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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
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It does feel a little weird to me that stealing things doesn't make it onto the body of the card - I see it there in the left box, but it feels like it should be on the card. Quote:
Gene Bomb is pretty punishing for some designs. I'd be looking to tone that down. And, follow-up question, did the Dominators also work with non-Dominator aliens? Probably fine to still key in on Invaders if they didn't. This design does kinda beg a Dominator design, though. |
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Re: Public Design Workshop
@ALEXAN2507
please learn to use the edit button or slow down on hitting the submit button. It's not some new form of connect four. . Now you are just trying to be
@IAmBatman
and padding your post count. Three consecutive posts in the same thread within two minutes is even worse than that old guy.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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Re: Public Design Workshop
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For some reason, I had it in my head that glyphs only had powers when actively being stepped on, unless some special text said otherwise. But looking at it again, AoE Glyphs like Fear Gas and the like don't follow that rule so that can probably be edited out. Does Tabby ever actually steal stuff in Nextwave? I know she's consistently described as "stealing your stuff" in the intro page and the theme song, but I don't actually remember any instances of her stealing stuff in-story. That's why I figured it's perfect for a Class just as a bit of flavor text. I've not read it in a few years, am I wrong on that one? Quote:
For context, there are no names in Dominator society as far as I know. They're all just divided into castes by how big the dot on their head is. Maybe Gene Bomb could be a one-round thing only? In the comics, it was designed to be a permanent thing that disabled all Metahumans' powers and put them in a coma, but it was undone pretty quickly by the other heroes and ended up actually activating more Metahumans in the long run. I based this design specifically off the Invasion! event, which was basically the Dominators to convince all the DC alien races to come together and invade Earth. Not exactly a great event, but kind of a historical one for introducing the whole Metahuman idea. I absolutely designed this with a Dominator Squad in mind, but I don't really have any ideas for them at the moment. They mostly fight the Legion and even I'm pretty vague on what they do. The CW versions kind of look like Marro from what I've seen, so that's cool. |
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Re: Public Design Workshop
I'm very foggy on how much stealing Tabby actually does in Nextwave. I'd have to go back and double-check. If you're right that it's more of an informed trait, then it probably makes sense in the class.
We haven't had an Uncommon OM hub that I can think of, but there's a first time for everything! Sounds like the Invader synergy makes sense. Also approve of Gene Bomb being a one-round only thing. |
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Re: Public Design Workshop
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Gene Bomb being one-round makes sense, and then if it needs further powering down, it could be made so it randomly activates with a D20 roll instead of when you want it to. That would fit with the story, the gene bomb was the act of 1 rogue Dominator so it would make sense you don't exactly get to control when it happens. |
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