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Official Units Discussion of official HeroScape units |
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#37
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Re: The Book of Grok Riders
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In general though, it seems like the cavalry squads are a little weak for their price. But at least they're Braxis proof. I guess. |
#38
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Re: The Book of Grok Riders
In response to Bloody's argument, this is just common sense... Obviously squad destroyers such as Zeilrig and Braxas will destroy the Romans to greater effect than the Grok Riders because of their size. In this situation I could see drafting the Grok Riders over the Romans. But still, How good of a counter draft are the Grok Riders to squad destroying dragons? In the example that you have given, I would probably still not draft the Groks as the Groks are just slightly less useless than the Romans. In this example, I would go with something else entirely, or just move in Valgard and hide the Romans behind ruins etc.
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#39
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Re: The Book of Grok Riders
At 600 points, this army seems pretty decent:
Groks X2 260 Ne-Gok-Sa 90 Romans x2 100 Marcus 100 Marro Warriors 50 Not a ton of range, but an army that can close fairly quickly and maybe make your opponents range moot. -insert signature here- |
#40
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Re: The Book of Grok Riders
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As to how they can beat an army heavy in Dragons, I can see them doing fairly well as long as Zelrig doesn't get out first. Move up Ne-Gok-Sa, engage Zelrig, and then whip him to death. The dragons will have trouble piercing Ne-Gok-Sa's defense if they don't have Nilfheim, and even then, Ice Shard breath convienently has exactly the same range as Ne-Gok-Sa's move number, so you can engage easily and then whip him. I would draft someone else, but the Groks have a CHANCE while the Romans really don't. As to the ruin argument, the Groks can do that too, if I recall correctly - they fit behind the Ruins too. Granted, they take up more room, but that just means that only one Grok is going to be vulnerable versus all of them, which is still a better survival rate. It's mostly theoryscape, as I haven't faced a Dragon army with them yet, but I'll probably do it soon to test it out. In any case, I still stand by the fact that the Groks are more efficient with Ne-Gok-Sa but less efficient than the Romans overall at this point. The user formerly known as Bloody the Marro Stinger! |
#41
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Re: The Book of Grok Riders
can the groks get double attack bonus if their target is engaged with both of the warlords?
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#42
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Re: The Book of Grok Riders
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I'm thinking not, but the card doesn't seem too suggest either way. Good question. I'm going to take a guess in that the use of the word 'any' instead of 'each' implies that regardless of how many Marro Warlords they are adjacent too, you only get the bonus once. -insert signature here- |
#43
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Re: The Book of Grok Riders
No, I wouldn't think so. The qualifier is "next to any Warlord" meaning if it is next to a Warlord, then you get the extra dice. If it's next to two Warlords, it's still just next to one.
If it were meant to stack, I think it would say "Grok riders add 2 to their attack dice for every Warlord you control that is adjacent to the figure you are attacking..." |
#44
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Re: The Book of Grok Riders
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That would be interesting. I don't think the cost would have to go up a whole lot for that because I think, as of now anyway, it would be kinda hard to get both Warlords next to the same figure and still be able to attack it with Riders. Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#45
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Re: The Book of Grok Riders
The wording is just like the wording for Marro Plague (Marrden Hounds):
Marro Plague : Blah blah blah you must roll the 20-sided die once for each figure adjacent to any Marrden Hound you control. Translation: If the figure is adjacent to 2 Marrden Hounds, you still only roll once to see if he is Plagued. If he is adjacent to 5 Marrden Hounds, you still just roll once. If he is adjacent to 50 Marrden Hounds, he might not be Plagued, but he is royally buggered. So as much as I might wish it were otherwise, MotW only has the potential to grant 2 extra Attack dice. I'll add it to the Book. |
#46
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Re: The Book of Grok Riders
If that's the case, I've been playing the Marrden Hounds wrong....
I played it that, if one figure is adjacent to two different Marrden Hounds, the Hounds got to roll Plague twice on that figure. Hmmm.... I never really questioned that rule. I'll go ask it (and check) the Hounds' book. EDIT: Yep, that ruling is here. Well, slap me thrice and hand me to me momma... Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#47
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Re: The Book of Grok Riders
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ET86 |
#48
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Re: The Book of Grok Riders
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Think about swapping warriors for MBS, you lose the four squad range and only gain one range guy. But if you have the romans and the groks you'd have some crazy bonding criss cross going on. Me talking to my friend in lecture: "Grimnak will eat your head" - Me "What" - Him "He's a orc who rides a T-Rex" "WHAT!" - Him |
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