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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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  #23665  
Old March 29th, 2021, 10:18 PM
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Re: Public Design Workshop

That Warlord is suuuuper tiny. It doesn't even work for Warlord himself.


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  #23666  
Old March 29th, 2021, 10:22 PM
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Re: Public Design Workshop

I was wondering about that, Stryfe it is then.
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  #23667  
Old March 30th, 2021, 11:56 AM
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Re: Public Design Workshop

For Bloodsport, I think it'd be more effective if the trigger for him to get the Assassin class was based off something in your army, like having a Lex. Having his class change happen based on what the enemy's army looks like means building him around Assassin synergies will be super counter-drafty. I'd really only want to do it in a themed game scenario.

For Shao Kahn, we have definitely been working on building up Enforcer as the "fighting game bad guy mooks" class, so giving him a callout to that would be cool and get him playing with the right set of figures.
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  #23668  
Old March 30th, 2021, 05:34 PM
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Re: Public Design Workshop

Updated Bloodsport!


Quote:
Originally Posted by redstang View Post


NAME = BLOODSPORT
SECRET IDENTITY = ROBERT DUBOIS

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CRIMINAL
PERSONALITY = INSANE

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 5
RANGE = 8
ATTACK = 4
DEFENSE = 5

POINTS = 200

UNWITTING ASSASSIN
If a Unique Hero in your army has the class of Mastermind, Bloodsport has the Class of Assassin along with what is listed on this card.

EXTRA-DIMENSIONAL ARSENAL
After attacking a non-adjacent figure, Bloodsport may continue attacking non-adjacent figures up to X number of times where X equals the number of unrevealed Order Markers on this card. When a Kryptonian figure defends against a non-adjacent attack from Bloodsport, that figure must subtract 2 from its Defense and may not use the Man of Steel or Kryptonian Defense special powers.

MANIC AGGRESSION

When rolling attack dice against an adjacent figure, if the defending figure does not have Super Strength, add one automatic skull to whatever is rolled. If Bloodsport rolls more skulls than the defending figure and that figure received at least one wound, the defending figure takes one additional wound.
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  #23669  
Old March 30th, 2021, 10:52 PM
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Re: Public Design Workshop

I cut out some fluff in the second power. He loses the defense subtraction, but still shoots through the special defenses. I think this reads better and looks more like one power instead of two.

Quote:
Originally Posted by redstang View Post


NAME = BLOODSPORT
SECRET IDENTITY = ROBERT DUBOIS

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CRIMINAL
PERSONALITY = INSANE

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 5
RANGE = 8
ATTACK = 4
DEFENSE = 5

POINTS = 180

UNWITTING ASSASSIN
If a Unique Hero in your army has the class of Mastermind, Bloodsport has the Class of Assassin along with what is listed on this card.

EXTRA-DIMENSIONAL ARSENAL
After attacking a non-adjacent figure, Bloodsport may continue attacking non-adjacent figures up to X number of times where X equals the number of unrevealed Order Markers on this card. A figure defending against a non-adjacent attack from Bloodsport may not use the Man of Steel or Kryptonian Defense special powers.

MANIC AGGRESSION

When rolling attack dice against an adjacent figure, if the defending figure does not have Super Strength, add one automatic skull to whatever is rolled. If Bloodsport rolls more skulls than the defending figure and that figure received at least one wound, the defending figure takes one additional wound.
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  #23670  
Old March 31st, 2021, 02:21 PM
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Re: Public Design Workshop

Pro Bono Publico!


The Figure used for this Design is: Matt Murdock #022 The Incredible Hulk Marvel Heroclix


NAME = MATT MURDOCK
SECRET IDENTITY = N/A

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = ATTORNEY
PERSONALITY = FEARLESS

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 4

POINTS = 100


BLIND JUSTICE
You may draft this figure into the same army with one other Matt Murdock figure that is not an Attorney. Start the game with this figure on the battlefield. At the start of any round after this Matt Murdock or his Client has been destroyed, remove this Matt Murdock from the game and place the other Matt Murdock figure on an empty space next to any figure you control.


ATTORNEY CLIENT PRIVILEGE
At the start of the game you may choose one Unique Hero you control to be Matt Murdock's Client. For the entire game, after revealing an Order Marker on the Army Card of his Client, and before taking a turn with that Hero, you may take an immediate turn with a Matt Murdock figure you control and you may not take any additional turns with other figures you control other than his Client.


NEGOTIATION
Before moving, you may choose one Unique Hero adjacent to Matt Murdock and remove one unrevealed Order Marker at random from the chosen figure's Army Card. Negotiation cannot be used against figures with the Insane personality and can only be used once per round. Matt Murdock cannot attack the chosen figure on the same turn that he uses Negotiation.

Last edited by redstang; May 15th, 2021 at 11:10 PM.
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  #23671  
Old March 31st, 2021, 03:51 PM
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Re: Public Design Workshop

Seems like a solid direction for lawyer Matt.
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  #23672  
Old March 31st, 2021, 03:53 PM
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Re: Public Design Workshop

I love this. Makes me wanna build a courtroom map and run a DD/She-Hulk army.

edit: What if Cross Examination let you reveal opponents' X Markers since he can sense heartbeats and know when people are lying.
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  #23673  
Old March 31st, 2021, 04:34 PM
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Re: Public Design Workshop

Quote:
Originally Posted by Splash View Post
I love this. Makes me wanna build a courtroom map and run a DD/She-Hulk army.

edit: What if Cross Examination let you reveal opponents' X Markers since he can sense heartbeats and know when people are lying.
Definitely open to suggestions as to making Cross Examination more unique as it was based off of Beast's Negotiation. Would be nice to be able to reuse it for a Jennifer Walters attorney card as well.
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  #23674  
Old March 31st, 2021, 05:19 PM
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Re: Public Design Workshop

Love that write up for Matt. That's a really smooth and thematic implementation.

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  #23675  
Old March 31st, 2021, 06:40 PM
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Re: Public Design Workshop

Echoing the others, cool Matt! I’m always a fan of the secret identity designs, this one looks particularly good.
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  #23676  
Old March 31st, 2021, 08:16 PM
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Re: Public Design Workshop

Pretty cool.

For the first power, you'll need a line saying this Matt Murdock is removed or something, in case that Matt is still on the battlefield & you bring in Daredevil after his client falls.
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