3 120 Kaemon 110 AE or Drake or Krav/Isamu . . . ? 440, [_] spaces, or 185 Nilfeim 140 PKs x 2 110 AE or Drake or Krav/Isamu Ana/Isamu or . . . ? 440 [_] spaces. For Reverse the Whip, how about Wyern/Isamu? In any event, I'm curious as to how you all would finish these - and which you'd field - with and without RtW. P.S.: How about 210 PKs x 3 120 Black Wyrmlings x 4 110 Drake RotV 440, 14 spaces 140 PKs x 2 130 Deathcommander 100 Krav 70 Zettians 440, 12 spaces Last edited by kolakoski; May 15th, 2013 at 10:09 PM. |
#27
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Re: GenCon '13 Army Thread
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Love that Dumutef army (we call them Road Warriors). I imagine the maps will heavily feature road tiles this year. Is Heroes Only during Dragon Dice? My friend wants to take a shot at your old title now that Marvel is excluded. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#28
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Re: GenCon '13 Army Thread
Cyprien will be even better cleanup with only 16 spaces...yikes.
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#29
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Re: GenCon '13 Army Thread
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Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G |
#30
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Re: GenCon '13 Army Thread
When will the maps be posted?
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#31
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Re: GenCon '13 Army Thread
June 1st at the latest. Waiting on one more map combo that Dignan is working on. We have 6 of the 7 (plus 1 reserve map) ready to go.
Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G Last edited by Matthias Maccabeus; May 16th, 2013 at 10:27 AM. Reason: Well and Lonewolf has to pretty them up still but that shouldn't take long |
#32
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Re: GenCon '13 Army Thread
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#33
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Re: GenCon '13 Army Thread
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I'm not trying to denigrate Dignan's work, but we have some other excellent mapmakers out there. And no, I'm not talking about myself. Last edited by dok; May 16th, 2013 at 10:43 AM. Reason: well mostly anyway... but my PC is down at the moment so it's a moot point even if I thought I could whip out a great map. |
#34
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Re: GenCon '13 Army Thread
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(Makes the best BftU maps on this site, I must say.) Speaking of which, we have a Louisville GenCon practice on June 1st, so it would be nice to have the maps before than if you're able to so we can test on them. |
#35
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Re: GenCon '13 Army Thread
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@ Megasilver. I will not release the maps until they are ready, so no promises. Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G Last edited by Matthias Maccabeus; May 16th, 2013 at 01:11 PM. Reason: Ah, it's so nice to be in charge... |
#36
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Re: GenCon '13 Army Thread
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