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HoME Customs A place for Heroes of Middle Earth Customs |
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#805
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Re: HoME General Discussion Thread
How does this look for poll questions? I think we need most of these answered before we can start, as they will really define the aesthetic we shoot for.
How powerful should the most powerful medium unique heroes in Middle Earth (Gandalf, Legolas, Glorfindel, Galadriel, Saruman etc.) be compared to other Heroscape figures?
What kinds of generals should the project use?
Should HoME avoid synergy with classic figures? Or should they have as much synergy as possible? Or neither?
How complex should the cards be? Should the average words-per-power and average powers-per-card be higher or lower?
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#806
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Re: HoME General Discussion Thread
There is no hard limit with my proposal. It will depend on the person but I imagine the practical limit for most people is two or three teams.
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With a single designer, I think you are also more likely to encounter a single designer being stubborn about their design against the will of the whole, bringing the whole thing to a standstill. That's less likely to happen with a group of designers--either enough of them will be persuaded by the whole and change their mind, or they'll be unified and the whole will respect their vision. Quote:
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#807
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Re: HoME General Discussion Thread
I like the poll questions, they seem clear and look like they establish a direction so people can gauge if they want to help out or not based on majority answers.
Also, the sense of forward movement and wanting to start that everyone has is great! Makes things look hopeful, stalling too much at the start of a project makes it look less promising but it looks like everyone is excited to start here. As for my other comment, it was worded poorly for power levels. I meant more that I want designs to make sense in terms of the characters lore. IE, Gandalf the White is superior to Gandalf the Gray, or the Witch King of Angmar is powerful enough to be set apart from the other Ring wraiths. |
#808
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Re: HoME General Discussion Thread
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#809
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Re: HoME General Discussion Thread
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I think that's one of the drawbacks we had of doing Gandalf by himself. We wanted to make him work with Classic but also work well with the rest of the Fellowship. But we didn't have a Fellowship to test with. We kept talking about points for Gandalf because we wanted to be able to build an army with Gandalf and Gimli and Legolas and Aragorn. Too many points for Gandalf and we have to nerf the rest of the heroes to make them work. But we had no designs for the other heroes. We also lost a lot of interest as we mostly focused on Gandalf. If we had started concurrent design threads on Gimli, and Legolas we would have had more initial designs into playtesting. I never understood the one-at-a-time in playtesting constraint. I still don't see the value of teams over a single design owner--especially when a "team" will probably be over half the members of HoME. ---------------------------------------------- Which is why I'm going to suggest a poll on the design structure: Option A: a single card design owner Option B: a team of 5 people overseeing a card design Then we go with what the majority wants, with a re-evaluation in a month or a few months to make sure that the structure is working like we want. |
#810
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Re: HoME General Discussion Thread
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Option A: each design is owned by a single person Option B: each design is owned by a team of people The number of people on the team is just a detail we can sort out later. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#811
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Re: HoME General Discussion Thread
Putting this in its own post to simplify sharing and vote tracking. @infectedsloth @Splash @Shiftrex @boromir96 @Ninja Status please vote!
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State your preference below. Votes so far: Option A: @White Knight Option B: @capsocrates @Shiftrex @Ninja Status @Splash @boromir96 Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV Last edited by caps; May 18th, 2020 at 11:07 AM. |
#812
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Re: HoME General Discussion Thread
I vote for option B
@capsocrates Question for the group. Regardless of what we decide here. Is there still going to be an overarching group/person/position that ensures a design does stall out? I really dont want that to happen with this project. |
#813
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Re: HoME General Discussion Thread
I am hoping so. It may have to come to another vote. It is not clear to me if White Knight came around on this part of my proposal or not.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#814
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Re: HoME General Discussion Thread
I vote for option B
Personally I think the brainstorming that’s done in a team setting can be very beneficial to overall design. Excited to get this going again! |
#815
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Re: HoME General Discussion Thread
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Last edited by Splash; May 17th, 2020 at 09:06 PM. |
#816
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Re: HoME General Discussion Thread
What if we worked in pairs, with each pair handling two designs. One person can be lead designer for one, the other can be lead designer for the other, with each in turn serving as co-designer to serve as a sort of check, but mostly for collaboration and all the good that comes with that.
If someone wants to be very active they could perhaps work in another pair, as well with either someone who also is more active or someone who does not a hive a pair. |
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