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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: The Book of Squirrel Girl (Design Phase)
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#14
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Re: The Book of Squirrel Girl (Design Phase)
Besides Martian Manhunter is there another figure that has a power to move other figures 'for free'?
Something like that seems ideal. Allow her to build up markers while still accomplishing something with the rest of your army. |
#15
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Re: The Book of Squirrel Girl (Design Phase)
Vulture, Angel, & Hawkeye II can all carry her into battle.
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#16
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Re: The Book of Squirrel Girl (Design Phase)
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And yeah, this was (one of) my first (two) thought(s). Being able to passively charge the squirrels would be key to using her effectively. My other thought was to play her alongside attack boosters, so you could get an attack bonus on that squirrel swarm attack. Since it's a normal attack, height, tactician, power gem, enchantment, etc, should all work with it. |
#17
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Re: The Book of Squirrel Girl (Design Phase)
Star-Lord could result in 3 Squirrel Markers in a turn, in addition to giving her the attack boost. Pretty useful indeed.
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#18
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Re: The Book of Squirrel Girl (Design Phase)
I actually don't mind the ability to stack markers, personally; it's gonna be hard to really charge them up effectively any other way. But the ability for stuff like height or tactician or power gem or enchantment to boost the squirrels seems excessive and non-thematic. I'd prefer if the swarm attack was a special attack to avoid boosts.
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#19
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Re: The Book of Squirrel Girl (Design Phase)
Squirrels get buff from the Power Gem just like anyone else. They especially do well from experienced tactical orders.
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#20
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Re: The Book of Squirrel Girl (Design Phase)
I'd prefer the SA version as well.
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#21
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Re: The Book of Squirrel Girl (Design Phase)
Another possibility for the markers is to just give her one at the start/end of each round and adjust their usefulness accordingly. Or tie them to the X order marker, which as an amusing side effect would give her Loki synergy, which is actually thematic, since that she teams up with Loki several times during her current ongoing comic run.
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#22
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Re: The Book of Squirrel Girl (Design Phase)
Yeah, realizing you can get a boost on her normal attack makes me think an SA is way cleaner.
I don't have a problem with certain builds being able to abuse the hell out of her Squirrel gathering - that's a lot of investment in such a fragile figure - but being able to play thematically is big. My hope was to have her in the fray, not moving, building up the swarm, then eventually unleashing it when the going gets tough. We could switch to moving but not attacking, but that just seems like a waste - trading an attack now for +1 Attack later isn't going to be of much use. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#23
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Re: The Book of Squirrel Girl (Design Phase)
Have it either or. You move but don't attack, add a marker. You attack but don't move, add a marker.
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#24
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Re: The Book of Squirrel Girl (Design Phase)
I quite like the idea of tying it to the X-Marker - honestly, I don't really think she's going to be in the fray regularly that much, she's just going to get killed before you can build up your squirrels. I'd probably hold her back and give her a turn here and there to charge up before unleashing hell. That's why I feel like S.H.I.E.L.D. is probably one of her better builds right now.
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