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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#133
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#134
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
Are these guys you plan to submit to SOV? If so, are you painting them?
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#135
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
I was not planning on painting them. I was under the impression that unpainted figures were only allowed if they didn't need to be painted. The Veil of Moribund ability is the reason I felt that this would be acceptable. They are invisible unless you are dying etc. They were recently changed so that engagement gives them a hit zone, because they felt unfair against ranged squads, which were just never able to shoot them unless they were engaged with the Hound they were shooting. Now as long as something is engaged to them, they have a hit zone.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#136
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
Ooooh. I like these guys. To me they seem like they’d work for Vydar - the clear plastic says spectral hound, but not hellhound, if you get what I mean.
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#137
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
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Second of all, perhaps you did not read this when I wrote it above, or perhaps you do not care, but please do not persist in confusing "it's" and "its." "It's" is a contraction for "it is." Only and always. Show your readers you care about what you've written. |
#138
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
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Second, if you look at the OP I have used all of the correct forms of its, and it's,(at least in the wording of card abilities) but when I was replying to superfrog, I didn't think about it. "It" can be used as a noun, so it is confusing that it can't be possessive. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#139
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
I haven't really seen your answer(maybe I missed it) are you planning on submitting these hounds to SOV. If so, I will be more vocal on my suggestions, otherwise, if it is just a fun custom... then carry on.
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#140
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
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All of the designs I post here are designs that I have an interest in potentially submitting, though I don't think I will submit all of them. The ones that I like the most, and that I think are ready, will be submitted, but some of them, either due to lost interest, or some other issue, will never reach a point where I feel that they are ready. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#141
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
Removing Bound to make room for a more complex Drag power is a perfectly reasonable design choice. I didn't feel like you needed to use mine, I just wanted to point out the importance of simplicity in this context, and you more than adequately persuaded me that you have it in mind.
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#142
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
Do you know the name of the miniature for the Vulcanmech Striker? I’d like to pick a couple up.
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#143
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
It is a Mechwarrior figure, called Jackalope. There's about 8 color variants. I'm using variant #133, but #81 #82 and #84 also look sufficiantly Valkrill-ish.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#144
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Re: Leaf_It's customs. [UPDATED: OCT. 1, 2018]
Each night when I get in bad to sleep I try to come up with something interesting for a custom. I type the ideas that I come up with into my phone for reference later. The vast majority are never used, but it's nice to have a backlog of design ideas when I see a neat looking figure. I've been toying with a few ideas for squads over the last couple months, and I wanted to get some feedback on two ideas I had. I haven't attempted to price them, because when I'm tired I try to just focus on creating something interesting, and worry about pricing once the idea is more solidified.
In many turn based strategy video games such as X-COM, ranged units will have an ability that allows them to choose not to attack during their turn, and in exchange they are allowed to attack if an enemy moves within range on the enemy's turn. I have wanted to figure out how to implement this into Heroscape for a while, and this is the result of that. Quote:
------------ I like the idea of Frenzy, and taking multiple turns, but it's inconsistency makes it frustrating at times. I wanted to create a more consistent Frenzy that wouldn't be over powered, but one that wasn't always the obvious choice. I wanted the player to really think about whether they wanted to use it, and when. Quote:
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
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