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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#13
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Re: Problems with Valhalla
How big is the Bolt of the Witherwood? I mean, why do you carry around anything but auto-kill bullets if their small enough to carry?
Tourney Record:17-10 (08/02/11) |
#14
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Re: Problems with Valhalla
That's it; we need a squad of Diplomats:
Human Unique Squad Diplomats Medium 4 Move:4 Range:1 Attack:1 Defense:2 Negotiation 12 At the end of each round that at least one of your Diplomats is adjacent to at least one of your opponent's Diplomats, roll the 20D. If you roll a 12 or higher, immediately end the game and tally up the points in each army. The player with the most points left wins. Retaliation Whenever a Diplomat you control is destroyed, you may immediately take a turn with any army card you control. |
#15
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Re: Problems with Valhalla
I would love to know what happened to Vydar the day he summoned Dund and the G Nators. Usually Vydar is by far the best judge of talent based upon who he has drafted (Q9, Q10, Braxas, Krav, Glads/Blasts, etc). Obviously something went drastically wrong the day he summoned Dund and the G Nators. I suspect a few possible explanations:
-Vydar had a medical reaction on that day and was not thinknig clearly -Other generals sabatoged his real picks that day, leaving him instead with those 2 -He was busy that day and let his Wife summon for him |
#16
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Re: Problems with Valhalla
Quote:
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#17
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Re: Problems with Valhalla
The generals really need to call a temporary cease fire and address some serious issues facing their world. The glaciers are gone. The tundra has almost completely disappeared. It has however revealed vast dungeons with curious shaped stalagmites that some non-experts say resemble small pieces of glaciers.
Check out Gulp's Glyphs Not Worth Grabbing and Gulp's Abilities Not Worth Activating! Very Useful Thread: The Heroscape Library "Heroscapers.com is not a charity site for the illiterate." -Gbob
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#18
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Re: Problems with Valhalla
I think Jandar has some issues identifying rank. Why is Drake, who was a mere sargent on Earth, a general of Valhalla? And who sends their general into the Ticilla Jungle alone anyway?
And have you noticed that there are only 6 species of trees on Valhalla? Strange evolution if you ask me. |
#19
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Re: Problems with Valhalla
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Also, why weren't Vydar or Ullar supplying any heroes to help? Even though I walk through the valley of the shadow of death, I will fear no evil, for you are with me -Psalm 23:4 |
#20
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Re: Problems with Valhalla
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1. It is an underground cave, and the generals need to defend their territory above ground because the war is still going on. It would suck if Jandar's army comes back from the underground only to find Utgar sitting in Jandar's throne, "Ha ha ha, all your base are belong to us!" 2. smaller parties can travel faster, make less noise, not as easilly detected, and don't need as much supplies as a big army. 3. Why didn't Vydar or Ullar help? Because they got stiffed for DnD heros in the masterset. |
#21
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Re: Problems with Valhalla
What's up with Alpha Prime? It's got some blue/white 'Crons, some red/black Death-ers, and some grey Majors. The Majors are obviously far superior, but each general conveniently summons only the robots that match his/her own color scheme!
Last edited by Shockma Ranyk; July 25th, 2010 at 10:24 AM. Reason: Put the hyphen in Death-ers. Just makes more sense that way. |
#22
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Re: Problems with Valhalla
Is there a return function for the generals? If so why haven't they sent back Dund, Taro, or the Deathwalkers.
73 tournaments. 175 - 145 - 1 overall record. 6 tournament wins. |
#23
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Re: Problems with Valhalla
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Anybody knows what happens to the bodies of killed figures? When figures die, they just magically vanish or something? My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#24
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Re: Problems with Valhalla
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It's like the real Valhalla. |
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