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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
The figure used for this unit is a modified Horrorclix figure. Its model number and name are #043 #044 #045 / Candy Striper. NAME = NIGHTMARE NURSE SECRET IDENTITY = ASA SPECIES = DEMON UNIQUENESS = UNIQUE HERO CLASS = SORCERERESS/HEALER PERSONALITY = DEVIOUS SIZE/HEIGHT = MEDIUM 5 LIFE = 6 MOVE = 5 RANGE = 4 ATTACK = 4 DEFENSE = 3 POINTS = 150-180 SUMMONED FROM HELL At the start of the game, you may choose another figure you control with the Magical Defense special power or class of Magician and place Nightmare Nurse on that figure’s card instead of the battlefield. After revealing an Order Marker on the chosen figure’s card, you may place Nightmare Nurse on any empty space within 2 clear sight spaces of the chosen figure. BOUND TO HEAL After revealing an Order Marker on the card of a figure you control with the Magical Defense special power or class of Magician, including Nightmare Nurse, and taking a turn with that figure, choose a figure adjacent to Nightmare Nurse and roll the 20-sided die. If you roll a 6 or higher, remove one wound marker from the chosen figure’s army card. If the chosen figure is a Magician, Champion, Scientist, or Prince you may remove one additional wound marker. MAGICAL DEFENSE When Nightmare Nurse is attacked by an opponent's figure that does not have the Magical Defense special power, the most wounds Nightmare Nurse can take for this attack is one. FLIGHT; SUPERSTRENGTH |
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Re: Public Design Workshop
I think you probably have her about 100 points too low there. There are unreleased figures in the Magical Defense faction that she'd combine with extremely powerfully (but she calculates at 155 with just flying, SS, and her stats).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
It would help some, but those Classes are the most worrisome ones, IMO.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. Last edited by Karat; April 28th, 2021 at 05:03 PM. |
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Re: Public Design Workshop
Very cool design, I would love to see her add to Justice League Dark. Agree with Bats, there are a few On Deck designs that might really skew the power level here. Healing with MD figures is just already really strong, since there's usually kind of a cap on how many wounds they can take per turn. We have to be pretty vague to avoid spoilers for the On Deck designs (though maybe not for long ), but I guess my suggestions would be something like this;
1) Dropping MD. She probably qualifies for having it, but I think dropping it gives us a lot more room to work with. Could give her some kind of durability power to compensate? Quote:
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Re: Public Design Workshop
All good options. Magical Defense + highly effective passive healing is just going to be really competitive due to how Magical Defense figures work. This is true even just with released designs like Raven.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
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The one problem I saw with the design before posting it, was that Healing Energy already exists as a spell, so the healing power is stacking with it. My alternative thought was to give her a bonus when using Healing Energy and to eliminate her D20 healing roll. This would also eliminate the passiveness of the ability. Her bio states that she is an extremely powerful magic user and so I would side on keeping MD I also was deciding on whether to allow an MD figure to summon her, or just limiting it to Magicians only. This would cut down on unwanted synergy. |
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Re: Public Design Workshop
The Rocketeer! Pretty simple design since this guy is all about his jetpack, and is a fairly weak street level guy. He's supposed to Rocket Punch into a guy, before using Explosive Start to get out and Rocket Punch another guy.
Had some talks in Discord about mods for this guy, seems like there's a fair few options on a direction to go but it's definitely doable. Quote:
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Re: Public Design Workshop
Seems about right. Might go with Defense of 3?
Maybe Blast Off for first power title? C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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