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Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc. |
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Trollsford Swamps: A Toxic Mist Scenerio
A Toxic Mist
A Valkerie Gerneral knew that others would follow her here, to Trollsford. That is why she released a poisonous gas into the water. Now they must not only fight each other, but fight to breathe...yet they can only hold their breath for so long... Summary:
Guess I'm getting back into Scape Last edited by xraine69; May 26th, 2010 at 11:34 AM. |
#2
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Re: Trollsford Swamps: A Toxic Mist Scenerio
Do people interpret “the gas cannot rise above level 5” as meaning that one is *safe* atop a pile of five terrain tiles, such as is found on the left side of the board near the starting zone? Or do you interpret it as meaning that you are only safe with at least six tiles beneath you, as found on he right side of the board?
I did a test run using the first interpretation, thinking that it seemed cruel to kill off all the 1-health units who don’t run to the right side of the board. But now I’ve realized that a Deathwalker standing on the level five terrain on the right can pick off a lot of units, so maybe it was a deliberate part of the design that weak health units first run to the right and then compete for the limits space at height six... |
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Re: Trollsford Swamps: A Toxic Mist Scenerio
You are always safe on the far right, the three hex and two hex. The level 5 spaces on the left will be covered after round 5, and those figures will take wounds.
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