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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#49
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Re: The Book of Nemesis - Breathing Period
I like that Viegon. Thanks.
The flies do seem to be a little beyond normal. The ability to create enough 'alien heat' to fuse Torq's armor is impressive. That is sort of close to the original version of LotF. Anyone else? A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#50
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Re: The Book of Nemesis - Breathing Period
I agree with V's statement about the usefulness of only having a range reduction, which is why I also was pushing the def. reduction. I like his expansion of the spell to include move & att. as well. Having the range only being reduced by 1 is mitigated by the fact their attack is also reduced by 1. Make it a unique spell that lasts till the end of round (which makes you want to use you OM 1 on a MD figure) and price it a 15? points or so and see how it does.
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#51
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Re: The Book of Nemesis - Breathing Period
Quote:
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#52
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Re: The Book of Nemesis - Breathing Period
That is awesome. Thanks guys!
I will try to post current version tomorrow and summon the CRB. We may be close to starting an Initial. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#53
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Re: The Book of Nemesis - Breathing Period
Let me know how this looks to everyone.
@dok @Dysole @Soundwarp SG-1 CRB, do you see anything? Quote:
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#54
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Arch Nemesis
COMPETITIVE REVIEW BOARD CHECKLIST
Competitive Concerns Does the design offer worrisome Order marker movement or efficiency? No. I could see a rules lawyer arguing you can't put Order Markers on this guy. Does the design offer superior Auto wounding? No. Does the design cause the prevention of abilities (Blob, Polaris, Meteorite)? Reduces some base stats, but it's a once a round thing. Does the design move other figures? No. Does the design boost other figures (outside of a narrowly defined set)? No. Does the design have one or more excellent defensive powers? Magical Defense is always boss. Does the design auto destroy or take control of other figures in a way that unbalances the design? No. Does the design have any other concerns? Not really. Summary of Any Competitive Concerns/Suggestions for Changes: Nothing really comes to me on how to break this guy, but he's a great counter draft and can pack quite a punch. ~Dysole, who couldn't resist My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#55
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Re: The Book of Nemesis - Breathing Period
Works for me.
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#56
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Re: The Book of Nemesis - Breathing Period
Thanks Dysole.
I will give others a chance to chime in and then I will propose an Initial. Oh, forgot to ask. Any guess on points? I am hoping he comes in under 300. Not sure though. He will be very good vs. Humans. Build suggestions? Starlord will be good. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#57
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Re: The Book of Nemesis - Breathing Period
Since it seems unlikely their will ever be a second levitation spell made later down the line can we expand on your a bit to include casting it on an ally figure? Then make it unique to keep it from being abused. You said he doesn't cast levitation often enough to be replaced with the flying special power so it really shouldn't be a common spell either way.
LEVITATION Unique Spell Cost 10 points? Before moving this figure, or before moving a friendly figure adjacent to this figure, this figure may cast this spell to have the figure that is moving gain the Flying special power until the end of its turn. If they do, reduce their move number by 3, to a minimum of 1, for this turn. |
#58
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Re: The Book of Nemesis - Breathing Period
Quote:
With that in place, the best exploits I can think of are giving Wally West flying to combo with speed force, or allowing Groot to fly while carrying folks. Neither of these seem especially exploitative - Wally could get crazy, but not much more crazy than usual. |
#59
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Re: The Book of Nemesis - Breathing Period
I was thinking more along the lines of levitating Cable up on top of a castle wall, then Bane up adj. to him, then a defensive pod figure. Actually I'd move Bane up first, then as soon as Cable arrives he is getting two attacks of 7 at range.
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#60
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Re: The Book of Nemesis - Breathing Period
Certainly doable, but John Stewart can make that play from farther away and he doubles as your defensive pod figure. It's worth keeping in mind, but (assuming it's limited to active turn movement) I'd be comfortable giving it a shot as a common spell.
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