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  #1  
Old September 26th, 2007, 07:03 PM
nickits nickits is offline
 
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The Harvester Custum Unit

This is a custom of my friend's he asked me to post it for him as he has a Mac not compatible with most editing tools. It's called the Harvester, a single unigue hero, which is much like a Dead Reaper/Death/Angel of Death figure. Without further a due here it is!


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Old September 26th, 2007, 07:12 PM
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Bloody the Marro Stinger Bloody the Marro Stinger is offline
 
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Re: The Harvester Custum Unit

Quote:
Originally Posted by nickits
This is a custom of my friend's he asked me to post it for him as he has a Mac not compatible with most editing tools. It's called the Harvester, a single unigue hero, which is much like a Dead Reaper/Death/Angel of Death figure. Without further a due here it is!

First off, the card needs some work. We have card templates and a card making guide, so use those.
Second, that's pretty overpowered. A 5/5 unit with the ability to insta kill any hero in the game is just ludicrously powerful. Not only that, but not a lot of units can kill him with the 5 defense and 5 life. He needs to be nerfed.
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Old September 26th, 2007, 08:26 PM
nerdyninja nerdyninja is offline
 
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welcome an either up the pointage or down power him. Also you could start like I did http://www.heroscapers.com/community...ad.php?t=12575
no cards just pics and stats

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  #4  
Old September 27th, 2007, 08:57 AM
Nos13 Nos13 is offline
 
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I do kind of like the sow and reap abilities, but I would also agree with Bloody that he needs to be toned down.

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Old September 29th, 2007, 11:04 AM
nickits nickits is offline
 
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I'll be sure to let him know and get that stuff fixed. Btw I don't have photoshop and can't figure out how to get gimp.

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Old September 29th, 2007, 12:52 PM
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GeneralRolando GeneralRolando is offline
 
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The way he worded and made the card. It sounds like he copied one of the cards from Magic the Gathering.
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Old September 29th, 2007, 10:46 PM
Nos13 Nos13 is offline
 
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I don't like "Death" as a class, either.

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Old September 30th, 2007, 03:43 AM
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Like the others, I like the basic idea. The Fate counters will likely need to have how many you start with stated so it doesnt look to be infinite. A point increase does seem to be a good fix. Yes he can insta-kill anyone with a Fate counter but you also have to sacrifice this figure, maybe closer to 200 or so. he'd be really nasty with a back from the dead ability, being a Death type character and all.

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Old September 30th, 2007, 11:20 AM
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Quote:
Originally Posted by Doustin
Like the others, I like the basic idea. The Fate counters will likely need to have how many you start with stated so it doesnt look to be infinite. A point increase does seem to be a good fix. Yes he can insta-kill anyone with a Fate counter but you also have to sacrifice this figure, maybe closer to 200 or so. he'd be really nasty with a back from the dead ability, being a Death type character and all.
Yeah, you have to sacrifice him, but considering a lot of armies have 1 hero at least, I can put a wound on him, disengage, and then slaughter squadies until I get my points worth combined with the soon to be dead hero and the squads I killed and MASS DESTRUCT DEATH BEAM (What I'm calling ...and Reap from now on)! I'll never get why this reaper doesn't have Ghost Walk...

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  #10  
Old October 6th, 2007, 11:01 AM
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The card was made using HSToolkit, which was the predecessor to HCC. Anyhow, the ideas are good, and the stats are a bit too high, but still, a great step in the right direction.

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