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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: Saturn Girl - Design Phase
I still don't get the issue here. I don't see this as broken.
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#38
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Re: Saturn Girl - Design Phase
Maybe subtract 2 from the attack dice instead of 3. As it is now a lot of figures will really struggle. Putting a limiter on the power might help as well. "If there is one or more unrevealed Order Markers on this card..."
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#39
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Re: Saturn Girl - Design Phase
Those would be fine.
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#41
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Re: Saturn Girl - Design Phase
Quote:
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#42
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Re: Saturn Girl - Design Phase
I don't really have a dog in this fight, so I pretty well trust you guys to figure this one out. I'll chime in if there's a poll or I think I have a useful suggestion.
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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#43
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Re: Saturn Girl - Design Phase
Just throwing something else out there:
Quote:
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#45
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Re: Saturn Girl - Design Phase
She'll always get the X OM and on occasion it will work out on initiative switch where she might have X and a number to get extra help for her and teammates close to her. On her own, she'll be nasty for first couple attacks if opponent has initiative where they get -4, -3, -2 to attacks if close enough. But that's only against short ranged or melee units after they are already established in close. Decent ranged units can be fine by keeping their distance for as long as possible. Hand Ninja might not do so good as a squad opponent, but HYDRA Agents should do fine.
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#46
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Re: Saturn Girl - Design Phase
Good stuff. Agreed on unrevealed.
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#47
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Re: Saturn Girl - Design Phase
Or we could go with "revealed Order Markers" to lessen the power a tad more but also reflect her using more brain power and being active means that she is more powerful.
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#48
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Re: Saturn Girl - Design Phase
Why do you want her less powerful?
With the compromise I made already, she is probably not worth drafting as it's going to be very hard for her to effective in her role. Your latest suggestion would make her next to useless. The game by default is slanted towards attacks so she may pull a few teeth out of an attack . It's just another tactic, she doesn't do anything to their defense so it's not like they are going to curl up & die. It's just going to take them longer to get through or they use a special power or range. My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
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