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AotV Customs A place for Arena of the Valkyrie Customs |
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#49
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Looking at the C3V squad with its sacrificial bonding I'm OK with keeping as Demon. To correlate, Taelord has quasi-bonding with Minions and although that is a decent army (in high point games) more people use Taelord without the Minions. However, if not than Hybrid or some other one is fine too.
I think for the spirit we should have a simple -1A or -1D (We all agreed this set should have as many simple powers as we can). However although I would prefer the Aura to be simple as well (maybe negative Attack on opponent where there is Left-box stat restrictions, like a reverse of Ana Karithon's Protection from Evil Aura), I'd be Ok with a receiving wounds on some kind of whiff. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#50
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Quote:
Soul Decay Spirit When <unit> is destroyed, you may place it on any Unique Hero Army Card. After any player takes a turn with that unit, that player must roll the 20-sided die. If they roll a 7 or less, that Hero receives a wound. |
#51
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
I am with Fakeraistlin on this.
Long live heroscape |
#52
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
I don't agree but see where you are all going and don't want to be too dissenting with
@The Long eared bat
,
@Fakeraistlin
, &
@Scytale
. We can try testing with the suggested Soul Decay Spirit.
Let me give a wording to the Aura I would like, but if you all disagree and agree on another I'd be OK with too. Just remember I am thinking of this unit in light of all the other units in the set in keeping the set simple: Quote:
Either way I like the theme coming along of he is frail but makes others frail. Sidenote that may cause too much theological debate, but that is literally what demons do! Demons who are angry cause others to be angry, demons who lust cause others to lust, demons who are fearful cause others to be fearful, etc. PM me or take discussion to another thread if you want Biblical or anecdotal proof of this. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; July 18th, 2019 at 11:23 AM. |
#53
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
I'm not a fan of reducing attack. It slows the game down and worse, makes it unfun for the opponent. In a range 4 aura? No way, certainly not unbounded.
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#54
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Soul Decay Spirit seems cool.
I don't think I've seen a living aura idea I like much. I can't think of a simple range hate aura (what I'd really like to do with the aura) either. Last edited by Jaur0n; July 18th, 2019 at 02:06 PM. Reason: missing words |
#55
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
OHH -
@Jaur0n
not sure if it was a typo but you gave a great idea -what if the Aura reduced RANGE instead of ATTACK?
Quote:
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#56
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Quote:
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#57
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
@lefton4ya
- I like the concept. What if we take it even further, and say all units within X of him have a range of 1 (or leave it -2 but make it all units, including your own). Then consider giving this unit stealth dodge or something to make it hard to range this unit down to Scytale's point? I don't know if adding something like stealth dodge leaves no room for the death ability (which I don't want to lose).
Basically this dude can make all range's life difficult, even your own if you don't place him well. |
#58
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
I don't know if I'm completely sold, but it can easily work thematically. Something like...
Veil of Darkness (Opponent's) figures within 4 clear sight spaces of (figure name) may not make normal attacks against non-adjacent figures. My main concern is that, in certain matchups, this will remove the tension of the aura/spirit combination. Melee armies would have no reason to attack him. However, I do think this aura would work well for a Demon/Darklord design. Less so for a Hybrid, where the lack of bonding would make the aura very tough to use. I like Soul Decay Spirit well enough. How necessary do we feel the Unique Hero restriction is? If we wanted, we could allow him to go on any army card and use wording similar to Wannok, where the card's controller must choose a figure from that army card to receive a wound. |
#59
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Quote:
Soul Decay Spirit When <unit> is destroyed, you may place it on any Army Card. After taking turn with units from that army card that player must roll the 20-sided die. If they roll a 7 or less, all units part of that army card receive a wound. |
#60
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Oh no, definitely not all units. I'm thinking something more like:
Soul Decay Spirit When (figure name) is destroyed, you may place this figure on any army card. (before or after) any player takes a turn with that army card, they must roll the 20-sided die. If they roll a 7 or lower, they must choose a figure from that army card to receive a wound. |
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