Heroscapers
Go Back   Heroscapers > Official Valhalla HeroScape > Competitive Armies Discussion
Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


Reply
 
Thread Tools Search this Thread Display Modes
  #25  
Old January 19th, 2009, 04:39 PM
Jexik's Avatar
Jexik Jexik is offline
Et tu, Jaxet?
 
Join Date: July 4, 2007
Location: IL - Elgin
Posts: 7,050
Images: 3
Blog Entries: 31
Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth
Re: 4th>10th

Quote:
Originally Posted by dok View Post
At this point I think we pretty much agree although we are looking at it different ways.

Quote:
Originally Posted by Jexik View Post
As an army, 4th or Blasts/Glads >10th Reg. = Stingers
As an army component, Stingers > 10th Reg.
I agree with the first of those statements. I think the second has exceptions. For instance, say you want to use Marcus, MBS, and Romansx2, in a 480 point tournament. 10thx3 is pretty money with that army, giving you a 475 point, 23 hex army with great synergy and OM management. Stingersx3, plus 50 points of filler, does not really sound as good. Neither does 4thx3 plus Marcu, for that matter.
I don't think that army is as good as the best Stinger or 4th Mass armies at that point range. 8x Stingers is pretty nasty at 480. You can do the same thing with the 4th Mass for 460 and still have Isamu added on to make it 470. That army is at least as good as the one you mention, in my opinion, and I probably wouldn't bring either because at 470 I'd fear facing this monster: Q9, KMA, Raelin, Laglor. I might go with this 455 pointer: 3x 4th Mass, 2x Knights, Sir Gilbert, (and Kyntela Gwyn for 475), or the ever-simple 5x Mass, Old Drake for 460.

My way of looking at it is: "What are the best armies I can come up with at this total? Are the 10th Regiment in any of these armies?"

Quote:
Originally Posted by fomox View Post
(I've also played many matches with great, fun people who were using Q9. So using Q9 doesn't make you a tool. But being a tool sure seems to make you use Q9.)
Reply With Quote
  #26  
Old January 19th, 2009, 04:43 PM
Aldin's Avatar
Aldin Aldin is offline
Site Admin & Professional SideBoarder
 
Join Date: September 22, 2006
Location: TN - Nashville
Posts: 13,547
Images: 1
Blog Entries: 4
Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer Aldin is a wielder of the Ban Hammer
Re: 4th>10th

Quote:
Originally Posted by Jexik View Post
My way of looking at it is: "What are the best armies I can come up with at this total?"
In other words, your title was a misstatement. You basically meant 4th>All

~Aldin, who supposes the glads would be reluctantly admitted into the equasion

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
Reply With Quote
  #27  
Old January 19th, 2009, 04:44 PM
Onacara Onacara is offline
has been BANNED
 
Join Date: January 1, 2007
Location: Pony Street
Posts: 16,992
Images: 1
Blog Entries: 27
Onacara is a puppet of Ne-Gok-Sa
Re: 4th>10th

10th x5
Marcus
Dumutef


That was my army for The Fall Brawl and I won the whole thing.

On NHSD I played with 6 squads of 10th and went undefeated.

On both days I faced Nilfheim and Q9..(once both in the same game)
Reply With Quote
  #28  
Old January 19th, 2009, 04:52 PM
Jexik's Avatar
Jexik Jexik is offline
Et tu, Jaxet?
 
Join Date: July 4, 2007
Location: IL - Elgin
Posts: 7,050
Images: 3
Blog Entries: 31
Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth
Re: 4th>10th

Quote:
Originally Posted by Onacara View Post
10th x5
Marcus
Dumutef


That was my army for The Fall Brawl and I won the whole thing.

On NHSD I played with 6 squads of 10th and went undefeated.

On both days I faced Nilfheim and Q9..(once both in the same game)
Stranger things have happened.

(Honestly though, grats on the wins. I'd like to read the battle reports).

Contrary to my joking signature, I don't actually think Redcoats are bad. They're just not quite as good as some other units. If there are 4 separate common ranged squads that are all quite viable, and a number of others that are very close, and then you toss in the armies with rats, Q9, uniques, Knights/Heavy Gruts, dragons and so on, that tells me this game is pretty balanced, even if Dünd doesn't have many trophies. There are a lot of different ways to win, and it'll come down to your play, the matchups, maps, and the dice more often than coming with the perfect army, because no such thing exists.

But, still...

4th>10th

Quote:
Originally Posted by fomox View Post
(I've also played many matches with great, fun people who were using Q9. So using Q9 doesn't make you a tool. But being a tool sure seems to make you use Q9.)
Reply With Quote
  #29  
Old January 19th, 2009, 04:59 PM
Matthias Maccabeus's Avatar
Matthias Maccabeus Matthias Maccabeus is offline
Don't Need Range in the Knight-time & Gencon Main Event Champion - 2018
 
Join Date: April 10, 2007
Location: IA - Councilbama
Posts: 4,116
Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death! Matthias Maccabeus is hot lava death!
Re: 4th>10th

I think the bottom line is in a game where range dominates (you're all a bunch of girls btw ) 2 defense doesn't cut it. Valiant 4th Mass (which with the release of the redcoats is the only way you should play them, unless you have Gilbert for dispatch) is greater than any 10th army, no matter what else is in the army.

Dragon Dice - (the 2nd best game there is) Learn to Play!
http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G
Reply With Quote
  #30  
Old January 19th, 2009, 05:01 PM
dok's Avatar
dok dok is offline
GenCon Main Event Champion - 2010, 2011, & 2017
 
Join Date: October 9, 2008
Location: USA - CO - Denver
Posts: 23,748
Images: 112
Blog Entries: 17
dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth
Re: 4th>10th

Quote:
Originally Posted by Jexik View Post
Quote:
Originally Posted by dok View Post
At this point I think we pretty much agree although we are looking at it different ways.

Quote:
Originally Posted by Jexik View Post
As an army, 4th or Blasts/Glads >10th Reg. = Stingers
As an army component, Stingers > 10th Reg.
I agree with the first of those statements. I think the second has exceptions. For instance, say you want to use Marcus, MBS, and Romansx2, in a 480 point tournament. 10thx3 is pretty money with that army, giving you a 475 point, 23 hex army with great synergy and OM management. Stingersx3, plus 50 points of filler, does not really sound as good. Neither does 4thx3 plus Marcu, for that matter.
I don't think that army is as good as the best Stinger or 4th Mass armies at that point range. 8x Stingers is pretty nasty at 480.
Sure it is, but I was responding specifically to your contention that Stingers are a better component in a non-valiant army than 10th. I pointed out an army where it seems pretty clear that you'd rather plug in the redcoats than stingers.

Moreover, I'd feel pretty good on most maps rolling with that MDG+MBS+Romans+10th army against Stingersx8. I can match the stingers nearly figure for figure, and I'm attacking 4 or 5 times per order marker to the stingers' 3.

Quote:
Originally Posted by Jexik View Post
You can do the same thing with the 4th Mass for 460 and still have Isamu added on to make it 470. That army is at least as good as the one you mention, in my opinion,
Wow, really? You'd rather have Isamu or Marcu in your army, than have bayonet charge and melee defense for 12 figures? If you have that low an opinion of those special abilities than I can understand why you don't like the 10th...

Quote:
Originally Posted by Jexik View Post
and I probably wouldn't bring either because at 470 I'd fear facing this monster: Q9, KMA, Raelin, Laglor. I might go with this 455 pointer: 3x 4th Mass, 2x Knights, Sir Gilbert, (and Kyntela Gwyn for 475), or the ever-simple 5x Mass, Old Drake for 460.

My way of looking at it is: "What are the best armies I can come up with at this total? Are the 10th Regiment in any of these armies?"
I think Aldin's response pretty much sums my feelings up there. Although it's less "4th>all", and more "most armies suck". If you're arguing that, for instance, no MDG+soldiers army is ever going to be a top-notch tournament performer, then that's going to take a whole set of relatively solid 10th armies off the table.

Let me return to the other example I mentioned where I feel like the 10th makes a great ranged filler: Southwest Ninja's 3rd place army.

Major Q9
2x 4th Massachusetts Line
Krav Maga Agents
Raelin
Marcu

I've already argued that I think 10thx2 + Isamu is better than 4thx2 + Marcu. I'd add that you can't fit three squads of Stingers there.

(Now, you could fit 2 squads of stingers and a squad of rats, which I actually do think would be better. But if it were 510 in stead of 520, I don't see any ranged squad filler that would do better.)
Reply With Quote
  #31  
Old January 19th, 2009, 05:16 PM
killercactus's Avatar
killercactus killercactus is offline
The Guy That Thinks Runa is Good (and has actually won games with her)
 
Join Date: February 19, 2007
Location: OH - Austintown
Posts: 7,888
Images: 32
Blog Entries: 10
killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death!
Re: 4th>10th

Quote:
Originally Posted by dok View Post

Let me return to the other example I mentioned where I feel like the 10th makes a great ranged filler: Southwest Ninja's 3rd place army.

Major Q9
2x 4th Massachusetts Line
Krav Maga Agents
Raelin
Marcu

I've already argued that I think 10thx2 + Isamu is better than 4thx2 + Marcu. I'd add that you can't fit three squads of Stingers there.

(Now, you could fit 2 squads of stingers and a squad of rats, which I actually do think would be better. But if it were 510 in stead of 520, I don't see any ranged squad filler that would do better.)
I would disagree with you, dok, only because I've talked to southwest ninja about this army and I happen to know that he used the 4th here as cleanup figures. That meant that, a lot of the time, they had the Valiant bonus when they were deployed. Plus, sending Marcu out early to grab a glyph and take some fire off of Raelin is very underrated IMO.

Now, if your battle plan called for using the two squads of soldiers in the early / mid game, I'd probably argue that the 10th is stronger.

Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!)
KC's Maps
Click KC's Customs
Scaper of the Week #57
Reply With Quote
  #32  
Old January 19th, 2009, 05:21 PM
dok's Avatar
dok dok is offline
GenCon Main Event Champion - 2010, 2011, & 2017
 
Join Date: October 9, 2008
Location: USA - CO - Denver
Posts: 23,748
Images: 112
Blog Entries: 17
dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth dok is a man of the cloth
Re: 4th>10th

Quote:
Originally Posted by killercactus View Post
Quote:
Originally Posted by dok View Post
Let me return to the other example I mentioned where I feel like the 10th makes a great ranged filler: Southwest Ninja's 3rd place army.

Major Q9
2x 4th Massachusetts Line
Krav Maga Agents
Raelin
Marcu

I've already argued that I think 10thx2 + Isamu is better than 4thx2 + Marcu. I'd add that you can't fit three squads of Stingers there.

(Now, you could fit 2 squads of stingers and a squad of rats, which I actually do think would be better. But if it were 510 in stead of 520, I don't see any ranged squad filler that would do better.)
I would disagree with you, dok, only because I've talked to southwest ninja about this army and I happen to know that he used the 4th here as cleanup figures. That meant that, a lot of the time, they had the Valiant bonus when they were deployed.
Very interesting. How did he convince his opponent to kill the third Krav Maga Agent? If I were facing this army, and two full squads of 4th Mass were still waiting in the start zone, I would be happy to let SW Ninja fire away with that last KMA until at least 6 of the Minutemen were dead.

Quote:
Originally Posted by killercactus View Post
Plus, sending Marcu out early to grab a glyph and take some fire off of Raelin is very underrated IMO.
Agreed on Marcu - nothing against him at all.
Reply With Quote
  #33  
Old January 19th, 2009, 05:30 PM
Jexik's Avatar
Jexik Jexik is offline
Et tu, Jaxet?
 
Join Date: July 4, 2007
Location: IL - Elgin
Posts: 7,050
Images: 3
Blog Entries: 31
Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth Jexik is a man of the cloth
Re: 4th>10th

Quote:
Originally Posted by dok View Post
Quote:
Originally Posted by Jexik View Post
I don't think that army is as good as the best Stinger or 4th Mass armies at that point range. 8x Stingers is pretty nasty at 480.
Sure it is, but I was responding specifically to your contention that Stingers are a better component in a non-valiant army than 10th. I pointed out an army where it seems pretty clear that you'd rather plug in the redcoats than stingers.

Moreover, I'd feel pretty good on most maps rolling with that MDG+MBS+Romans+10th army against Stingersx8. I can match the stingers nearly figure for figure, and I'm attacking 4 or 5 times per order marker to the stingers' 3.
The component argument is mostly thinking about the sort of Nilfheim/Q9/Rats/Raelin combos with Redcoats that Aldin was suggesting. I'd generally take Stingers in those.

Yeah, that particular matchup is probably pretty even. But again, I'd feel better with the ton of Stingers v. Q9 or Nilfheim than I would with the Redcoats/Romans army. Trons and 4th mass would be tough for both.

Quote:
Originally Posted by dok View Post
Quote:
Originally Posted by Jexik View Post
You can do the same thing with the 4th Mass for 460 and still have Isamu added on to make it 470. That army is at least as good as the one you mention, in my opinion,
Wow, really? You'd rather have Isamu or Marcu in your army, than have bayonet charge and melee defense for 12 figures? If you have that low an opinion of those special abilities than I can understand why you don't like the 10th...
I'm really not all that sold on Bayonet Charge. It has its uses, but often you're better off firing from height at max range against a lot of different armies, even the melee ones. Staying at 6 range against Knights > getting hit with 'extra' defense up close. Again, that army's potential struggles with Q9 are what would get me to second guess it and play one of the pure valiant ones I mentioned later in the paragraph. I usually come up with dozens of armies before a tournament, and the 10th Reg. rarely make the cut, but I do consider them.

(Krav are a potentially good reason to play 10th/romans/Marcus though-these are the kinds of things I'm looking for; aside from all-melee, what are the common competitive matchups that you'd generally prefer a 10th/x army to a strong Valiant one?)

Quote:
Originally Posted by dok View Post
Quote:
Originally Posted by Jexik View Post
and I probably wouldn't bring either because at 470 I'd fear facing this monster: Q9, KMA, Raelin, Laglor. I might go with this 455 pointer: 3x 4th Mass, 2x Knights, Sir Gilbert, (and Kyntela Gwyn for 475), or the ever-simple 5x Mass, Old Drake for 460.

My way of looking at it is: "What are the best armies I can come up with at this total? Are the 10th Regiment in any of these armies?"
I think Aldin's response pretty much sums my feelings up there. Although it's less "4th>all", and more "most armies suck". If you're arguing that, for instance, no MDG+soldiers army is ever going to be a top-notch tournament performer, then that's going to take a whole set of relatively solid 10th armies off the table.
I'm not arguing that it'll never happen. Marcus and 10th have done well in tournaments. 2x 4th, 2x Romans, MBS, and Marcus was one of the dominant 400 (390) point armies back in the day in Dallas, and is probably made better by just swapping to the 10th. But really, I think that is a 2nd tier army these days. I wouldn't necessarily choose a Marcus army myself, or be as worried about playing against one in a tournament.

Quote:
Originally Posted by dok View Post
Let me return to the other example I mentioned where I feel like the 10th makes a great ranged filler: Southwest Ninja's 3rd place army.

Major Q9
2x 4th Massachusetts Line
Krav Maga Agents
Raelin
Marcu

I've already argued that I think 10thx2 + Isamu is better than 4thx2 + Marcu. I'd add that you can't fit three squads of Stingers there.

(Now, you could fit 2 squads of stingers and a squad of rats, which I actually do think would be better. But if it were 510 in stead of 520, I don't see any ranged squad filler that would do better.)
Yeah, it may have been better, but he still chose the 4th Mass for some reason. I doubt it would have made that much of a difference in the game he lost against spider_poison, because charging at Gladiatrons seems like a silly idea, and Isamu would probably have been worse than Marcu too, again because of the Gladiatrons.

Even in the situations where it seems like a clear favorite for the 10th, I think the best you can say is, "well, they're about the same."

Does 4th>=10th bother everyone less?

Quote:
Originally Posted by fomox View Post
(I've also played many matches with great, fun people who were using Q9. So using Q9 doesn't make you a tool. But being a tool sure seems to make you use Q9.)

Last edited by Jexik; January 19th, 2009 at 07:00 PM. Reason: ZOMG! Spiderbrainz poasted! Now every1 readz dis! ;)
Reply With Quote
  #34  
Old January 19th, 2009, 06:23 PM
killercactus's Avatar
killercactus killercactus is offline
The Guy That Thinks Runa is Good (and has actually won games with her)
 
Join Date: February 19, 2007
Location: OH - Austintown
Posts: 7,888
Images: 32
Blog Entries: 10
killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death!
Re: 4th>10th

Quote:
Originally Posted by dok View Post
Very interesting. How did he convince his opponent to kill the third Krav Maga Agent? If I were facing this army, and two full squads of 4th Mass were still waiting in the start zone, I would be happy to let SW Ninja fire away with that last KMA until at least 6 of the Minutemen were dead.

That's a good question. I don't know the exact answer, but my hunch is that most opponents were content to kill it in order to get the 100 points off the board. They didn't use partial scoring, and the time limit was pretty short (50 minutes), so a lot of players were concerned with getting all of the points they could. Also, although I'm with you on letting the last Agent fire, there's a sort of urgency that surrounds the KMA in my experience. People want to kill them when they have the chance, because Stealth Dodge is so powerful.

Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!)
KC's Maps
Click KC's Customs
Scaper of the Week #57
Reply With Quote
  #35  
Old January 19th, 2009, 06:51 PM
spider_poison's Avatar
spider_poison spider_poison is offline
2-time GenCon Mindshackle and Main Event Champion
 
Join Date: June 20, 2006
Location: IA - Iowa City
Posts: 750
spider_poison wears ripped pants of awesomeness spider_poison wears ripped pants of awesomeness spider_poison wears ripped pants of awesomeness spider_poison wears ripped pants of awesomeness spider_poison wears ripped pants of awesomeness spider_poison wears ripped pants of awesomeness
Re: 4th>10th

Quote:
Originally Posted by Jexik View Post
Does 4th>=10th bother everyone less?
It bothers me more

I pretty much agree with what you've said here, and I have yet to find a point total where some Redcoat army seems really, really good.

IMO, it's really hard to use Rats with 10th because of starting zone limits. For all practical purposes, I think you need at least 3 squads of Redcoats. Again, for all practical purposes, you'll need at least 2 squads of Rats. Marcus works well with Redcoats, so let's use him too. Raelin's nice, so throw her in there as well. All of a sudden, you have this:

3X Redcoats 225
2X Rats 305
Raelin 385
Marcus 485

All of a sudden, you're at 485 and don't have many attacking figures. It just becomes too diluted. If you get rid of the Rats, you can do something like this:

4X Redcoats 300
Raelin 380
Marcus 480
Romans 530 (22 spaces)

This army certainly isn't bad, but is it really any better than pure Mass in most matchups? The Romans are nice because you can go to glyphs and whatnot while you set up Marcus, but turns doing that take away from the limited time you have to set up ranged troops. Let's drop Marcus and the Romans then.

4X Redcoats 300
Raelin 380

The remaining points can be used for one of the solid heroes that can't be used with 4th Mass, such as Kaemon Awa. But is this really any better than a 4th Mass army? Not really. In my mind, the Redcoats can do lots of cute things, but they don't do anything all that well. And as Jexik said, if you're going to treat the Redcoats as a sort of filler or screen, you're usually better off with Stingers anyway.
Reply With Quote
  #36  
Old January 19th, 2009, 07:15 PM
Grungebob's Avatar
Grungebob Grungebob is offline
Mighty Mouse!
 
Join Date: May 3, 2006
Location: TX - Dallas
Posts: 10,652
Images: 33
Blog Entries: 5
Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer Grungebob is a wielder of the Ban Hammer
Re: 4th>10th

My opinion: 10th = 4th no reason in my book to attempt to prove one better than the other. Its Ginger or Marryanne.

“Heroscapers is too old for that crap.”
~IamBatman


"Hahahah! You losers! I told you so!!"
~Clancampbell
Reply With Quote
Reply

Go Back   Heroscapers > Official Valhalla HeroScape > Competitive Armies Discussion


Similar Threads
Thread Thread Starter Forum Replies Last Post
The Book of 10th Regiment of Foot spiteofthedice Official Units 160 August 27th, 2015 10:08 AM
If Looks Could Kill... 10th & Wolves Snotwalker 8000 Official Units 51 August 30th, 2008 05:58 PM
10th & Wolf Movie zettian_guard HeroScape General Discussion 5 June 13th, 2008 04:59 PM
4th Mass or 10th regiment stumpy_man Heroscape Strategy Articles 46 June 4th, 2008 11:44 AM
10th Regiment of Foot tigon001 Official Units 63 April 27th, 2008 09:24 PM


All times are GMT -4. The time now is 06:06 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.