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Maps & Scenarios Battlegrounds and scenarios |
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#13
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Re: Cartographers Choice - Mapmakers Personal Favorites
Sup3rS0n1c = Alexander the Great (August Cave) = Siege (Floating Archipelago) |
#14
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Re: Cartographers Choice - Mapmakers Personal Favorites
Here are my favorite two:
First: Forgotten Highway The swamps and jungle have over taken an old highway. Parts of the highway may still be usable, but other parts have sunken into the swampy water, been overgrown by plants, or covered by sand and silt in the recent flooding. Your troops have been assigned the honor of scouting the old highway and to determine if it is usable. Little do you know that the same assignment was given to your enemy's troops. The two of you meet in the middle of nowhere. This map was nominated for BOV, but failed to get reviewed on a 3 to 3 vote. I know it's been used in a few tournament/game days. One nice feature is that it uses the road, but not the trees from RttFF. There are several good tournament maps that use the trees from RttFF but not the road, so you can use this map with those in tournaments and get "double usage" from your RttFF sets. Second: Spring Thaw This map was created for R˙chean's Gencon map contest last year. It is "semi-symetrical"; that is, not completely symetrical, but still balanced in each sides ability to get high ground, glyphs, etc. This map has also been used in some tournament/game days. I've been working on and off for a while a second version of this map that makes the glyph behind the glacier a little easier to get to and also has a few other minor changes. Here is a link to my map thread that includes these and others I have uploaded. |
#15
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Re: Cartographers Choice - Mapmakers Personal Favorites
Well, since I hope to make it go into BOV someday, here:
Hail and Brimstone Morazz Requires 1 SotM, 1 TT, 2 VW Last edited by MegaSilver; March 2nd, 2011 at 03:35 PM. |
#16
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Re: Cartographers Choice - Mapmakers Personal Favorites
A couple of my old favorites:
The Keyholes at Wolf Swamp Road - 1 RotV, 1 RttFF Ternion Shelf - 2 RotV, 2 RttFF, plus some additional tiles |
#17
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Re: Cartographers Choice - Mapmakers Personal Favorites
Last edited by mad_wookiee; September 5th, 2011 at 06:31 PM. |
#18
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Re: Cartographers Choice - Mapmakers Personal Favorites
OK so I'm not a Major mapbuilder, but I do love my new map. I have tested the Ruins of Valhalla Capitol a few times with my dad and have seen mixed results, so I think it a a worthy map. (Due to being a Mac user I cannot make VirtualScape files)
Ruins of Valhalla Capitol Build Instructions Just put castle wall pieces instead of the tall stacks of road tiles, and look at the images for battlement placement. Last edited by tcglkn; May 4th, 2010 at 02:51 PM. |
#19
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Re: Cartographers Choice - Mapmakers Personal Favorites
My favorite map of mine thus far:
The Fire Swamp (1x SotM, 1x VW, 2x TJ) There are some really tough choices to make when moving through the swamp (hey, no one has ever made it through alive, except Westley and Buttercup), and not a lot of safe hexes (and nearly all of the safe hexes are on low ground). The Flame Spurts (molten lava spaces) are strategically (or evilly, I guess) placed to force the action up onto the lava fields and Lightning Sand. Plus, those 4 Treasures out there (the Glyphs of Thorian are face-down, random Treasure glyphs) are just screaming to be picked up by some heroes, if they can shake off the Rodents of Unusual Size: Rodents of Unusual Size When your figure springs the trap of Rodents of Unusual Size, choose an opponent. That opponent may attack your figure with 4 attack dice. You may roll defense dice normally. The attack is considered to come from a Large figure. Also, there is, of course, a special rule for the sand spaces, which are the Lightning Sand: Lightning Sand When your Small or Medium figure without either the Flying or Stealth Flying Special Power moves onto a sand space from a non-sand space, roll the twenty-sided die. If you roll a 1, that figure is destroyed. If you roll a 2-5, that figure receives one wound and must end their movement. If you roll a 6 or higher, nothing happens. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 Last edited by killercactus; May 4th, 2010 at 03:34 PM. |
#20
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Re: Cartographers Choice - Mapmakers Personal Favorites
It's not easy choosing my favorites. (I love all my children equally.)
The Great City Huge Epic Battlefield Tactical Mobile Fortress 01 Templo de los Weirdscaper Operation: Cold-Front (part one) And many, many, many more. ----> Dr. Weirdscaper's Maps Last edited by Dr. Weirdscaper; May 7th, 2010 at 02:14 PM. Reason: And many, many, many more. |
#21
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Re: Cartographers Choice - Mapmakers Personal Favorites
Gratuitous bump for some new selections for my top 3 maps.
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#22
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Re: Cartographers Choice - Mapmakers Personal Favorites
A few of my favorites by me that I've gotten to play on.
Most of them are large, as with the games I've had we usually go for my bigger maps than small tournament size ones. Arcadia Colosseum 9 ROTV, 4 RTTFF, 4 FOTA The Kirlsa Training Facility 6 ROTV, 2 RTTFF, 2 VW, 1 TT, 4 FOTA Gemity 6 ROTV, 4 RTTFF, 4FOTA Stormy Jungle 2 ROTV, 2 SOTM, 4 TJ Arena of the Colossi 12 ROTV, 4 RTTFF, 4 FOTA Last edited by STAROCEAN980; June 11th, 2010 at 11:18 PM. |
#23
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Re: Cartographers Choice - Mapmakers Personal Favorites
This is definitely my most innovative map, and has been a lot of fun to play in games past.
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#24
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Re: Cartographers Choice - Mapmakers Personal Favorites
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