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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#37
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Re: New 52 And DC Rebirth Workshop
Quote:
It's likely we can could do some soft synergy trick to snag the main three in. I Non-Titan Starfire would be interesting but I'm still not sold on the Outlaw class being what ties them together. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#38
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Re: New 52 And DC Rebirth Workshop
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Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#39
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Re: New 52 And DC Rebirth Workshop
A thought on Psycho-Pirate; If he's going to be able to bring multiple of the same character, it needs to be made so they can't all be the exact same card. Imagine 3 or 4 Invisible Women in a pod boosting each other.
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#40
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Re: New 52 And DC Rebirth Workshop
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Doesn't have to to be the Outlaw class that unites them, necessarily - I could actually see it being 'Outlaws or Interlopers' pretty easily - might be able to do a Starfire that pretty easily fits in with both Outsiders and Outlaws. |
#41
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Re: New 52 And DC Rebirth Workshop
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Very good point.... He says, as if he isn't imagining how hilarious it would be to allow such game-breaking activity to occur. That said, I will try to reword it. |
#42
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Re: New 52 And DC Rebirth Workshop
Would "You may draft multiple figures with the same Secret Identity if they begin the game on this card. You may not draft more than one of each card of a Unique Hero." work phrasing wise?
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#43
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Re: New 52 And DC Rebirth Workshop
From IAmBatman's Pariah draft;
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#44
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Re: New 52 And DC Rebirth Workshop
I should probably clarify it so that Psycho-Pirate himself is an exception, I'm pretty sure the way I've phrased it now allows to you have a never ending Russian doll sequence of Psycho-Pirates popping out one after the other.
Also hilarious. |
#45
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Re: New 52 And DC Rebirth Workshop
Quote:
Yep, this can work just fine, thanks |
#46
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Re: New 52 And DC Rebirth Workshop
"You may draft multiple figures with the same Secret Identity if they begin the game on this card and there are no two identical cards"
Good? |
#47
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Re: New 52 And DC Rebirth Workshop
MEDUSA MASK
(EMOTIONAL MANIPULATION) EQUIPMENT GLYPH This Glyph starts the game with three red Anger Markers, three blue Sadness Markers, and three yellow Fear Markers. Instead of attacking, you may choose up three figures within three clear sight spaces of this figure. Roll the 20-sided die. If you roll 11 or higher, you may place all three of either the Anger, Sadness or Fear Markers on the chosen figures, adding 5 to the roll if this Glyph is equipped to Psycho-Pirate. At the end of the round, or whenever another Marker from this card is moved onto those figures, return Anger, Sadness and Fear Markers to this card. Markers have the following effects:
Last edited by ALEXAN2507; September 7th, 2018 at 04:49 PM. |
#48
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Re: New 52 And DC Rebirth Workshop
I have noooooooooooooooo idea how much of that is proper wording
It may need corrections |
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