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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#25
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Re: Help With Wurdz
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#26
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Re: Help With Wurdz
Thanks, Scy.
SW, before I weigh in, please let me know whether Scy's thoughts are sending you back to the drawing board. ![]() |
#27
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Re: Help With Wurdz
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I'm thinking of changing the bit after the comma to: "you may place one wound marker on this Army Card to ignore one wound that figure just received." My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#28
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Re: Help With Wurdz
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Ingrid Ironwill: Name looks good. I'm not crazy about the power name "Heart of Burning Forge." It can be read in several different ways, and none of them stands out as great metaphors. It's fine, you can keep it if you want, but I was trying to come up with an alternative and I think you may like this one. There may never be another opportunity to use this power name so perfectly:
Spoiler Alert!
Thoughts? As to the wording of the power, you now propose:It's not pretty, but it's functional and it's thematic. I think it's fine. Is "Height" normally capitalized in Climb? I suppose it is. That's consistent with similar powers and Attack, Defense, and Move values. Looks good. Another fine custom, SW. Last edited by Dad_Scaper; May 19th, 2014 at 02:03 PM. |
#29
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Re: Help With Wurdz
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My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#30
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Re: Help With Wurdz
Yeah, the inconsistency with the capitalization of "height" is no surprise. Ideally it would not be capitalized, but I'm not surprised that it is, anyway.
Thanks for sharing! |
#31
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Re: Help With Wurdz
Yes, I am available for private consultations. As some of you already know.
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#32
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Re: Help With Wurdz
Spoiler Alert!
Hope I'm not dumping to many on you at once, but I just got done redoing my Warcraft customs (these were the first customs I ever made) I think I was pretty thorough on wording, but didn't think it would hurt to have them looked over again. Customs here Master Set IV/Assault in the Mournlands. ![]() in THE FRACTAL COMPLEX Last edited by William099; September 26th, 2014 at 11:34 AM. |
#33
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Re: Help With Wurdz
Thanks for sharing them, William099. I'm working on it.
Just noticed this thread is stickied. Cool! |
#34
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Re: Help With Wurdz
I'm perfectly happy to go through them, William099. I had hoped to reach particularly those cards that are headed to the SoV and other customs projects, for the betterment of the site. As you can see, however, it's been quiet around here, and I'm glad to help all who stop by, anyway.
I have one request, which I'll put in the OP sooner or later, which is that I get a copy/paste of the text I'm proofreading. It saves my little fingers quite a bit of typing, and it also saves my windows browser from having extra tabs or windows open. Warcraft customs? I'm looking forward to this detour down memory lane. Let's see what we have here: Arthas (Utgar):
Spoiler Alert!
Arthas (Jandar):
Spoiler Alert!
I'll get to the rest of them later. |
#35
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Re: Help With Wurdz
Arthas as a death knight has a horse, whereas Arthas as a paladin is on foot, thus the difference in the sizes. Animate Dead is based off the Revenant's Tome glyph which specifically says that the animated figure's special powers are negated. Should I slip that in the power? If so how should I do it without cluttering up the sentence structure? That was why I left it out in the first place.
Revenant Tome Wording:
Spoiler Alert!
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Customs here Master Set IV/Assault in the Mournlands. ![]() in THE FRACTAL COMPLEX Last edited by William099; June 8th, 2014 at 10:33 PM. |
#36
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Re: Help With Wurdz
As far as customs bound for SOV here's the pair that I am working on. (Not that I haven't given you enough work.)
Spoiler Alert!
Spoiler Alert!
Customs here Master Set IV/Assault in the Mournlands. ![]() in THE FRACTAL COMPLEX Last edited by William099; September 27th, 2014 at 02:44 AM. |
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