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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#4453
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Re: Heroscape Power Rankings: Complete?
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We go back to Fossil for the next one. |
#4454
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Re: Heroscape Power Rankings: Complete?
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When do you want to play? Casters of Valhalla: THE Competitive HeroScape Podcast!
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#4455
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Re: Heroscape Power Rankings: Complete?
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I dunno. Wanna play tomorrow, noon your time? |
#4456
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Re: Heroscape Power Rankings: Complete?
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Maybe this misconception is because more of the higher armies are range based, so people get it stuck in their head that range means better and melee is the underdog, and start thinking that's the case for every matchup. Or maybe some players don't know how to play melee and maneuver and maximize movement properly, and get trounced by a careful player with range. Or they aren't playing on balanced, competitive maps that don't consider melee. The competitive level of an army does not depend on, nor is altered by, simply whether it's range or melee based. |
#4457
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Re: Heroscape Power Rankings: Complete?
Well met!
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Where is that Melee Strategy Guide when you need it? I, too, have labored under this misconception - at least with respect to myself. As much as I love to field mostly melee armies, I always hedge my bets with a ranged unit(s) like Syvarris (or, if I'm feeling super competitive or cheesy, the Krav, but I always feel cheap after using them). P.S.: dok, I've always assumed that "girly" in this context is being used facetiously, but I take your point. |
#4458
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Re: Heroscape Power Rankings: Complete?
I think watching the matches the other night reminded me that pure melee vs. pure melee has some problematic issues competitively. There is just so much to be said for a melee army turtling in its auras and adjacencies. Just a single ranged unit solves the problem by forcing engagement.
~Aldin, rangingly He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#4459
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Re: Heroscape Power Rankings: Complete?
Also it can create a dice-fest, which will tend to favor the younger player. Because that's what happens.
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#4460
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Re: Heroscape Power Rankings: Complete?
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From looking at the maps OEA1 dropped from the pool, it looks like he just planned to sit in one spot and see if I was willing to attack up in every game, which is pretty lame. On some level I think this proves the point, i.e. that he realizes that his Blade Grut army can't beat my TKN army head to head on level ground with any consistency, so he needs to have a big advantage. If we play more of these, maybe the best move would be to pick maps that make turtling on high ground impossible (Flash Fire, Quasatch Playground, Stygian Rift, Morh, Song of the Walrus, Road Rampage, Ticalla Sunrise, etc). Another, probably better option is to pick another point total, where I actually have the points to play some range, as I often do with TKN builds. At 390 or 400, I will play TKN as a pure melee army, like I did at Gencon Take 2 this year. But at higher point totals (or, I suppose, some lower one), I will generally toss in some range. Of course, then it's a little less of an apples to apples comparison of the two units, but then, at this point everyone acknowledges at this point that TKN builds win HtH without some advantage factor the other way. Last edited by dok; January 1st, 2015 at 01:26 PM. |
#4461
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Re: Heroscape Power Rankings: Complete?
This is kinda turning into a pissing contest, guys...
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#4462
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Re: Heroscape Power Rankings: Complete?
Yeah, it kinda look that way...
I was watching this because I actually wanted to see how things turned out because I'm not experienced in competitive heroscape. Can it turn back to being more about the units and whatnot? lol |
#4464
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Re: Heroscape Power Rankings: Complete?
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This thread is pretty much outdated in my opinion since most Competitive Heroscape uses C3V units. And the argument going on there is not very constructive honestly. I recommend you this thread instead. This thread is still "growing" so the conversations going on there are more interesting I think. I also like this thread, even if he's very outdated, you can have a good overview of the Heroscape metagame. Like flameslayer I would recommend you to join us in the Online HS community, you can ask for a game in this thread. Getting rekt 2 or 3 times can give you a good overview of what competitive Heroscape is (just joking ). If you have more specific questions do not hesitate to create a whole new thread for it. Me and other people would be pleased to answer you. |
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