Quote:
Originally Posted by Strack9
Here’s how I think the Phoenix Rising power works. Tell me if I’m right.
At the point in time that Axentia “would be destroyed”, a trigger happens that makes it so that Axentia cannot be destroyed by any power, glyph, terrain effect, or receiving of additional/excess wounds. This power remains in effect until immediately before the next order marker would be revealed (which may not occur until the next round). This includes the ‘X’ order marker (which is never revealed when being removed, even at the end of the round, unless specified by a special power).
After the first trigger occurs, any revealing of any order marker by anyone, is a second trigger that causes the removal of Axentia’s wounds and powers as though it had happened right before the order marker was revealed.
I hope it is, because if not, I have a ton of timing questions floating around in my brain.
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You got it right. This was done to prevent Axentia from interrupting any turn at any point (when Axentia is destroyed) with a complex power that can itself destroy more figures. It could, for example, interrupt an explosion attack mid-explosion. The number of problematic interactions is overwhelming. (Editors tip for designers: triggered effects are all sorts of trouble.)