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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#13
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Re: Smash Up Customs
In that case, 50 points is probably fine.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
#14
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Re: Smash Up Customs
I love the idea of a crossover between the two most genre-crashing games I know. Thanks for sharing!
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#15
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Re: Smash Up Customs
Oh yeah! I love making custom units, but I honestly struggle with thinking up unique squads and synergies. Smash Up provided the perfect medium to do both! It's been a blast so far. I'll keep updating this post with all the factions I own. I'm a bit behind on posting them, but there should be a couple more up coming up in the next couple of days!
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#16
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Re: Smash Up Customs
Updates:
Alien Collectors and Supreme Leaders Abduction and Supreme Abduction abilities have been tweaked slightly and reworded for less confusion. Alien Scouts Beam Up ability has been reworded and their point value has been increased by 10 points. Master Kakusareta's Assassination ability is now a roll of 13 on the 20-sided die and his point value increased by 20 points. |
#17
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Re: Smash Up Customs
Quote:
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#18
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Re: Smash Up Customs
Great question! I can see how that is confusing. The intent is a Treasure Glyph at random off their card if there are any. I can change the wording of this.
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#19
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Re: Smash Up Customs
Updates:
Changed the wording of the Cave of Shinies Thieves Hideout to make it less ambiguous. Gave Mannix a Tricky personality attack boost to help differentiate a bit more from Dund and because it felt appropriate since he is the head of the Tricksters. |
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