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Maps & Scenarios Battlegrounds and scenarios |
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#1
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Revdyer's maps for Central Arkansas playing
I got inspired (sort of) to build a map, after the Dallas tourney, that was an enclosure, inspired by the Antonine and Hadrian Walls in Britain.
It is symmetrical, if you're interested. |
#2
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Very nice looking map, I love how the water is done on the ends and the walls on the sides. Also like the ruins placed in the center, would make a great glyph location. So many trees to hide behind
naps420's Map Thread -http://www.heroscapers.com/community...ead.php?t=5370 |
#3
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Really cool map! How many MS, etc? And would you consider offering 50% off to non-flying melee units
~Aldin, who tried to build a sunken road once but didn't have enough pieces He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#4
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Very nice Revdyer
I'm got to try that sometime. |
#6
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The cool thing about the map is that you have to go up the border walls and then round and down to get to the center in any kind of efficient time, if you don't fly. It took 3 MS and 3 castles, along with the trees from 5 RttFF's.
The sand hexes are the starting points, of course. And if you choose to fly into the middle, the other person has those tall walls to stand on and (if ranged) shoot down at you. It may be a bust to play on. I hope to find that out tomorrow night. |
#7
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#8
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Nice Map Rev.
Some very thoughtful design elements. I anticipate that this map will be quite fun to play. Thanks for sharing. |
#9
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There are two Kelda healing glyphs in the high center, and four other random glyphs of +1 attack, +1 defense, +2 movement, +8 initiative. There is, intentionally, NO RANGE glyph on this map, for obvious reasons.
It will probably not be a good map for double hex figures, nor for roborats. It is NOT a good tournament map; but is designed to be used drafting teams (or choosing with a previous knowledge of the thing). Shades and Minions might work really well, and the idea of a whole raft of 4th Mass on those walls is a bit scary. I don't know. We'll see. |
#10
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Very good-looking, by the way. It might be a good demo map with that kind of visual appeal. Malpractice makes malperfect! Ohio Valley Association of Heroscapers Art by Susan Van Camp, Copyright 2006. www.artbysvc.com |
#11
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#12
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Thanks for the nice comments, guys.
Unfortunately, I didn't enter the map into a program that would allow me to post the plans ('cause there were no plans...just build and tweak as you go). But, the general idea is one that anyone could easily steal (and is more than welcome to, obviously). I'll let you all know how the game(s) go tonight on it. |
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