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  #1  
Old July 14th, 2011, 04:34 PM
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Major Q9 - 3D Model

After a lot of LONG hours of work (WAY to many to count) I finally finished my 3D model of the killing machine, death dealing behemoth know only as Major Q9! As most of my other 3D work relied on the help of my 3D scanner, M-Q9 was entirely done from scratch. The only main thing that became invaluable was my trusty caliper for the measurements. Lots and lots of notes helped and of course the Major Q9 figure itself. I put a few pictures of him here the rest are in the gallery.

Let me know what you think. Thanks
bsb









Your thoughts might be better than mine, but I have thoughts going around in my head too about...different thinkings...about brain things that you can use and...doing different things.

Last edited by Deadmaxx; July 14th, 2011 at 05:22 PM.
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  #2  
Old July 14th, 2011, 04:37 PM
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Re: Major Q9 - 3D Model

Yay! Deadmaxx is back!


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  #3  
Old July 14th, 2011, 04:39 PM
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Re: Major Q9 - 3D Model

Boom Stick!

Very nice.

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  #4  
Old July 14th, 2011, 04:39 PM
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Re: Major Q9 - 3D Model

Awesome job! The detail is phenomenal!


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  #5  
Old July 14th, 2011, 04:52 PM
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Re: Major Q9 - 3D Model

WOW! That is amazing!!

Thanks for sharing!
*Kai
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  #6  
Old July 14th, 2011, 04:52 PM
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Re: Major Q9 - 3D Model

Get that thing animated and now we have a cartoon I would wait in anticipation each week to watch.

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  #7  
Old July 14th, 2011, 05:05 PM
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Re: Major Q9 - 3D Model

Woah... No 3D scanner? For real?
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  #8  
Old July 14th, 2011, 05:31 PM
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Re: Major Q9 - 3D Model

Quote:
Originally Posted by nyys View Post
Get that thing animated and now we have a cartoon I would wait in anticipation each week to watch.
that would be sick wouldn't it! I'll have to try that when I have A LOT more time on my hands. Good thing is that the Model is in seperate parts. Right now his arms are set up where I can move them around and can be posed. I still have to add the rest of his body to have some type of 'skeletal structure' where I could pose him in any way I want...

thanks for all your feedback...

bsb

Your thoughts might be better than mine, but I have thoughts going around in my head too about...different thinkings...about brain things that you can use and...doing different things.

Last edited by Deadmaxx; July 14th, 2011 at 06:19 PM.
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  #9  
Old July 14th, 2011, 05:59 PM
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Re: Major Q9 - 3D Model

Wow, simply amazing work. A cartoon would be ridiculous. His mech-ness is getting me a little nostalgic for Battletech.
My friend loves the Major and he will enjoy seeing those pics on his projector. Thank you for the hard work and time spent. Your rep to post count is insane and well deserved... peace

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  #10  
Old July 14th, 2011, 06:34 PM
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Re: Major Q9 - 3D Model

I watched people do 3D animations in Maya and I though "rigging" had to be the most tedious part of it. For those that don't know, there are 3 basic parts of animations - modeling, rigging, and animating. From my understanding, rigging basically is designing a skeletal structure and linking different polygons or parts of the model to it and defining basic motions, so that supposedly it will speed up animating since you don't have to move each polygon or body part separately for every movement.

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Last edited by lefton4ya; July 14th, 2011 at 06:41 PM.
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  #11  
Old July 14th, 2011, 07:51 PM
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Re: Major Q9 - 3D Model

Very nice! Forget show, I see video game
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  #12  
Old July 15th, 2011, 08:58 PM
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Re: Major Q9 - 3D Model

...

Wow. Only one word:wow. I had no IDEA there was someone on here who could do that. What is the model used for? I mean, do you just put it in cool-looking backgrounds? Or does it go with something? By the way, that first picture was absolutely awesome. On second thought, it was awful. Yes, awful. You see, awful is full of awe, while awesome only has some awe. So yes, that first picture was completley awful. Good job.
P.S. You have to show me how to do this. You MUST.
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