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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#181
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Re: Justice League Design Discussion
Okay, lot of confusion and misinformation going around here. I'm going to try to clear some of it up:
I will also say that patience is a virtue. I think I speak for all the Heroes when I say that we are each trying to make our positions and opinions clear. However, some of us have things that keep us away from Heroscapers and as such have not had much time to comment. For example, I had to work today, and then I had to spend forever catching up on the 10+ pages of this thread before I could comment. SirG has a lot of big stuff going on in his personal life right now, and likewise Karat has been very busy. That said, the biggest voice against the design of Martian Manhunter was johnny, who has been very public about his opinions and is open to discussing ideas. As for the poll (which is the second poll in 2 hours and is already behind 15+ replies, making this a very hard discussion to follow), I would vote B between those options. I'd rather not have to create a new glyph for each Hero we would like to add to the Justice League. I also liked some of the rough ideas for a team glyph or glyphs that were being tossed around (is that avenue not being discussed anymore?). Markers have always been my favorite option though and, for whatever it's worth, I voted "Yea" to MMII. One figure so far. I have at least one design that plays on the groundwork set by Galactus. ".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
#182
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Re: Justice League Design Discussion **Heroes Need to Weigh
Thanks for the input.
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#183
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Re: Justice League Design Discussion
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life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
#184
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Re: Justice League Design Discussion **Heroes Need to Weigh
First off, you guys seriously need to slow down a little, or find a way of separating the important points (questions to the Heroes, polls, etc.). I'm having a hard time keeping up myself; imagine how hard it's going to be for Karat and SirG who have a lot less 'Scape time right now (in short, pretty much impossible).
Also, make sure you read TB's latest post; there have been a lot of comments thrown around in this thread that were incorrect or misleading. To add to his post, for additional clarity, it was TB and I who voted for Martian Manhunter II, and Johnny, Karat, and SirGalahad that voted against. Johnny has stated his opinions, and Karat did too, though I think his posts got lost in the chaos. SirG hasn't even been on the site since this thread started yesterday, which is why he hasn't responded. Following up on my suggestion above, how about making a second thread purely for voting and asking questions directed at the Heroes? We could leave this thread for the main discussion and brainstorming, but that way the important points don't get lost. Now to some quotes: Quote:
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C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#185
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Re: Justice League Design Discussion **Heroes Need to Weigh
Well said, and thanks for the input.
Here's Karat's view on it, just so we have the Hero viewpoints so closely together: Quote:
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#186
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Re: Justice League Design Discussion **Heroes Need to Weigh
I'd say our best chance of success, is to find a way to make the markers work.
TrollBrute, Viegon, Karat, dok, Yodaking, quozl and myself. I think that's as close as we're going to get to any sort of majority agreement. As much as I like the idea of the individual glyphs, or the team card aspect, I feel it has a lot more detractors than supporters(Bats, Tornado, Spidey, Myself). I want this to work, and the only way that'll happen is if we can get on the same page, and focus on a solid direction. We need ideas towards a common goal, and if markers are what the majority want, than I'm willing to focus on it. Now, with that said, I thought we had quite a compelling use of the the markers, that made them quite different than any current use of them. Having multiple people start with them, and each one contributing more and more to each power, making them all better, I thought, was quite an interesting route to take. So maybe we stick with that, but try and take it to a whole 'nother level? We could also bring 1 more design into it, to possibly set it over the edge of how much is being offered and how the whole thing comes together? |
#187
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Re: Justice League Design Discussion **Heroes Need to Weigh
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Just a thought, since it looks like people are leaning away from the whole team card aspect. |
#188
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Re: Justice League Design Discussion *Brainstorming*
The issue I have with that is, I don't like that they have to be earned while the game is taking place. Synergy should be something you plan for, and something you use to your benefit in your approach before and during the battle. If the battle isn't going your way, or there's direct approaches you have to take just to get someone synergized with the rest of the group, you're now having to focus on that while still trying to maintain a focus on the immediate threats, and the overall game etc.
That's a lot to manage, and you'd have to repeat it every time just to receive those benefits. I still think the most effective and interesting use of the markers, is to have them all tie in to each other, and the more of them in play, the better each power is getting by proxy. That's something, as far as I'm aware, that hasn't been done. No synergy has that much intertwined synergy throughout the members giving them out, as well as powers that are increasing the more you have etc. |
#189
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Re: Justice League Design Discussion *Brainstorming*
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#190
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Re: Justice League Design Discussion *Brainstorming*
I'm also going to re-bring up the possibility of changing classes rather than using markers. There's really no difference here, except 1 would require markers, whereas the other simply changes class.
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#191
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Re: Justice League Design Discussion *Brainstorming*
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#192
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Blegh
Having a class of "Justice League" or "Justice Leaguer" sounds so...weird to me. I'm not opposed to the idea on principle but you need to find a better name. Still I like markers better.
~Dysole, who thinks that they just called individual people League Members or something My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
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