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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#517
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Re: The Book of Thanos (Infinity Quest)
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I don't... entirely understand?... but I don't think so. You can't use an E-Glyph by standing on it - needs to be equipped. |
#518
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Re: The Book of Thanos (Infinity Quest)
The 2 questions here seem to be;
1) Does Thanos lose the Gauntlet immediately after the Snap (seeing as he is no longer capable of equipping Glyphs, making him having the Glyph an “illegal game state”) or does he lose it like a Unique Hero would? (AKA receiving wound/being destroyed and then failing the “save” roll on the Gauntlet) 2) Can Thanos somehow use the Gauntlet after snapping and dropping? Maybe Toy can correct me here, but it seems like he edited his question here, because I remember him originally asking about using the Glyph by standing on it, which is not a thing you can do. Welcome to the site Toy, btw! |
#519
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Re: The Book of Thanos (Infinity Quest)
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No, I don't believe there's any way he can. Other figures potentially could, but Thanos would now be incapable of doing. Not that such a situation is likely to happen. Quote:
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#520
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Re: The Book of Thanos (Infinity Quest)
Thanks for the welcome everybody! Been an occasional user of this site since its inception. Huge fan of all your work and the community you've created over the years.
Thanos question answered, thank you! I did edit my original post, my apologies. Wasn't a fan of how I originally wrote it. Just to clarify: Equipment glyphs must be equipped to be activated, and equipping is what Event Heroes can't do. But an Event Hero may occupy the space of an Equipment Glyph, defending it, without equipping and activating it. |
#521
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Re: The Book of Thanos (Infinity Quest)
That is actually a good rules question - I think we had this discussion internally recently (about what happens if you negate Batman or another Utility Belt character) and the consensus seems to be that if there's an "illegal state" you immediately drop those glyphs.
That's not the intent here, so for now play as if he doesn't drop it until he's wounded... but we'll have to come down with a firm ruling on that and possibly update the text here. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#522
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Re: The Book of Thanos (Infinity Quest)
I feel like the easiest way to resolve the issue of negating a Utility Belt is to play it similarly to the way Thanos is being played currently, with the reason being that the Glyphs have already been equipped, or "on the card."
"Batman can equip a Utility Equipment Glyph even if there are other Utility Equipment Glyphs on this card, up to a maximum of 3. Batman cannot lose these glyphs by receiving wounds unless he is destroyed." If Utility Belt 3 were negated, it seems that Batman can no longer commit the action of equipping 2nd or 3rd glyphs, but any previously equipped glyphs are grandfathered in. However, Batman is now vulnerable to losing glyphs from wounds, and he will no longer be able retrieve them without sacrificing the others. The opponent chooses which space the dropped glyph lands, the opponent should also be able to pick which among the glyphs is dropped. If Batman were to attempt to trade a fallen glyph for a currently equipped glyph if he has been negated and has more than 1 glyph, doing so would trigger the illegal state to resolve, where he would have to drop all glyphs and only take the one glyph. Basically Batman has A,B, and C Batman is Negated Batman is wounded and the opponent chooses that Batman drops A Batman must lose both B and C in order to equip A Thus, there is strategy for both the opponent, who must decide which glyph-loss will most cripple Batman/potentially strengthen themselves, and Batman, who must decide, if it is it worth giving up two glyphs for one. Also, thematically, it makes sense that negating doesn't cause Batman's buckle on his belt to break and he lose everything at once, it instead allows the opponent to strip Batman of his arsenal. |
#523
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Re: The Book of Thanos (Infinity Quest)
Sounds good except I believe if you're voluntarily dropping glyphs, you just put them on the space where the figure is.
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#524
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Re: The Book of Thanos (Infinity Quest)
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#525
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Re: The Book of Thanos (Infinity Quest)
It almost makes sense, but I'd alter it slightly. Batman can keep the glyphs after being negated, but when he is wounded, he chooses which of the 3 glyphs to keep and the opponent places the other 2 like normal.
More of a he gets hit and fumbles the equipment he is holding and has to choose which he will hold onto. |
#526
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Re: The Book of Thanos (Infinity Quest)
I like that thematically, but I don’t see any logical basis for it rules-wise. Normally when a figure gets hit, they drop the Glyph they’re holding. So I think it makes sense for him to drop all 3 when wounded. That would be my interpretation of it sticking as close as possible to the current rules at least.
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#527
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Re: The Book of Thanos (Infinity Quest)
Hmm, dropping all 3 is probably best, though we could let the player choose a glyph and have a roll to see if they hang onto it. Probably just cleaner to have all of the equipment dropped though.
That is already how it works when he is not negated though. He takes a wound and chooses which glyph to drop. Just kind of a reverse of that. |
#528
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Re: The Book of Thanos (Infinity Quest)
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That's exactly how Apocalypse works, though, and it's spelled out on his card. If a figure without a power like that had multiple Glyphs and was wounded, they'd probably lose them all. |
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