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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #1  
Old October 23rd, 2011, 06:17 PM
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The Book of Wrecker

The Book of Wrecker

C3G MARVEL WAVE 17
ANTAGONISTS ASSEMBLE





The figure used for this unit is a Heroclix figure from the Ultimates set.
Its model number and name are #079-081 / Wrecker.

_________________________________________________________________

Character Bio - Dirk Garthwaite was a manual laborer employed by a demolitions company who was fired for his antisocial behavior and fits of violence. Deciding to turn his talent for mayhem and destruction to criminal activity, Garthwaite fashioned himself a simple costume to conceal his identity. He then committed a series of crimes under the name of the Wrecker, his trademark being the crowbar with which he devastated the scene of the crime. The Wrecker became more daring with each theft, and continually evaded the attempts of the police to capture him.

Seeking another victim to rob, the Wrecker happened upon a hotel room occupied by Loki, the Asgardian god of evil, whose magical powers had at that time been temporarily removed by the Asgardian monarch Odin. The Wrecker smashed his way in while Loki was in the midst of summoning his sometime ally Karnilla the Norn Queen. Loki hoped that Karnilla would grant him magical power with which he could battle his archenemy Thor, the Asgardian thunder god. The Wrecker overpowered Loki. Then, while trying on Loki's horned helmet, the Wrecker was mistaken for the god when Karnilla hastily materialized to grant Loki's request. Thus it was the Wrecker whom Karnilla endowed with magical power. This power gave the Wrecker superhuman strength, which he used to embark upon a brazen wrecking spree, no longer fearing the authorities. -Marvel Comic Database
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:Immunities, Benefits, and Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-The Wrecking Crew team playtests.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Splash; August 6th, 2022 at 12:57 AM. Reason: png
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  #2  
Old October 23rd, 2011, 06:18 PM
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Re: The Book of Wrecker - Design Phase

NAME = WRECKER
SECRET IDENTITY = DIRK GARTHWAITE

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = CRIMINAL
PERSONALITY = DESTRUCTIVE

SIZE/HEIGHT = MEDIUM 5

LIFE =6

MOVE = 5
RANGE = 1
ATTACK = 6
DEFENSE = 6

POINTS = 230


THE WRECKING CREW 10
After taking a turn with Wrecker, you may roll the 20-sided die. Add 3 to your roll if Wrecker destroyed a figure this turn. If you roll 10 or higher, you may take an additional turn with any other figure you control with The Wrecking Crew special power that is within clear sight of Wrecker. The Wrecking Crew can only be used if you revealed an Order Marker on a card with this special power at the beginning of your turn.

CROWBAR THROW
Wrecker may subtract 1 from his Attack number to add 4 to his Range number.

CROWBAR DEMOLITION
If Wrecker is not engaged, instead of attacking with Wrecker, you may choose an opponent's figure within 2 spaces of Wrecker. Roll the 20-sided die. If you roll 9 or higher, you must place the chosen figure and each figure adjacent to the chosen figure on any empty spaces up to 2 spaces from their original placements, if possible. Figures moved by Crowbar Demolition will not take any leaving engagement attacks, but will take any falling damage that may apply. After a figure is placed by Crowbar Demolition, immediately roll one attack die. If you roll a skull, the placed figure receives 1 wound. Huge figures are not affected by this special power.

SUPER STRENGTH

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Viegon; February 13th, 2015 at 10:33 AM. Reason: updated wording for Crowbar Demolition
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  #3  
Old October 23rd, 2011, 06:39 PM
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Re: The Book of Wrecker - Design Phase

Does he throw his crowbar a lot, and does it magically return to him like Mjolnir does to Thor?
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  #4  
Old October 23rd, 2011, 07:40 PM
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Re: The Book of Wrecker - Design Phase

Looks good, but I think the last two sentences of Demolition could use some tweaking ...

After a figure is moved to a lower level by Demolition, immediately roll one combat die. If you roll a skull, the affected figure receives 1 wound.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; October 23rd, 2011 at 07:46 PM.
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  #5  
Old October 23rd, 2011, 07:42 PM
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Re: The Book of Wrecker - Design Phase

Like the beefier stats and easier use of Wrecking Crew.

Just a few questions on Demolition:
So is the single attack die for falling damage, in place of it?
Would you call it Demolition Damage?
Is it basically a shockwave type attack?
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  #6  
Old October 23rd, 2011, 07:45 PM
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Re: The Book of Wrecker - Design Phase

Quote:
Originally Posted by Griffin View Post
Does he throw his crowbar a lot, and does it magically return to him like Mjolnir does to Thor?
Based on this from Marvel Comic Database, yes.

Quote:
Equipment

Wrecker's Crowbar : The Wrecker wields a four-foot long cast iron crowbar which has become virtually indestructible through extensive contact with the Wrecker's enchanted skin. Wielded by the superhumanly strong Wrecker, the crowbar becomes a weapon of vast destructive potential. The Wrecker has used the crowbar to demolish entire buildings in minutes and to hold off the thunder god, Thor, in battle. The Wrecker has used the crowbar offensively as both a throwing weapon and a bat. Because of the teachings of Ulik, The Rock Troll, he can throw his crowbar and have it return to him, much like Thor's own hammer.
Regarding Demolition, just in case. The premise of it is based on him trying to demolish a building or anything really to help bring the enemy down to him or to smash things to send opponent's off their feet or smashing debris into them.

I had recently changed it from previously posted versions in the other WC threads. I took out the "choose a space" part as that was an issue with Thunderball. So instead I had him choose a figure and all adjacent figures to the chosen figures are affected instead of the radius being a couple spaces from the chosen space. I also reduced the range to 2 but made because he is smashing something after all. I didn't make the figure need to be in clear sight as I felt that the Demolition part besides bringing enemies down from up high would be him using it if he were against a wall or warehouse and using it against a figure directly on the other side of the wall or warehouse. This would be like him smashing the wall and sending debris all over etc. I made the restriction of no more than 4 spaces lower than his base so that he would be able to use it from way up high against an opponent down low as that's not the theme behind it at all.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #7  
Old October 23rd, 2011, 07:45 PM
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Re: The Book of Wrecker - Design Phase

The single attack die is in addition to any falling damage that may apply, if I'm correct.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #8  
Old October 23rd, 2011, 07:53 PM
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Re: The Book of Wrecker - Design Phase

Quote:
Originally Posted by Good Pig View Post
Like the beefier stats and easier use of Wrecking Crew.

Just a few questions on Demolition:
So is the single attack die for falling damage, in place of it?
Would you call it Demolition Damage?
Is it basically a shockwave type attack?
Yeah, figured the beefier stats and easier WC use would help separate him as the leader and baddest of the bunch.

Regarding Demolition. I figured that the damage from Demolition would be in addition to falling damage due to debris and because a lot of heroes can avoid falling damage with Super Strength. If a Ruined Battlement can give auto wounds to anyone, why not falling debris.

Could be shockwave (very short distance) but could be used against figures on other sides of walls etc. If it were only against figures 1 space away, it would be too limited probably.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #9  
Old October 23rd, 2011, 08:03 PM
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Re: The Book of Wrecker - Design Phase

So would it help clarify to call it Demolition Damage like how we call Jean's Throwing Damage?
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  #10  
Old October 23rd, 2011, 08:08 PM
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Re: The Book of Wrecker - Design Phase

Quote:
Originally Posted by Good Pig View Post
So would it help clarify to call it Demolition Damage like how we call Jean's Throwing Damage?
Good idea GP. Something like this last part that Bats suggested a few posts above with the added Demolition Damage.

After a figure is moved to a lower level by Demolition, immediately roll one combat die for Demolition Damage. If you roll a skull, the affected figure receives 1 wound.



Side note, it could be neat sending Battlements down from above to land near opponents and hopefully getting destroyed.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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Old October 23rd, 2011, 11:06 PM
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Re: The Book of Wrecker - Design Phase

Consistency and probably easier in the singular:

Quote:
CROWBAR THROW
Wrecker may subtract 2 from his Attack number to add 4 to his Range number.

DEMOLITION
Instead of attacking with Wrecker, you may choose a figure that is not Huge, is within 2 spaces of Wrecker and whose base is no more than 4 spaces lower than Wrecker’s base. Any figures adjacent to the chosen figure are also affected by this special power. Roll the 20-sided die. If you roll 11 or higher, you must place all each affected figures on any empty space up to 2 spaces from its original placement, if possible. A figures moved by Demolition must be placed on the same level or lower than its original placement and do will not take any leaving engagement attacks, but will take any falling damage that may apply. You must roll a single attack die separately for each figure that is moved to a lower level by Demolition. If you roll a skull, the figure receives 1 wound.
Plus whatever you change in the last couple lines.

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  #12  
Old October 23rd, 2011, 11:11 PM
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Re: The Book of Wrecker - Design Phase

Thanks Sir G

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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