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Maps & Scenarios Battlegrounds and scenarios |
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#1
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Bixby Maps
I finally got around to creating an album in the gallery for my maps. I thought I would create this thread to house any and all pictures of our maps.
*EDIT* I often get asked what I own and how many sets go into my maps. All of our maps our improv builds so that is hard to answer. Here is the inventory available to our game group though. 09 x Rise Of The Valkyrie (1st Edition) - Master Set 06 x Heroes Of Bleakwoode - Mallidon's Prophecy 06 x Grut Orcs - Mallidon's Prophecy 06 x Roman Legion - Mallidon's Prophecy 06 x Sniper & Vipers - Mallidon's Prophecy 06 x Heroes Of Barrenspur - Utgar's Rage 06 x Knights & Swog Rider - Utgar's Rage 06 x Drones & Minions - Utgar's Rage 06 x Minute Men & Wolves - Utgar's Rage 00 x Nerak The Glacian Swog Rider - Gencon Exclusive 06 x Heroes Of Laur - Orm's Return 12 x Road To The Forgotten Forest - Terrain Expansion 12 x Volcarren Wasteland - Terrain Expansion 06 x Heroes Of Nastralund - Jandar's Oath 06 x Gorillas & Hounds - Jandar's Oath 06 x Kilts & Commandos - Jandar's Oath 06 x Monks & Guards - Jandar's Oath 06 x Rise Of The Valkyrie (Elite Onyx Viper Edition) - Master Set 03 x Rise Of The Valkyrie (2nd Edition) - Master Set 06 x Heroes Of Trollsford - Zanafor's Discovery 06 x Greeks & Vipers - Zanafor's Discovery 06 x Lawmen & Samurai - Zanafor's Discovery 06 x Soulborgs & Elves - Zanafor's Discovery 06 x Heroes Of Lindesfarme - Raknar's Vision 12 x Thaelenk Tundra - Terrain Expansion 06 x Warriors & Soulborgs - Thora's Vengeance 06 x Ninjas & Samurai - Thora's Vengeance 06 x Gladiators & Agents - Thora's Vengeance 06 x Soulborgs - Thora's Vengeance 12 x Fortress Of The Archkyrie - Terrain Expansion 00 x Sir Hawthorne - Gencon Exclusive 06 x Sir Gilbert - Crest Of The Valkyrie Flag Bearers 06 x Laglor - Crest Of The Valkyrie Flag Bearers 06 x Alcolarh - Crest Of The Valkyrie Flag Bearers 06 x Ornak - Crest Of The Valkyrie Flag Bearers 06 x Hatamoto Taro - Crest Of The Valkyrie Flag Bearers 06 x Heroes Of Durgeth - Dawn Of Darkness 06 x Archers & Kyrie - Dawn Of Darkness 06 x Shades & Orcs - Dawn Of Darkness 06 x Zombie Horde - Dawn Of Darkness 06 x Spearmen & Riflemen - Fields Of Valor 06 x Templar Knights - Fields Of Valor 06 x Fiends & Vampires - Fields Of Valor 06 x Heroes of Elswin - Fields Of Valor 01 x Master Win Chiu Woo - ComicCon / GenCon Exclusive 06 x HeroScape Marvel: The Conflict Begins - Master Set 06 x Swarm Of The Marro: Master Set 06 x Heroes Of the Quagmire - Aquilla's Alliance 06 x Soldiers & Wolves - Defenders of Kinsland 06 x Elves - Defenders of Kinsland 06 x Marro Calvary - Defenders of Kinsland 06 x Heroes of the Molten Sea - Defenders of Kinsland 12 x Ticalla Jungle 01 x Agent Skahen - GenCon Exclusive 06 x Braves & Brawlers - Blackmoon's Siege 06 x Dwarves & Repulsors - Blackmoon's Siege 06 x Dividers & Defenders - Blackmoon's Siege 06 x Heroes Of The Moon Tribe - Blackmoon's Siege Last edited by Bixby; July 16th, 2009 at 10:46 AM. Reason: updated list |
#2
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Fire & Ice Map
Here is a pic of our Fire & Ice Map...
Full size version is in my Gallery. |
#3
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That looks HUGE!!!
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#4
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Our table is 5' by 10' ...
...50 square feet of HeroScapin' Carnage |
#5
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Crypt of TharKyrie
This map features a number of awesome pieces made by none other than Bad_Calvin
Entrance to the Crypt Village by the Crypt Higher res versions of these pics are in my Gallery |
#7
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I like the little houses!
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#8
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Crossroads
This was a large map we built and played for many weeks. The roads seperated the map into four quadrants. A feature we used to speed up play on this map was that everywhere the road went to the edge of the map, it connected to every other place the road connected to the edge of the map. There were five exit/entrance points. If you were near one, you got pretty nervous if an army was amassing near one of the other ones. We use that feature on most of our large maps now.
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#9
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Bridge Over Troubled Water
This was one of our longest maps with two main starting zones separated by a long distance and a deep gorge of water with but a narrow bridge connecting them. There was also the desert pathways as a neutral zone with some glyphs and reinforcements for any who wanted to venture there.
Larger res version is in my gallery... |
#10
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Wow! Jaw-droppingly Awesome!!!
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#11
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The Road to Ruin
This is the first large map we built with the Volcarren Wasteland sets. It was another long map. This map had twelve distinct starting zones and was optimized for six players. Each player would randomly draw two cards (1-12) that would give them their two starting zones for the game. Generally we played as two teams of three and a few games where it was three teams of two. This was a huge map and if your starting zones isolated you from your teammates....ouch.
I recived a beating many times on this map |
#12
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Fortress at Land's End
This is one of the early maps where we built a castle from the Mage Knight pieces. My wife Kathy was guest director on a number of elements on this map. I like the randomness of how she thinks.
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