#1
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Wetwork
Well met! Balanced? Which Team wins? Wetwork "I can't take it anymore!" Morgoloth was majestically wroth. "Kill the intruders! Make the water run red with their blood!" The Map. Leakways and Creekways by killercactus (3 BftU, 21 additional water tiles), with the Power Glyphs removed. The Armies. Anticipating the usual four player, two team format, the armies (one per player) are as follows: Team Evil 140 Drow x 2 135 Wo-Sa-Ga 70 Brigand x 2 75 Cormin the Dark 60 Elaria the Pale 20 Marcu Esenwein 500, 13 spaces 160 Wolves of Badru x 2 140 Morgoloth 115 Ashi-Dhulu 80 Estivara 495, 9 spaces Team Good 160 Shaolin Monks x 2 130 Master Lao Xin 75 Kha 70 Brigand x 2 60 Darrak Ambershard 495, 11 spaces 130 Armocs x 2 130 Kozil 120 Venoc Warlord 120 Tandros Kreel 500, 13 spaces |
#2
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Re: Wetwork
Both have Nottingham Brigand x2 which is huge on that map against most of the other units there. It's gonna make the win. Whichever build can get rid of the other's two archers easier will probably win...so team Good? Armocs x2 + VW and to a lesser degree the Monks I'd take over Ashi-Dhulu and the Wolves, to assassinate the archers. Also the hero that the Wolves bond with can't move specially, and the Wolves need positioning from the opponent too. I guess WSG might do something. But the Vipers and the Monks are split between the two teammates whereas Ashi-Dhulu and the Wolves are not which is significant. Yeah I'd go with Team Good.
......you sure you want to play on that map? |
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WetWork (500 points) | Death | Competitive Armies Discussion | 18 | November 16th, 2007 12:36 AM |