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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#37
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Re: 520 Point Competitive Armies
Seeing the new Dragon, Zelrig, I am sort of liking the offensive and complimentary powers of an all Dragon army. I doubt it will be that viable due to not having any fodder but it sure does look interesting.
Nilfhiem 185 Zelrig 185 Mimring 150 520 The following is Theoryscape: Majestic Fire special attack will be the bane of all common squads that exist. I suspect Zelrig will nerf rats entirely, cutting their defense and their scatter. Mimring's Range 8 attack die 4 is right up there with the Q brothers. A bit flimsy but he might not warrant as much attention with the more durable, shorter range brethren of Nilfhiem and Zelrig in the mix. Nilfhiem, can hold his own with any hero and can tear through squads. Should be a nice closer after the fire dragons. Having to stay out of a line and out of a cluster should pose some quandaries for your opponent. I envision being able to lead with Mimring and Zelrig; range 7 and range 8 special attacks should be sufficient to cause havoc, then closing out with Nilf for either his Ice Shard or his brutal 6 normal attack. I think the offensive firepower of having 3 flying special attacks that can damage multiple units per activation will be a nice counter to the squad heavy armies that dominate the landscape these days. Plus you would never run out of special attacks I am probably dreaming, but I like the idea. Last edited by R˙chean; June 4th, 2008 at 04:04 PM. |
#38
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Re: 520 Point Competitive Armies
Inspired by R˙chean's above army...
Zelrig - 185 Nilfheim - 185 (370) 10th Foot x2 - 150 (520) Man, I wish I could make it to Gencon. |
#39
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Re: 520 Point Competitive Armies
I would bring that army just to watch my opponent go through the mental exercises!
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#40
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Re: 520 Point Competitive Armies
The list I posted on page 1 seems nearly obsolete now, or maybe I'm overreacting.
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#41
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Re: 520 Point Competitive Armies
Quote:
It seems Zelrig is another addition to the anti-squad movement. I hope that this means we will be seeing fewer squads. The 10th Reg., however, will probably be in large supply. |
#42
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Re: 520 Point Competitive Armies
I`m a little surprised no one has pointed out that a squad or two of spiders could seriously mess up a lot of these 4th/Foot/Rat/Stingers x 3 or 4 armies with which everyone is so enamoured. One could argue that Dund would never get close enough to use his gaze and costs too much at 110 to be worth the chance; at 40 per squad with bonding, I think that the spiders might be a bit more effective.
Just a thought. You are the brute squad! Quote:
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#43
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Re: 520 Point Competitive Armies
I wanted to add this one for the heck of it:
Please don't match me against the 4th Mass Mimring Krug Raelin Arrow Gruts x 3 Swog Rider x 2 A pretty classic Arrow Grut army. It really makes a nice transition into the 520 point element. Mimring can be pretty a serious threat when combined with Raelin and can create a huge cannon for the Gruts. In addition the breath can help against Deathreavers which would normally halt Krugs advance. Grenade lobbyist |
#44
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Re: 520 Point Competitive Armies
R˙chean, I like your army. Easy to play, loads of attack. I'd have probably would have gone with Major Q10 over mimring. You lose a lot of mobility with Q10, but you get more consistant attacks.
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#45
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Re: 520 Point Competitive Armies
Thanks jacob.
Q10 is a solid choice for the 150 but then I would lose the Dragon theme! |
#46
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Re: 520 Point Competitive Armies
Quote:
There is no difference, for all have sinned and fall short of the glory of God, and are justified freely by his grace through the redemption that came by Christ Jesus. Romans 3:22-24 |
#47
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Re: 520 Point Competitive Armies
Okay, so I will not be attending Gencon, but I would like to submit this army, if for no other reason than to get the creative juices flowing.
Deathstalkers x 3 Minions of Utgar x 2 520/24 Why this works. The Deathstalkers are fast (move 7, double-spaced), large/immune to lots of stuff (i.e. Braxas), and have relatively high defense/staying power. That makes them good glyph grabbers who can tie up the enemy, and even kill some of them, while the Minions advance. The Minions main drawback is their speed, or lack thereof. This is made up for with their flying, and, in this army, by the Deathstalkers' ability to stay engaged/alive. Weakness: No Range. But the Deathstalkers' movement should make up for this, and the Minions can fly to any spot on the board, eventually. Other Weakness: 4th Mass (but that's just about every army). Each figure in this army needs to kill two Minutemen to get their points-worth back. Against a Mass swarm that's a tall order. Maybe Raelin can be talked into helping out? Deathstalkers x 2 Minions of Utgar x 2 Raelin Marcu (or two ninjas) ~Messenger, imagining an eight-defense Minion swarm. Minions x 4 + Raelin?? There is no difference, for all have sinned and fall short of the glory of God, and are justified freely by his grace through the redemption that came by Christ Jesus. Romans 3:22-24 Last edited by Messenger; June 11th, 2008 at 12:54 AM. Reason: verbage |
#48
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Re: 520 Point Competitive Armies
Rats would mess that army up too. I don't think I've ever tried playing three squads of Deathstalkers, but I wouldn't be getting my hopes up if I did. I do like the one-two punch of fast runners and slow fliers though.
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