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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#13
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Re: Rules Team Thread
Mind Blast doesn't need clear line of sight. Can it attack under an overhang?
Without dark, there is no light. Without bad HScape figs, there are no good ones. Dund is important, therefore |
#14
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Re: Rules Team Thread
This is the kind of question that really should not be here. This thread should not be filled with questions that can be easily answered by the community.
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#15
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Re: Rules Team Thread
Quote:
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#16
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Re: Rules Team Thread
Okay, this is a quickie, but we couldn't reach a mutually satisfactory conclusion:
Is there a requirement that you have an active dwarf hero in order for the Axegrinders to ignore them to get the +2 to move? Or conversely, could I draft 7xAxegrinders + Isamu and have all the Dwarves move 6? ~Aldin, inquisitively ETA Link http://www.heroscapers.com/community...t=25202&page=6 He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#17
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Re: Rules Team Thread
Dear rules team ,
How does Teleport Reinforcements interact with Sujoah's Poison Sting Special Attack? Teleport Reinforcements works when Tul-Bak-Ra takes wounds from a special or normal attack, but is not destroyed. One option is to tally up how many wounds Poison Sting does, make sure Tul-Bak-Ra is still alive when Poison Sting Special Attack ends and then Teleport Reinforcements equal to the number of wounds Tu-Bak-Ra took from the entire attack. The other option is roll after every time Poison Sting does one damage, and Teleport a unit if appropriate until Poison Sting stops or Tul-Bak-Na dies. The ruling for how Leaf of the Home Tree and Poison Sting interact seems to set precedent for the second interpretation. The ruling that splash damage does not affect the just Teleported troops might lead some credence to the first interpretation. They are done! Version 1.00 is out: Books of HeroScape in pdf format
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#18
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Quote:
Quote:
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#19
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Re: Rules Team Thread
Whoops copy and pasted the wrong one.
Sujoah against Tul-Bak-Ra: After each wound inflicted place one Marro figure then roll for poison damage. Continue one at a time placing a marro figure for each wound inflicted by Sujoah's poison unless that wound or a roll of 20 destroys Tul-Bak-Ra.. “Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#20
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Re: Rules Team Thread
Thanks for the thread and all you guys do for the community.
Quote:
Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ Last edited by Agent Minivann; May 28th, 2009 at 01:03 AM. |
#21
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Re: Rules Team Thread
Dwarves:
Axegrinders do get the extra 2 move whenever they activate but do not choose to bond. This means that if you do not draft a Dwarven Hero in your army, you will have fast dwarves with every activation. In Heroscape there are traditional units but there are also units that might not behave as you'd expect. Look at Sgt drake and his samurai sword, or Dead eye Dan and his ullar rifle, or Valguard and his arm. Yes with the right rolls a viking squad can out run a viper squad. “Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#22
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Re: Rules Team Thread
Thanks for clarifying that (and for keeping the answer simple and card intuitive, even if some don't feel it is "fantasy" intuitive).
I like the idea of fast, hard-running dwarves. They just put more into battle than the next guy. I'm a believer. New? Read this. | The INDEX 2.0 | Mmirg's Maps Magnify Your Scape: BoV | SoV | C3V (Playtest!) | C3G The Dice Tower Con w/ Scape! |
#23
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Re: Rules Team Thread
Quote:
I feel this ruling is in line with the earlier ruling on Leaf of the Home Tree. Good job keeping things consistant. Thanks! They are done! Version 1.00 is out: Books of HeroScape in pdf format
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#24
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Re: Rules Team Thread
Thanks Gbob. I think this and the titles will help.
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